theverybigslayer
Liturgist
JarlFrank is right. I will avoid this AP at all costs. Thanx for the topic.
Morgoth said:AP will own. This is from the makers of the excellent MotB, so stop bitching and give Obsidian some kudos.
Well, it's a sequel, isn't it? Bioware is so totally Shiny Entertainment Junior. Fucking embarassing.Volourn said:"CF is right. Tell me one occasion where Bioware did something risky. Risky as in making a game that is *different* from their other games. They're all really similar, and the basic story structure is the same in each of them. You also got recycling of characters."
CF is wrong. But, yeah, MDK2 is EXACTLY like BG2. EXACTLY.
Volourn said:CF is wrong. But, yeah, MDK2 is EXACTLY like BG2. EXACTLY.
SerratedBiz said:It's still not a fair argument.
By those standards, just about EVERY RPG ever made falls into the no-risk line. They all have the same basic story, just about the same basic characteristics, similar archetypes for characters...
We're being duped!
PrzeSzkoda said:I wouldn't say BG1 wasn't a risk. It was something sorta new at the time and became a friggin' hit, probably their most popular and financialy succesful creation at the time - and thus the formula originated.
Volourn said:Some people are retarded.
Not pop-DnD about Sword Coast with generic elves and dwarves and saving the world.Most dungeon crawls fail.
Well corridors full of respawning skeletons under the Candlekeep say otherwise.Outside of fantasy and stats, it had very little in common with Diablo. No more than PST, TOEE, or PST did.
And some not. Not all shitty games turn out to be successful either.yeah. that power DnD must explain why TOEE, POR2, DTU, EOTB series, IWD series, and more were alla s successful as BG series was. In fcat, some of those bombed.
BG had everything that would touch an average gamer - the Sword Coast that had every LotR race you can even dream of, cool graphics, lots of monsters to hack and slash, quite a number of copy-pasta territories that you could explore only to find more monsters to hack and slash, a plotline about a simple guy learning that he in fact possesses super-powahs and in the end saves the world.P.S. And, once again, considering how miserable of a failure that Interplay's previous DnD game was, BG was most assuredly a risk espicially in the hands of a pretty unknown company like BIo was..
Xor said:SerratedBiz said:It's still not a fair argument.
By those standards, just about EVERY RPG ever made falls into the no-risk line. They all have the same basic story, just about the same basic characteristics, similar archetypes for characters...
We're being duped!
Simply idiotic.
There are more colors than that in the game. Rome is green, Moscow is blue, Hong Kong is red.bonch said:Those screenshots are disappointing. I'm very tired of yellow and black. I don't know how that ever became a popular color scheme or why it continues.
What a shocker that a sequel expanded and improved on an original. It hasn't been done ever before or even since. What where you expecting? A football sim?skyway said:BG2 copied BG1
NWN copied BG2
KotOR copied NWN
JE copied KotOR
ME copied JE
DA copies ME
And I still don't understand why people say that it ressurected RPG genre or something. It was a generic dungeon crawl with boring story at best.
Valerie, you adorable shoe bomber! Allow me to break things down for you, just in case someone already didn't.Volourn said:"Also, I do hope you know MDK2 was done a year before they did Baldur's Gate 1."
AWESOME. BG1 copied MDK2, and is EXACTLY the same.
But, yeah, BG wasn't a risk because it was D&D.. if we ignore the fact that Interplay's previous try at D&D bombed big time. HAHAHAHA!
Quoted for insanity.The Feral Kid said:BG story is extremely well-written, paced and executed with quests and story having actual closure. Unlike the nonsensical idiocy of games like KOTOR 2.
Andyman Messiah said:Quoted for insanity.The Feral Kid said:BG story is extremely well-written, paced and executed with quests and story having actual closure. Unlike the nonsensical idiocy of games like KOTOR 2.
Ferald Kid? Would you wipe... if I asked you to wipe?The Feral Kid said:Andyman Messiah said:Quoted for insanity.The Feral Kid said:BG story is extremely well-written, paced and executed with quests and story having actual closure. Unlike the nonsensical idiocy of games like KOTOR 2.
Yeah yeah. It's obvious you have a thing about unfinished nonsensical storylines with tons of filler dialogues that lead nowhere, dull NPCs, and underdeveloped villains like Darth Clownius. It reflects what's going on inside your dense and confused skull.