Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Age of Decadence Preorders Begin

mindx2

Codex Roaming East Coast Reporter
Patron
Joined
Feb 22, 2006
Messages
4,534
Location
Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Alright Vince, I pre-ordered but I want my boxed version when this thing is released. Make sure we can upgrade another $25 to get it!

I still don't know why you dislike the Kickstarter thing. Seems you are kind of doing the same thing with your own "incentives" (reward tiers). So what's your philosophical disagreement with Kickstarter?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,595
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Alright Vince, I pre-ordered but I want my boxed version when this thing is released. Make sure we can upgrade another $25 to get it!

I still don't know why you dislike the Kickstarter thing. Seems you are kind of doing the same thing with your own "incentives" (reward tiers). So what's your philosophical disagreement with Kickstarter?

For one thing, he can't exactly make a pitch video. This game is sort of a covert op for him. Kickstarter means "going public" to a much greater degree.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
Does anyone, by chance, know does BMT Micro support payments out of PayPal balance? So far the blasted thing (PayPal, not BMT Micro) keeps trying to charge my credit card (recently depleted for Wasteland 2) and doesn't show a "more options / change" link even though I have enough money in PayPal balance.

I'm asking because the PayPal docs say that "Payment Methods may be limited for a transaction, including if you make a PayPal payment through certain third party websites or applications", so I'm wondering if BMT Micro is one of those restricted 3rd parties...
 

PrzeSzkoda

Augur
Joined
Jan 27, 2004
Messages
632
Location
Zork - Poland
Project: Eternity
Pre-ordered, probably stuff's getting processed now. Fuck yeah.

I totally love the idea of "pay us monies so that you can work for us for free!", so I went for it because it's so abhorrent. :rpgcodex: The character I'm gonna make up shall be my vengance for such a scam.

EDIT in reply to CappenVarra

I just placed my preorder using my PayPal account balance. The BMT system acknowledged it but it's still being processed, and the monies went straight out of my PayPal account, so I guess that technically it should work.
 

mindx2

Codex Roaming East Coast Reporter
Patron
Joined
Feb 22, 2006
Messages
4,534
Location
Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Does anyone, by chance, know does BMT Micro support payments out of PayPal balance? So far the blasted thing (PayPal, not BMT Micro) keeps trying to charge my credit card (recently depleted for Wasteland 2) and doesn't show a "more options / change" link even though I have enough money in PayPal balance.

I'm asking because the PayPal docs say that "Payment Methods may be limited for a transaction, including if you make a PayPal payment through certain third party websites or applications", so I'm wondering if BMT Micro is one of those restricted 3rd parties...

I just ordered mine with my Paypal balance so you should be able to.
 

mindx2

Codex Roaming East Coast Reporter
Patron
Joined
Feb 22, 2006
Messages
4,534
Location
Perusing his PC Museum shelves.
Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Alright Vince, I pre-ordered but I want my boxed version when this thing is released. Make sure we can upgrade another $25 to get it!

I still don't know why you dislike the Kickstarter thing. Seems you are kind of doing the same thing with your own "incentives" (reward tiers). So what's your philosophical disagreement with Kickstarter?

For one thing, he can't exactly make a pitch video. This game is sort of a covert op for him. Kickstarter means "going public" to a much greater degree.
What's up with the whole "incognito" thing? o_O Is Vince the Howard Hughes of video game making? Afraid he'll be so successful, game groupies will stalk him and he'll be exposed to germs from their unwashed bodies?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,595
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Alright Vince, I pre-ordered but I want my boxed version when this thing is released. Make sure we can upgrade another $25 to get it!

I still don't know why you dislike the Kickstarter thing. Seems you are kind of doing the same thing with your own "incentives" (reward tiers). So what's your philosophical disagreement with Kickstarter?

For one thing, he can't exactly make a pitch video. This game is sort of a covert op for him. Kickstarter means "going public" to a much greater degree.
What's up with the whole "incognito" thing? o_O Is Vince the Howard Hughes of video game making? Afraid he'll be so successful, game groupies will stalk him and he'll be exposed to germs from their unwashed bodies?

Something related to day job restrictions, I think.
Well either that or this.
 

PorkaMorka

Arcane
Joined
Feb 19, 2008
Messages
5,090
Vault Dweller said:
FILLER CHARACTER – if you like the setting and want to create a filler (non-essential, not involved in any quests) character, you can submit a background story (who your character is and how he/she fits into the world) and suggested dialogue with the player character. Then we’ll work with you, developing this character further and modifying the dialogues as necessary.

The main goal here is to provide different and believable personal stories and points of view (how your character sees the world, etc) that are consistent with what’s been presented in the demo. In other words, no wacky shit. The world is rich and has room for plenty of different characters if you feel creative – traders, prospectors, farmers, religious fanatics and true believers, veteran soldiers, beggars, raiders, loremasters, minor nobility, refugees fleeing failed settlements, people who did time in the mines, assassins, thieves, etc.

Kind of like talking to the raiders in Fallout. More involved if you feel like it. You’re limited to one conversation (the player character with your character), but you can make it as involved and deep as you please. Feel free to use skill, stat, reputation checks.

To ease some concerns. We aren’t planning to turn the gameworld into a zoo. I will check all submissions myself, veto everything that doesn’t fit, AND work with people to guide and shape their ideas and make them a good fit. These submissions won’t affect the setting, story, quests, but if done right, will enrich the gameworld. Needless to say, we reserve the right to insist on any changes that might be necessary, reject characters, and even refund your donation in some cases..

I see this as a bit of a problem. It means that there are going to be a fair number of NPCs wandering around which have no gameplay or plot advancement function. Talking to them doesn't have any impact on the game whatsoever, but it does waste your time.

Since Vault Dweller will be personally screening and adjusting all NPCs to make sure they fit into the game world, it will not be immediately obvious which NPCs are part of the game and which NPCs exist solely to waste your time. Thus the thorough player will likely end up wasting his time on the majority of these pointless NPCs.

I'm sure all experienced roleplaying gamers can relate to the frustration of finding a town full of NPCs, spending an hour talking to them all and realizing that many of them served no purpose whatsoever.

I would like to propose the possibility of an alternative pre-order reward; some kind of in game filter to screen out any and all NPCs which have no gameplay or plot advancement function.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Do you think that Grimoire will get released? :smug:
No idea, didn't follow because the developer wasn't active. As far as I know there was no public demo release or anything of that sort. The game may or may not exist and Cleve may or may not have time/interest to work on it.

That's the difference.

I don't think there's anything untoward in what you're doing, I think you believe it will be released, and I think it actually will, sooner or later. I'm just a little disappointed that it won't be until 2013 (I liked the demo so much).
Thanks.

I completely understand the constraints of a small, self-funded non-professional team but why release the demo now, with the full release so far ahead?
To get feedback, mostly.

I still don't know why you dislike the Kickstarter thing. Seems you are kind of doing the same thing with your own "incentives" (reward tiers). So what's your philosophical disagreement with Kickstarter?
Different rewards were around for a long time (beta access, special map and goodies, art books, music, in-game content, etc). Kickstarter put them all together.

I wouldn't call what we did KS style rewards though. We discussed but decided against offering a shitload of different things. The patron tag is hardly a reason for anyone to pay extra. Same goes for the filler character.

As for my philosophical disagreements, let's leave it for another conversation.

For one thing, he can't exactly make a pitch video. This game is sort of a covert op for him. Kickstarter means "going public" to a much greater degree.
First, I can. Second, if I couldn't, I could have asked Oscar. It's not like it matters which one of us does it. Besides, Oscar can dance, so that's an instant hit right there.

I see this as a bit of a problem. It means that there are going to be a fair number of NPCs wandering around which have no gameplay or plot advancement function. Talking to them doesn't have any impact on the game whatsoever, but it does waste your time.
If you played the demo, you know how we handle it. You don't hunt for quests clicking on every NPC with a name, so I can assure you that you will be able to tell whether it's a filler NPC or not.

Overall, if you worry about quality, we aren't going to put just about anything in because we got 15 bucks for it.

Pre-ordered, probably stuff's getting processed now. Fuck yeah.
Much obliged. :obviously:
 

hiver

Guest
You know what...

you really should leave the kickstarter option open.

first - Its just additional pre orders.
second - you only need 10-15 thousand.
third - you can keep your own preorders running.

Its just a marketing tool in a way, or an extension to more buyers.
I think, waiting until bit after next demo build gets played for a while, then maybe thinking about it again would be a wiser course.
Especially seeing that Doublebear will do it soon or soonish.
And Nick needs new shoes.

Its just money you guys could be getting and nothing to loose.

+you have a big pile of all kinds of material to present it with.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,693
For everyone suggesting Kickstarter - it's a non-issue because they require you to have a US address and bank account and VD's in Canada.
 

20 Eyes

Liturgist
Joined
Nov 23, 2010
Messages
1,395
To be honest, I was a little disappointed by the demo. It took me a little while to realize it, but after a point I thought to myself "why isn't this game entirely text-based?". Not because of the quality of the graphics, which I thought were pretty nice (especially for an independent RPG). But because of how the game was designed (at least as of the demo). I'm sure everyone has been over the 'choose-your-own-adventure' comparison, so I'm not going to repeat it. But that was my impression. And the combat, to me, seemed simple and you only have control of one character. When you only have control of one character and you're instantly teleported into combat, your tactical choices are all but eliminated. Excluding the strategy in building and equipping your character, you're basically left with "Do I walk up to this guy and hit him, or walk up to that guy and hit him?".

Between the combat and the teleporting (quest compass^2) the result was I didn't feel like I was playing a CRPG. I felt like I was playing a browser-based 'Choose-your-own-adventure/RPG' with decent graphics tacked on. I felt that everything the game sought out to do would have been accomplished more efficiently and easily had it been entirely text-based. I'm intrigued by the game and I suspect I'll buy it at some point, but I think I'm going to hold off on a preorder until I hear more.
 

KPence

Novice
Joined
Mar 19, 2012
Messages
7
Location
2012fag
wL9hom.jpg
Honestly though, really excited
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
VD,

if anyone of you has a SomethingAwful account, you could maybe create a dedicated AoD thread there in the Games subforum, with a good OP describing the game's main features and a link to both the demo and the pre-order site. They seem to love it when a dev creates a thread for his/her game, and that should bring in at least a couple of dozen more preorders. There's bound to be some people there who enjoyed the demo but don't know that pre-orders are now open.
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
I didn't know who that is but I thought that he/she/it looked like a tranny and...


Rebecca Ann Heineman (born William Salvador Heineman)
...
In November 2003, she was diagnosed with gender identity disorder[4] and began transitioning to a woman.


Bingo.

This, however:

Due to her love of storing hamburgers in her desk drawers, her friends call her "Burger" (and when they would call for her, she would sometimes respond "Burger").

:what:
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
Thanks for the confirmation PrzeSzkoda and mindx2 :salute:

I'll preorder when PayPal decides to let me use my balance or I get some funds on my CC next week, whichever happens first.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom