This is very much Age of Empires 1's show. Sure the Romans are nice, but they don't get a campaign or anything.
Which is retarded,should have been infantry civ,not siege lol. Or at least give them the carroballista which was a chariot with a mounted scorpio on it. This feels like a lazy cucks doing a poor job. Also i noticed that they have modeled the units after the late western roman units,which is retarded since there is already Byz which were pretty much romans. They should have added a good Byz campaign,like Belisarius or maybe abbasid invasion in the 860s . It is pretty obvious that those campaigns are made by trannies that could only google about wiki shit to make in to a campaign.Roman scorpions actually give Celt's a run for their money holy shit.
Those two won! I voted for them as well as nobody suggested any other campaigns.You can vote for two, actually.
I picked Greece and Babylon.
The expansion campaigns were weird and never really fit the AoE1 timeframe. The game started in the stone age and went to the iron age, it's very clearly intended to be about pre-classical antiquity... but the Rise of Rome campaigns were set in classical and post-classical antiquity, with some missions even featuring civilizations that aren't in the game at all, like missions where you conquer Gaul as the Romans, but the Gauls are represented by Hittites because the game has no Gallic faction.That's probably because these were the most played. I doubt a lot of people who played the expansion campaigns have voted.
When the Aztecs are rolling around with dudes in metal armor with two-handed swords you know it's not really going to be accurate.Historical accuracy was never the point of AoE to be honest... in fact I remember it being something of a common criticism for both games back in the day.
They added Ascent of Egypt and The First Punic War campaigns in the latest update.I picked Greece and Babylon.
Yes I already started playing them yesterday.They added Ascent of Egypt and The First Punic War campaigns in the latest update.I picked Greece and Babylon.
Yeah but full campaigns > single mission, obviously.Afaik, every nation has some kind of single player content, the ones who don't know have full campaigns have historic battles.
Easy readability fix is having an option for strategic icons overlaid on units. SupCom does this when zoomed out but has an option to always show icons over the unit model. Makes it easy to instantly know what type of unit it is regardless of how the model looks.When the Aztecs are rolling around with dudes in metal armor with two-handed swords you know it's not really going to be accurate.Historical accuracy was never the point of AoE to be honest... in fact I remember it being something of a common criticism for both games back in the day.
That's an issue that COULD be solved by giving all units from a similar region their own look like how it works for buildings, but it would kill the readability of the units. Sure, Galactic Battlegrounds did it but you only had eight factions in that game.