Ihavenoidea
Educated
- Joined
- May 12, 2020
- Messages
- 80
I did another run as a imperial guard and I feel like game's biggest problem is gated content, while the rest is barebones.
Take Aemolas for example. If you help Feng and get word of honor, and pay the fee to gate guards you're presented with another location giving you the opportunity to earn skill points. However you need to go in this exact fashion, since word of honor is rare in Teron, and if you let Aemolas in first (which is easy to do and seems like a logical choice - get armor, go further), you lose sp opportunity. Same with getting into bulidings - you need to know which are open, what skills you need before a check closes the opportunity etc. The 3d doesn't help. I still love the game, but there is not a lot of sidequests in Teron, and the lack of skill points snowballs for new players.
Feels like Colony Ship with "skill used, skill better" will help more. I just wonder if you'll still get skill points for falling, in case you'd want to switch to a talker, and won't be able to make any check.
Also my axe idiot was swimming in skill points late game, because I knew where additional content was. The sword favoritism (good axes like area champion's or quantari were all 2 handed - I had to make do with Maadoran +21% thc most of the game, which still was strong but there was no progression), was really strong. And when I woke up Agathoth and brought Gaelius to him, we were stopped for one last fight - in which my idiot had a change of heart and threw 2 strong bombs at Gaelius, who escaped unharmed from both of them.
Not being able to betray my trusted ally in combat is decline.
Great game, will go for Miltiades the Right Hand of God ending next
Take Aemolas for example. If you help Feng and get word of honor, and pay the fee to gate guards you're presented with another location giving you the opportunity to earn skill points. However you need to go in this exact fashion, since word of honor is rare in Teron, and if you let Aemolas in first (which is easy to do and seems like a logical choice - get armor, go further), you lose sp opportunity. Same with getting into bulidings - you need to know which are open, what skills you need before a check closes the opportunity etc. The 3d doesn't help. I still love the game, but there is not a lot of sidequests in Teron, and the lack of skill points snowballs for new players.
Feels like Colony Ship with "skill used, skill better" will help more. I just wonder if you'll still get skill points for falling, in case you'd want to switch to a talker, and won't be able to make any check.
Also my axe idiot was swimming in skill points late game, because I knew where additional content was. The sword favoritism (good axes like area champion's or quantari were all 2 handed - I had to make do with Maadoran +21% thc most of the game, which still was strong but there was no progression), was really strong. And when I woke up Agathoth and brought Gaelius to him, we were stopped for one last fight - in which my idiot had a change of heart and threw 2 strong bombs at Gaelius, who escaped unharmed from both of them.
Not being able to betray my trusted ally in combat is decline.
Great game, will go for Miltiades the Right Hand of God ending next