are you for real? been wanting to get my hands on this for years by now. when do we get to know/see more?
I really wish I could tell you, but I haven't heard any estimation on that subject. The project hasn't even been officially announced yet, which should convey it isn't far enough to be talked about in public.
I'm sure I can say this because Davey, my boss, has already mentioned that on some Discord - we started in Unity, making a prototype there. I was working on this in my spare time, for free. I didn't have much time for it especially towards the end of my previous employment, because they made me a lead on a project and I had responsibilities there. But then I quit and I got hired by New Blood.
Ever since the beginning of the project, there's been talks about making a custom engine for the project. Back then we settled with Unity though, since it was easier to make a prototype. However, over time, we inevitably hit limitations of the engine. Many features have been flex-taped and hacked into it, which is never a good thing. Another problem was the whole TOS situation Unity hit the fan with. So I brought the topic of proprietary engine up again and we decided to give it a go, since it was the ideal time for it. And I've been working on this ever since. Not gonna lie, it was my greatest ambition as a game programmer to be a part of such a thing, so I'm also satisfying my own goals. On the other hand, the benefits for the project and for the studio are invaluable.
So, as you can see, we're not sitting on our hands here. These things just take time.