Crooked Bee
(no longer) a wide-wandering bee
Tags: Carribean!; Mount & Blade; Snowbird Game Studios
Snowbird Game Studios, the developer behind Eador: Masters of the Broken World, has made their standalone Mount & Blade-based project, a "sandbox pirate RPG" called Caribbean!, available on Steam Early Access. The planned release date is Autumn 2014.
For more details, also check out the developer's latest blog post.
To see the screenshots and learn more about the game, head over to the Steam page.
Thanks skallagrim!
Snowbird Game Studios, the developer behind Eador: Masters of the Broken World, has made their standalone Mount & Blade-based project, a "sandbox pirate RPG" called Caribbean!, available on Steam Early Access. The planned release date is Autumn 2014.
'Caribbean!' is a sandbox pirate RPG that blends the most engaging melee and firearms combat with naval battles, detailed crew management and the deep atmosphere of the pirate era.
Set in XVII century’s Caribbean region, whose unspeakable riches drew many European powers and pirates into the great fight, the game lets players decide their own role and create their own pirate adventure.
What's already in the game:
You might be put off by the current simple economic system, visually incomplete locations and balance problems — these parts of the game will be reworked during the Early Access stage.
Set in XVII century’s Caribbean region, whose unspeakable riches drew many European powers and pirates into the great fight, the game lets players decide their own role and create their own pirate adventure.
What's already in the game:
- Naval battles with controllable ships. There are several types of damage that ships can deal and take; Ships can lose sails and be caught on fire.
- Players can purchase unique upgrades for their ships, like a more solid hull, fire protection, damage reduction for their crew and a greater chance to set enemy ships on fire and so on.
- Ability to improve ship artillery and ship's crew.
- A set of special perks available for player's character.
You might be put off by the current simple economic system, visually incomplete locations and balance problems — these parts of the game will be reworked during the Early Access stage.
For more details, also check out the developer's latest blog post.
The main question — “Why would I pay for a mod that’s not even complete?”. The answer is obvious, because ‘Caribbean!’ is not a mod. Just the scope of code work that went into the engine changes we requested has been tremendous.
You can look at screenshots of Crusader Kings 2 and say it’s merely a mod of Europa Universalis 4. Both games do share a lot in common — provinces, map, menus. But they remain very different projects, and their audiences aren’t necessarily the same. In the case of our Caribbean project we rely on M&B Warband’s engine but at the same time build a game that’s going to be very different. We don’t want to simply change the character models, we want to create another system for this game’s world.
You can look at screenshots of Crusader Kings 2 and say it’s merely a mod of Europa Universalis 4. Both games do share a lot in common — provinces, map, menus. But they remain very different projects, and their audiences aren’t necessarily the same. In the case of our Caribbean project we rely on M&B Warband’s engine but at the same time build a game that’s going to be very different. We don’t want to simply change the character models, we want to create another system for this game’s world.
To see the screenshots and learn more about the game, head over to the Steam page.
Thanks skallagrim!