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Arcanum questions

Joined
Mar 21, 2008
Messages
9
just wondering about a couple of things..

1. do you own the game Arcanum?
2. if yes, the warez version, or original? (be honest)
3. is arcanum currently installed on your computer?
4. would it be a waste of time to make an arcanum mod?
5. how many of you would play an arcanum mod?
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,153
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
1. Yes.
2. I'm guilty of having copied it from a friend :cry:
3. From the moment I first installed it, it never vanished from my computer.
4. Seeing as the engine is shitty and it's a fucking chore to mod the game [look it up in some other thread here in the Codex, maybe someone can provide the link, I'm too lazy to do so right now]... well, I guess there are better games to make a mod for.
5. Arcanum is my all-favourite RPG, right after Planescape Torment, and I played through it at least 5 times. Yes, I would definitely play an Arcanum mod.
 

nik2008ofs

Scholar
Joined
Jan 15, 2008
Messages
243
Location
Greece
1. Yes.
2. Original.
3. No, but it takes about 3 minutes to reinstall.
4. I need more information about your life to estimate the value of your time.
5. I'd play an Arcanum mod, but can't guarantee I'll enjoy it.
 

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
1. Yes
2. Pirated it. The game has never been released here. However, I'm filling the gaps in my collection by buying games from eBay.
3. Certainly.
4. I think the idea has some potentional, mainly because of the character creation system.
5. I would.

EDIT: Forgot to type a word. What's wrong with me?
 

OSK

Arcane
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Joined
Jan 24, 2007
Messages
8,020
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
1. Yes.
2. Original.
3. No. But I did just recently reformat.
4. Probably. I heard it's a pain in the ass to work with and few will probably play it.
5. I would.
 

Jora

Arcane
Joined
Mar 14, 2003
Messages
1,115
Location
Finland
1. Yes
2. Original
3. Yes
4. I'd exchange my grandmother for an Arcanum mod of good quality. The potential audience for the mod would be rather small, however, so in that sense no, it isn't worth doing.
5. I for one. Arcanum is my favorite RPG.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Depends on what sort of mod are we talking about.
 
Joined
Mar 21, 2008
Messages
9
could be a sequel, could be a prequel, could be an expansion, or even a revision.
it all depends of how many people would play it..for example if not that many people are gonna bother playing ill probably make a revision though i'd love to make a sequel but i don't want to waste my time making a mod no one will play.

basically i want closure that at the very least 100 people will play it.
 

Gonchi

Liturgist
Joined
Mar 7, 2006
Messages
165
Location
Montevideo, Uruguay
Codex USB, 2014
dogbarkingravenmadog said:
just wondering about a couple of things..

1. do you own the game Arcanum?
2. if yes, the warez version, or original? (be honest)
3. is arcanum currently installed on your computer?
4. would it be a waste of time to make an arcanum mod?
5. how many of you would play an arcanum mod?

1. Yes.
2. Both, a complete original release and two pirated discs as back-up.
3. On two, my desktop and my laptop.
4. I don't know.
5. That would depend on the mod's content and its quality. But I probably would.
 

someone else

Arcane
Patron
Joined
Feb 2, 2008
Messages
6,888
Location
In the window
Steve gets a Kidney but I don't even get a tag.
dogbarkingravenmadog said:
just wondering about a couple of things..

1. do you own the game Arcanum?
2. if yes, the warez version, or original? (be honest)
3. is arcanum currently installed on your computer?
4. would it be a waste of time to make an arcanum mod?
5. how many of you would play an arcanum mod?

1. Yes
2. Original
3. Not installed
4. Its a waste of time if it is a bad mod
5. I don't think I'll ever play Arcanum again

I played a mod with new and rebalanced spells. I then changed the parameters of spells and weapons, mostly to make ranged weapons more powerful.
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,748
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
1. Yes.
2. I think I have a warezed version somewhere, but I own 3 original copies: in Polish, English, and German.
3. No.
4. Yes.
5. I'd gladly play a good mod.

But have you even tried to create something using the WorldEd? Like, making a building with proper corners etc?
 

thesheeep

Arcane
Patron
Joined
Mar 16, 2007
Messages
9,956
Location
Tampere, Finland
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1. Sure.
2. Something nobody is going to believe me: Bought the original, lost it somehow, and downloaded a copy. Seriously, I have no idea where the game went....
3. No. I'm a space-saver. I don't currently play it, so it is not on my PC.
4. Depends on the mod.
5. I did.... that magic mod was fun :)
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
You would be better off doing a mod for NWN 2. That way you will at least get some recognition. I said what everyone is thinking.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,844
Location
Lulea, Sweden
dogbarkingravenmadog said:
just wondering about a couple of things..

1. do you own the game Arcanum?
2. if yes, the warez version, or original? (be honest)
3. is arcanum currently installed on your computer?
4. would it be a waste of time to make an arcanum mod?
5. how many of you would play an arcanum mod?

1. yes
2. Original
3. Strangely not
4. depends on what enjoyment you would get from it
5. depends on how good it is.
 

Zeros

Novice
Joined
Feb 27, 2008
Messages
76
1. Yes.
2. Original. The fluff/backstory part of the manual is awesome, reread it from time to time.
3. No, but I'd reinstall it for a mod.
4. I'm with the 'it seems to be a pain in the ass to mod'.
5. Sure I'd love to see more stuff in the arcanum universe.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
1. yes
2. warez - it is the only way to get it here
3. only savegames
4. no - but only if it's at least on a par with the original game
5. I am - but only if it's at least on a par with the original game
 

Klaz

Scholar
Joined
Jun 17, 2007
Messages
208
Location
Spain
dogbarkingravenmadog said:
1. do you own the game Arcanum?
Yep.

dogbarkingravenmadog said:
2. if yes, the warez version, or original? (be honest)
Currently the original, but when I first played it, it was pirated.

dogbarkingravenmadog said:
3. is arcanum currently installed on your computer?
Yep.

dogbarkingravenmadog said:
4. would it be a waste of time to make an arcanum mod?
No.

dogbarkingravenmadog said:
5. how many of you would play an arcanum mod?
It depends, if it's just another dungeon, I won't, but I'll play balance fixes, bugfixes, and new quests (That aren't dungeon hacks).
 
Joined
Mar 21, 2008
Messages
9
new quests etc...

In an entirely new district of Tarant!

Explore new roads!

advert4hk6.jpg


Meet New Friends!

advert3go3.jpg


Murder Children!

advert1fe0.jpg


Rob Banks!

advert5iv0.jpg


Enter unscrupulously named shops!

advert2gh6.jpg




Also, visit Verona and choose between the Montague or Capulet families and go to all out war with the other family!

Join a cult that's primary goal is wipe ogres off the face of the earth!
 

Kingston

Arcane
Joined
Jan 13, 2007
Messages
4,392
Location
I lack the wit to put something hilarious here
Hey cool. You only asked those questions to get those inevitable "I'd play an arcanum mod but nobody is going to make one anyway" answers.

Anyways, here are my answers.

1. Yes.
2. Original.
3. Yup.
4. If its total shit, then yea. If its a well planned out mod, made specifically with arcanum in mind then no.
5. If it shows promise I'd play it, definitely.

Edit: Hope its sorta serious. Looks a bit spinoffy, a bit Fallout 2, if ya get me.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Haha, I'm down with the montague and capulet line you got going.

I dig it, I'd play it.
 
Joined
Mar 21, 2008
Messages
9
Kingston said:
Edit: Hope its sorta serious. Looks a bit spinoffy, a bit Fallout 2, if ya get me.

what, the murder children part? that's the quest for diablo to join your group. and don't worry, it is serious. for example the dungeon master gives you the option to play as a female halfling or gnome.

advert6ft6.jpg


sorry for bad resolution i took this shot on the actual worlded
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,153
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Screenshots look good enough. Go on making the mod, you already seem to know how to use the modding tool well. Looks promising so far, I'll most probably play it when you finish it.

EDIT: ooooooh that chargen screen looks wonderful
 

Disconnected

Scholar
Joined
Dec 17, 2007
Messages
609
dogbarkingravenmadog said:
just wondering about a couple of things..

1. do you own the game Arcanum?
Yups.
2. if yes, the warez version, or original? (be honest)
Both. I take backups of all my games.
3. is arcanum currently installed on your computer?
Nope.
4. would it be a waste of time to make an arcanum mod?
If you're not modding for the joy of modding, you probably shouldn't bother.
5. how many of you would play an arcanum mod?
I probably will some day, if there are any.
 
Joined
Mar 21, 2008
Messages
9
Mikayel said:
Haha, I'm down with the montague and capulet line you got going.

I dig it, I'd play it.

thanks. You get to have either Tybalt or Mercutio as followers (it depends on your choice of family loyalty.)

might as well list other things im changing...

1. all mountain passes are available from the start of the game. This makes all (or most) of arcanum visitable at all times.
2. the mod will include the dialog fixes from the T-A download page, as well as the option to have the orc barbarians and molochean hand encounters scaled (the dungeon master offers it as a choice)
3. SPOILER ---------------------> the creatures and people of the void have been made a LOT stronger. this is most apparent in kerghan who is no longer a human punching bag.
4. SPOILER ---------------------> the game will continue even after finishing the main quest. if you return and destroy arcanum with kerghan you play around in an arcanum module where the only other NPC's are random tribes around arcanum. can't be arsed to do the same thing for other endings though.
 

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