Data4 said:
Unless there's Coast to Coast AM style tinfoil hattery involved in the conspiracies in AP, you can't compare it to DX. One of the great things about DX was how they crammed every major secret society conspiracy theory in it without giving an ounce of fuck about it.
That, and combining great deadpan comic sendup of political conspiracies without losing some genuine underlying political themes. It's the Illuminati conspiracies and 'something's in the water' stuff on one hand and the Chinese 'wait - you think your media is independent...you DO know what a think-tank is, don't you?' comments on the other. The deadpan 'my vision is augmented' to explain the permanent sunglasses at night, and the great 'I don't read books' comments whenever any of the myriad of novels, political tracts and philosophers the game referenaces are mentioned to the main character.
I remember reading a rather retarded review before getting the game, complaining about how the main character's voicework was so emotionless. On playing it, I was amazed how the reviewer could so badly miss the point - I thought the 'emotionless voice' was one of the best design decisions in the narrative/atmosphere/character aspect of the game. It meant that you were never quite sure whether JC was telling the truth, or what his intentions were. Part of that meant the player could impose his own views on JC, especially leading to the factional choices at the end. But it also meant they could pull things like the constant 'I don't read books' line, and then later have JC fire off a (very bookish) sophisticated dialogue response about political philosophy - it just adds a nice touch of ambiguity about the character.