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Tags: InXile Entertainment; Wasteland 2
During the months leading up to the release of Wasteland 2, many were the unbelievers who cast doubts upon the game's quality, and the matter of who would be reviewing it for the Codex was an issue of some contention. Luckily, all that changed when the game came out and turned out to be pretty decent after all. Former RPG Codex editor-in-chief and reviewer extraordinaire Vault Dweller, formerly a sceptic of Wasteland 2 himself, was now happy to make himself available to review the game. To make things even better, he teamed up with none other than Barkley 2 developer and Shoutbox savant Eric"cboyardee" Shumaker. And review they did!
It's now been exactly two months since Wasteland 2's release, and VD & Eric can't wait to finally show you how much they liked it. Here are their concluding remarks:
Read the full article: RPG Codex Review: Wasteland 2
During the months leading up to the release of Wasteland 2, many were the unbelievers who cast doubts upon the game's quality, and the matter of who would be reviewing it for the Codex was an issue of some contention. Luckily, all that changed when the game came out and turned out to be pretty decent after all. Former RPG Codex editor-in-chief and reviewer extraordinaire Vault Dweller, formerly a sceptic of Wasteland 2 himself, was now happy to make himself available to review the game. To make things even better, he teamed up with none other than Barkley 2 developer and Shoutbox savant Eric
It's now been exactly two months since Wasteland 2's release, and VD & Eric can't wait to finally show you how much they liked it. Here are their concluding remarks:
We can analyze the design to death and rejoice finding various shortcomings, but here is a simple and honest-to-God reason why I really liked Wasteland 2.
Like most people here, I play a lot of RPGs. Recently I played 4-5 games that shall not be named and couldn’t really get into them. Naturally, I suspected that maybe I lost my ability to enjoy games and get immersed due to age/kids/stress/etc.
Then I tried Wasteland 2 and couldn’t stop playing. The more I played, the more I wanted to. It’s a wonderful yet rare feeling that every gamer can relate to.
Does it mean that you’re going to like it? It depends entirely on your expectations. If you expected a long overdue sequel or a game that allows you to chart your own course, I think you’ll be pleasantly surprised. If you expected a game like [Fallout / Jagged Alliance / ‘best game evar’], you might be disappointed.
Fallout was a game where you explored the setting and could kick some ass if you chose to. WL2 is a game where you kick ass (i.e. combat heavy, which is the very definition of old-school design) and can explore the setting if you choose to. If you don’t, your mileage will vary.
Lastly, it's important to understand the context of Wasteland 2. RPGs have essentially been dead since 2005. Wasteland 2 is the second game and the instigator of what is probably an RPG renaissance. Wasteland 2 isn't just important for being a good game, it's important for being the first stepping stone on the way to Wasteland 3, Pillars of Eternity, Torment 2, countless other RPGs that would have never been made if inXile hadn't taken the risk to show that people still care about this genre. Wasteland 2 is the game that reopened the floodgates for RPG development.
Real RPGs.
Now, bring on that Red Boots DLC!
Like most people here, I play a lot of RPGs. Recently I played 4-5 games that shall not be named and couldn’t really get into them. Naturally, I suspected that maybe I lost my ability to enjoy games and get immersed due to age/kids/stress/etc.
Then I tried Wasteland 2 and couldn’t stop playing. The more I played, the more I wanted to. It’s a wonderful yet rare feeling that every gamer can relate to.
Does it mean that you’re going to like it? It depends entirely on your expectations. If you expected a long overdue sequel or a game that allows you to chart your own course, I think you’ll be pleasantly surprised. If you expected a game like [Fallout / Jagged Alliance / ‘best game evar’], you might be disappointed.
Fallout was a game where you explored the setting and could kick some ass if you chose to. WL2 is a game where you kick ass (i.e. combat heavy, which is the very definition of old-school design) and can explore the setting if you choose to. If you don’t, your mileage will vary.
Lastly, it's important to understand the context of Wasteland 2. RPGs have essentially been dead since 2005. Wasteland 2 is the second game and the instigator of what is probably an RPG renaissance. Wasteland 2 isn't just important for being a good game, it's important for being the first stepping stone on the way to Wasteland 3, Pillars of Eternity, Torment 2, countless other RPGs that would have never been made if inXile hadn't taken the risk to show that people still care about this genre. Wasteland 2 is the game that reopened the floodgates for RPG development.
Real RPGs.
Now, bring on that Red Boots DLC!
Read the full article: RPG Codex Review: Wasteland 2