Outlander
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Doctored videos is now.
Doctored videos is now.
And it's officially disappointing.
It's Amnesia in space. Yawn. I'm all for coming up with different approaches, but this isn't breaking any new ground whatsoever.
What bugs me even more is that not only is Amanda Ripley put aboard a space station that's IDENTICAL to the Nostromo,
she's also made to be as similar in apperance as her mother, right down to the brand of wristwatch.
It's just pathetic.
No, it looks like an 'immersive cinematographic experience'.It's Amnesia in space (...)
forced and corners the franchise into a RIPLEYS SPACE ADVENTURES WITH GIGER'S ALIEN angle.
But, it could work. Depends on how they play and tie the company into it.
The bigger problem I find with the game is that it's lacking one crucial element that the original film had: Crew dynamics.
But will I be able to romance the Alien?
But will I be able to romance the Alien?
There are other survivors:
http://assets1.ignimgs.com/2014/01/07/ripleytaylorsamuelsverlainejpg-886505_640w.jpg
Looks sexy to me. You guys shit on stuff way too much.
It's Amnesia in space. Yawn. I'm all for coming up with different approaches, but this isn't breaking any new ground whatsoever.
Bunch of new screenshots:
http://www.rockpapershotgun.com/2014/01/20/alien-isolation-screenshots-show-more-clues/
Beautiful.
They're continuing to show the alien all over the place. If that's how the game's gonna be, then we can safely throw all suspense out the window. Theme park with jump scares would be mighty BSB.
This does look promising, but it has survival adventure written all over it. No one plays those anymore because of the massive save scumming needed to get through the game. I mean, if you get in melee range of that thing just once, you are fucked.
The idea that you can sneak past it is dumb too. In the first film the only reason she got away with that was because of the klaxons and flashing lights during the countdown sequence.
Suspense isn't about not knowing what the foozle looks like - it's not knowing where it is and when it's gonna get you. Having it show up every 5 minutes and you avoiding death each time trivializes the danger.You don't get it. This game ain't about jump scares, and everyone already knows how the Alien looks like, so no damage done by showing it in all it's glory.
Well, it's Creative Assembly that's programming the AI. I'm sure it'll be fine.The key here is creating a bug with unpredictable and irritating behaviour. If they fail at that, then you might be right.