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Tags: Deus Ex: Mankind Divided; Eidos Montreal; Square Enix
Just over a year ago, we first learned that Square Enix had trademarked the title Deus Ex: Mankind Divided. In an era of prolific Deus Ex branding, including Deus Ex Universe, Deus Ex: The Fall, and Deus Ex: Human Defiance, many weren't sure what to make of it, but it now appears that Mankind Divided is indeed the name of the next major Deus Ex title from Eidos Montreal. Square have set up some sort of elaborate viral ARG to officially announce it, but now Game Informer seem to have jumped the gun, announcing that the game will be featured in their May issue. That's official enough for me, so here are the details:
Yep, that's Adam Jensen, all right. Well, let's hope this is more of the The Missing Link and less of The Fall, eh? And a bit of Dishonored-inspired verticality would be nice, too. After all, they don't have that PS3/X360 low RAM excuse anymore.
Just over a year ago, we first learned that Square Enix had trademarked the title Deus Ex: Mankind Divided. In an era of prolific Deus Ex branding, including Deus Ex Universe, Deus Ex: The Fall, and Deus Ex: Human Defiance, many weren't sure what to make of it, but it now appears that Mankind Divided is indeed the name of the next major Deus Ex title from Eidos Montreal. Square have set up some sort of elaborate viral ARG to officially announce it, but now Game Informer seem to have jumped the gun, announcing that the game will be featured in their May issue. That's official enough for me, so here are the details:
The original Deus Ex is one of the most critically acclaimed shooter/RPG hybrids of all-time. In 2011, Eidos-Montreal resurrected the dormant franchise with Human Revolution, giving the series an updated look while remaining true to the player choice-driven gameplay. Eidos-Montreal knew its game wasn’t perfect, and has worked to improve the series' combat systems and boss encounters for the latest entry in the series – Mankind Divided.
Set in 2029, two years after the events of Human Revolution, Adam Jensen returns and joins forces with an Interpol-funded task force aiming to hunt down and capture augmented terrorists in a world that now hates and fears transhumans. Jensen has a new suite of augmentations that allow him to cleverly navigate stealth, combat, and social interactions, but how Jensen chooses to solve every problem is entirely up to you.
At the end of Human Revolution, the Illuminati caused every transhuman to go into a fight-or-flight response and attack anyone near them. In the next issue of Game Informer, you can find out how this event caused humanity to hate and fear those with augmentations. We spent two days in Eidos-Montreal's studio, talking with the team and learning about how they build a realistic future. We go in depth on some of Jensen's new augmentations that help improve the stealth and combat systems, such as the ability to remote hack electronic objects, fire off his nano blade from a distance, and surround himself with a nearly indestructible nanoshield. We also got some great examples on how the game will be as open ended as ever, allowing players to carve their own path through the world. You can only get these details in the latest issue of Game Informer.
Deus Ex: Mankind Divided doesn't yet have a release date, but it's headed to PS4, Xbox One, and PC.
In addition, a Russian website called Kanobu has leaked some information about the game, along with a bunch of screenshots, although they look more like concept art to me. Here's one of them:Set in 2029, two years after the events of Human Revolution, Adam Jensen returns and joins forces with an Interpol-funded task force aiming to hunt down and capture augmented terrorists in a world that now hates and fears transhumans. Jensen has a new suite of augmentations that allow him to cleverly navigate stealth, combat, and social interactions, but how Jensen chooses to solve every problem is entirely up to you.
At the end of Human Revolution, the Illuminati caused every transhuman to go into a fight-or-flight response and attack anyone near them. In the next issue of Game Informer, you can find out how this event caused humanity to hate and fear those with augmentations. We spent two days in Eidos-Montreal's studio, talking with the team and learning about how they build a realistic future. We go in depth on some of Jensen's new augmentations that help improve the stealth and combat systems, such as the ability to remote hack electronic objects, fire off his nano blade from a distance, and surround himself with a nearly indestructible nanoshield. We also got some great examples on how the game will be as open ended as ever, allowing players to carve their own path through the world. You can only get these details in the latest issue of Game Informer.
Deus Ex: Mankind Divided doesn't yet have a release date, but it's headed to PS4, Xbox One, and PC.
Yep, that's Adam Jensen, all right. Well, let's hope this is more of the The Missing Link and less of The Fall, eh? And a bit of Dishonored-inspired verticality would be nice, too. After all, they don't have that PS3/X360 low RAM excuse anymore.