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Age of Wonders 3

  • Thread starter Multi-headed Cow
  • Start date

Snozgobler

Educated
Joined
Feb 7, 2014
Messages
97
I remember seeing when this was announced around a year ago, I'd completely forgotten about it until now, man I am so pumped for it. I played the shit out of AoW2 and AoW2:SM, and I plan to do the same with AoW3

Also, they released a new video a few hours ago:
https://www.youtube.com/watch?v=--qBfmWsWWg

Draconian Arch Druid and some gameplay on a random map
 
Last edited:

catfood

AGAIN
Joined
Aug 28, 2008
Messages
9,608
Location
Nirvana for mice
I remember seeing when this was announced around a year ago, I'd completely forgotten about it until now, man I am so pumped for it. I played the shit out of AoW2 and AoW2:SM, and I plan to do the same with AoW3

Also, they released a new video a few hours ago:
https://www.youtube.com/watch?v=--qBfmWsWWg

Draconian Arch Druid and some gameplay on a random map
I'm glad to see so many options for the random map, but I do have a few issues with this vid:

1) It looks like the AI does the exact same fucking thing it did in the previous games: it just gathers stacks of units around its capital. It looks like it is still omniscient and knows exactly when a player moves an army close to their city. Bummer.

2) I don't understand how you can maintain a good alignment when being evil is clearly the way to go: more xp for creatures when they fight battles, more resources, more towns, more everything. I don't really know how the alignment system works in this game but sure as hell doesn't look balanced to me. Master of Mana also had a similar system but in that game the more evil deeds players did, the faster the armageddon counter rose, which had some very nasty repercussions, like that nasty blighted terrain that spread on the map.

Other than that the game looks as fun as ever. I'm still butthurt about the elimination of flying units, attack values, and 8 unit stacks, though. Oh well, we'll see.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,896
I don't think we can be making calls about alignment balance or enemy AI based on a cursory vid like that.

The game does look quite good, though, just aesthetically speaking. Certainly a lot of unit variety on hand which is something I very much prefer if a game is going the fantasy route.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,117
Anyway is the AI gonna be as shitty as AOW:SM?

Well I'm currently one of best AI developers and programers who is specialized on strong AI and games. I'm completelly willing to join a project with strategy games or RPGs as a secondary developer for a sallary as low as 696.416 $/mo + additional welfare taxes. I'm currently unemployed. Does it answer your question?
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,713
Location
Bjørgvin
Anyway is the AI gonna be as shitty as AOW:SM?

Well I'm currently one of best AI developers and programers who is specialized on strong AI and games. I'm completelly willing to join a project with strategy games or RPGs as a secondary developer for a sallary as low as 696.416 $/mo + additional welfare taxes. I'm currently unemployed. Does it answer your question?

That's sad if it's true.

IMO AoW:SM would have been a virtually flawless game if it had better AI. The AI is the one thing that really need to improve if AoW 3 is following the same formula as the previous AoW games.
 

Carceri

Arcane
Joined
Jul 3, 2007
Messages
1,514
Location
Transylvania
I remember seeing when this was announced around a year ago, I'd completely forgotten about it until now, man I am so pumped for it. I played the shit out of AoW2 and AoW2:SM, and I plan to do the same with AoW3

Also, they released a new video a few hours ago:
https://www.youtube.com/watch?v=--qBfmWsWWg

Draconian Arch Druid and some gameplay on a random map

When that guy said he's gonna customize Reskar a little bit, I thought I was about to see a selection of skills/abilities, magic sphereres etc. and all I got to witness was him picking a hat and a pair of slightly different looking horns. Fuck me, I'm so naive.
 

Snozgobler

Educated
Joined
Feb 7, 2014
Messages
97
When that guy said he's gonna customize Reskar a little bit, I thought I was about to see a selection of skills/abilities, magic sphereres etc. and all I got to witness was him picking a hat and a pair of slightly different looking horns. Fuck me, I'm so naive.
If you look on the right hand side before he gets to the cosmetic page, you can see there are specialisations that can be chosen, but I assume the basic template for skills, abilities and magic spheres comes from the class. However, there was a tab called "Custom" next to the "Library" on the left side when he was choosing the character, so it leaves me with hope that you'll have the option of complete customisation if you want it.
 
Joined
Apr 3, 2006
Messages
1,386
Prerelease DLC? Fewer factions? Streamlined combat?

Hope is the first step on the road to disappointment: Rome II, X:Rebirth, Sword of the Stars II, Elemental War of Magic ... If they screw this up I will hunt them down. Hunt them down like dogs.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
The only hope is that it's like the Paradox CK2 strategy, where most of the DLC are really well done mini-expansions that you can get for $1 on Steam after a few months.
 

ricolikesrice

Arcane
Joined
May 11, 2007
Messages
1,231
considering its not even a kickstarter project the communication of the AoW3 developers with their community is nothing short of stellar: lots of different devs giving insights into the game, all the journal articles, tons of gameplay videos etc. etc.

I m not even registered there but following the game since its announcement has been a joy.

....whether one ends up liking the final game or not its great to be able to follow a game in development that closely - although i guess the disappointment will be bigger if it ends up crap - I really hope the game is as good as it looks and the gameplay reads … and that if thats the case they get good sales for further expansions (or even well done DLCs).
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,974
That's sad if it's true.

IMO AoW:SM would have been a virtually flawless game if it had better AI. The AI is the one thing that really need to improve if AoW 3 is following the same formula as the previous AoW games.

Ever since 2, AoW has sort of relegated itself more to MP than SP, making AI mostly unimportant. I don't see AoW 3 changing that whatsoever--once, that would have depressed the fuck out of me, but these days I have enough friends + there are enough other singleplayer games that I don't mind so much.
 

Acheiropoieta

Novice
Joined
May 26, 2013
Messages
10
A 20 minute gameplay trailer"


And Quill18 has been doing a let's play:


Looks pretty promising.
 

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