Andyman Messiah
Mr. Ed-ucated
Which, amazingly enough, was pretty much the point I was trying to rub down your panties. Go rub Häagen-Dazs on your ass, boy.The Feral Kid said:That was a weak rant, doozer. I tried reading your whole post but stopped somewhere in the middle due its predictability and banality.
Of course not.The issue here was the departure from a profitable and highly successful franchise and not whatever elements Bioware recycle in their games. It is commendable that Bioware didn't sit on the success of BG but risked developing new properties and spending time and resources on building new engines when all they could do was milking BG. Whether they were good or not or these properties were interesting is irrelevant here. But I guess you couldn't miss this opportunity for a straw man bashing.
FACT: Andyman Messiah - Straw Man Bashing Is His Life! (Also: Capital Letters!)
Bioware is a company who puts out the exact same fucking game over and over again. They do NOT take risks. They know what their fans want and have given them exactly that since they started. The fact that you're <s>so dumb</s> so naive that you believe making graphical improvements is anywhere near the concept of "risk taking" makes me cum with enragement. Watch out, little man. I know where you live. I think.
Obsidian has since they started given us two Bioware sequels; KOTOR2 and NWN2. Both games were far better than the originals, and both sold well enough to allow the studio to remain. Sure, it would have been great if they could have skipped those games (even though I actually like them) and just started with Mask of the Betrayer, but then they most likely wouldn't have been around now. Appealing to the mainstream and a well-established franchise is smart business thinking and I don't blame, bitch and moan about it....and brought to you by Obsidian Entertainment.
After KOTOR2 and NWN2 they followed up with Mask of the Betrayer and Storm of Zehir, both games are hardly "Bioware"-class. If anything, they are solid Black Isle-class that does not follow the same old contrived rpg formula. You want to talk about risk taking? Any game that the Bioware fans find complicated is a risk in my book.