LGV
Literate
- Joined
- Oct 19, 2021
- Messages
- 7
Salute, friends
Right...I recently discover this forum and it sure feels amazing and like a perfect place to share some of my work, if you don't mind me...
This time, I'd like to share this fishing (or fishy) rpg that I'm working on.
Pretty simple stuff actually.
I made these procedurally generated maps and caves, where you have 2.000+ procedurally generated fish to catch. Some fish are common (+1000-2000), some rare (+200-1000), some super rare (+5-200), but the main goal is to catch the four legendary fish (1, 2, 3 and 4). The numbers are the noise seeds that are randomly generated.
The game contains 4 areas (the surface, and three caves), and in each there's one legendary fish and thougher enemies, as you would expect. Since my computer can't handle good graphics or huge maps, I choose to use these "Atari-2600ish" aesthetics and resolution (192x160) to overcome this - tbh, I just like this aesthetics too much and would've done this way anyway...I say this is a fishing RPG 'cause you have to fish to gain experience and upgrate your stats, fishing rod and gun to be able to handle the caves.
Anyway, here are some few screenshots of the project. If you liked it, I could post some gameplay footage or talk a bit more.
Screenshot 1: Traveling around in one of the caves, with some rudmentary skeletons and ghosts nearby.
Screenshot 2: Fishing on the surface (the sandbanks area), where there are some crabs or something.
Screenshot 3: Well, just some introduction to the game.
Screenshot 4: Fishing in another cave with some spiders and scorpions nearby.
Screenshot 5: Character, fishing rod and gun stats to me upgraded.
Screenshot 6: The final cave.
Screenshot 7: Fishing on the surface with a shark nearby (on open waters). Also there's a pig and a cow there, which you can kill to gain food.
Screenshot 8: Fish caught, showing its seed (or pattern) number, rarity and the exp gained. In this case, I also leveled up and gained 1 point to upgrade some of my stats.
That's pretty much it. It's been fun developing this little game. I would love some feedback :D
Thanks
Right...I recently discover this forum and it sure feels amazing and like a perfect place to share some of my work, if you don't mind me...
This time, I'd like to share this fishing (or fishy) rpg that I'm working on.
Pretty simple stuff actually.
I made these procedurally generated maps and caves, where you have 2.000+ procedurally generated fish to catch. Some fish are common (+1000-2000), some rare (+200-1000), some super rare (+5-200), but the main goal is to catch the four legendary fish (1, 2, 3 and 4). The numbers are the noise seeds that are randomly generated.
The game contains 4 areas (the surface, and three caves), and in each there's one legendary fish and thougher enemies, as you would expect. Since my computer can't handle good graphics or huge maps, I choose to use these "Atari-2600ish" aesthetics and resolution (192x160) to overcome this - tbh, I just like this aesthetics too much and would've done this way anyway...I say this is a fishing RPG 'cause you have to fish to gain experience and upgrate your stats, fishing rod and gun to be able to handle the caves.
Anyway, here are some few screenshots of the project. If you liked it, I could post some gameplay footage or talk a bit more.
Screenshot 1: Traveling around in one of the caves, with some rudmentary skeletons and ghosts nearby.
Screenshot 2: Fishing on the surface (the sandbanks area), where there are some crabs or something.
Screenshot 3: Well, just some introduction to the game.
Screenshot 4: Fishing in another cave with some spiders and scorpions nearby.
Screenshot 5: Character, fishing rod and gun stats to me upgraded.
Screenshot 6: The final cave.
Screenshot 7: Fishing on the surface with a shark nearby (on open waters). Also there's a pig and a cow there, which you can kill to gain food.
Screenshot 8: Fish caught, showing its seed (or pattern) number, rarity and the exp gained. In this case, I also leveled up and gained 1 point to upgrade some of my stats.
That's pretty much it. It's been fun developing this little game. I would love some feedback :D
Thanks