Irenaeus
Self-Ejected
Yeah, sounds like a way of forcing a Steam monopoly.
So much "freedom" yet - as many others have pointed out - there's really only a handful of very specific viable builds if you ever want to progress. Have fun making the character you WANT to be, only to quit after an hour when you realize you can't even kill the tutorial bandits. I appreciate difficult games but this is just plain not fun.
Steam just added a new feature under which not just keys that originate from third parties (like bundles, or developers, or sites like BMT) but also Steam-bought keys given as gifts through Steam cannot generate reviews counted for the main ratio. The effect of this has been to wipe out a much larger percentage of reviews than the prior changes, at last for the titles I follow (WEG adventure games). Primordia had lost about 25 under the old policy, and lost an additionalPositive review ratio has dropped from 84% to 81% suddenly. Don't know how that's possible to be honest, just a week ago it was 84% and now it's 3% lower when there weren't that many negative reviews? I suspect that some of the older reviews must have been taken out of the equation, otherwise I don't see how that's possible. It seems that all negative reviews are taken into account but about 150 positive reviews are not.
Vault Dweller
What I had in mind was dismemberment.Plus the whole penalty approach would be rife with abuse...
Any Russian speaker mind translating this one?
It is negative but he played longer than 100 hours, sounds like a legitimately disappointed customer
That screenshot helps too, the build featured seems to be the worst possible stats spread + the most efficient skill build (Xbow+blocking), e.g. a challenge run exploring the limits of character building and combat system.
http://steamcommunity.com/profiles/76561198119215915/recommended/230070/
I'm sure many on the Codex disagree. :D Those who play Pillars, Wasteland, Elite Dangerous for 200 hours then complain they are shit.Anyone who plays a game for 175 hours is not a legitimately disappointed customer. He posted the review after he clocked 125 hours, then played 50 more just to be sure that he didn't like it.
He has quite a few games in his library and AoD is his second longest playing game.
http://steamcommunity.com/profiles/76561198119215915/games/?tab=all
I'm sure many on the Codex disagree. Those who play Pillars, Wasteland, for 200 hours then complain they are shit.
Hell, Ubisoft has made an entire business model based on that.It is possible to play a game for a long time and not really enjoy it.
As a very well written and interesting game. I was quite dismayed to find so much cursing in it and also the way your choices decide your fate. I would have liked to make a morale, kind and ethical individual but I couldn`t even by choices the character has an wicked heart no matter what you do, you will murder, steal or do all sorts of bad things even if what you`re doing seems right at the time the game will somehow twist your choice eventually to turn you into a very bad person whom is only out for their own power and prestige. It just didn`t make me feel good after playing a couple of hours as I became a cursing, murderious, dishonest and wicked character as I progressed and those were with the somewhat good choices, so I thought at the time...