Are you serious? Almost every character in the game is a really shallow stereotype. What saves them is the excellent voice acting giving them more personality.Cliched charachters and writing is one of the last things I would associate Bloodlines with.
Did not watch but if he hates Bloodlines then that's cool with me because it's a bad game with bad systems and bad content and perhaps Brian ought to have stuck with making a proto-The Walking Dead.
Furthermore
And just because he wanted (like many "mature" players) the guy in the sarcophagus to be some real elder or some shit and he doesn't get to see it doesn't mean the ending's bad, i actually enjoyed the ending and thought it went well with the style of the game.
Does this seem like a FPS/RPG hybrid to you:
Kat Chatstain
(and it's only a bizarre stroke of luck that Nines survives the werewolves
(and it's only a bizarre stroke of luck that Nines survives the werewolves
He killed his own werewolf. Do you remember the head in one ending?
I love bloodlines, got nothing against a sexy cliched story about the night of LA in a fictional setting where blood is the main currency. Stupid fucking highbrow shits ruin it for everybody i tell you, they forget that a game is supposed to be fun(usually), and they criticize stuff because its not to their taste, instead of doing it by the products own merit.
1) when talking about highbrow shits i meant that kind of gamers, you shit.1.) No it does not necessarily. It only ruins the fun if it's badly done. You can have absolutely stellar writing in games, as proven by The Chinese Room. Of course their games are not meant to have a linear narrative, so it's probably not possible to transpose their writing 1:1 on an RPG. But it simply serves as an example. Good and literary writing is possible, it simply takes a lot of work. Writing is not only the aesthetic of it (though it's a big part), it's also content. Highbrow doesn't mean that every character is inwardly disintegrated. It means that their motivations are meaningful and not simplistic. To achieve that takes more than just a creative writing class.
2.) What does "the products own merit" even mean. Why do we drool on reviewing games "objectively" while knowing that reviewing any cultural product is not in any way quantifiable? Man, I hate those percentage-grading. It's stupid beyond belief. Every reception of a cultural product is subjective, hell even looking at it is an act of a subject. Find the guys that you can agree with, find the guys that offer interesting thoughts on a subject and read their reviews. Not some pseudo-objective idiots.
A non-passing transwoman indie game developer.Kat Chatstain
Who's that? Googling her name only brings circlejerking twitter / tumblr / facebook posts.
1) when talking about highbrow shits i meant that kind of gamers, you shit.1.) No it does not necessarily. It only ruins the fun if it's badly done. You can have absolutely stellar writing in games, as proven by The Chinese Room. Of course their games are not meant to have a linear narrative, so it's probably not possible to transpose their writing 1:1 on an RPG. But it simply serves as an example. Good and literary writing is possible, it simply takes a lot of work. Writing is not only the aesthetic of it (though it's a big part), it's also content. Highbrow doesn't mean that every character is inwardly disintegrated. It means that their motivations are meaningful and not simplistic. To achieve that takes more than just a creative writing class.
2.) What does "the products own merit" even mean. Why do we drool on reviewing games "objectively" while knowing that reviewing any cultural product is not in any way quantifiable? Man, I hate those percentage-grading. It's stupid beyond belief. Every reception of a cultural product is subjective, hell even looking at it is an act of a subject. Find the guys that you can agree with, find the guys that offer interesting thoughts on a subject and read their reviews. Not some pseudo-objective idiots.
2) who was talking about reviews? if you are going to criticize a product, any product, you need to be objective. calling it sexy and cliched and saying those things are bad because they hurt your sensibilities is not being fucking objective, its being fucking daft and thinking you are too clever. Weapons not being balanced because unarmed progression is linear and guns starting being shit and then becoming great it late game is also good design, having both weapons kind of being the same trough the game would be shit design, also boring. Not everything is subjective, there are things that are shit, and things that arent shit, and im an objective prick, so if you need an unbiased idiot am the guy. As an example, attack of the clones was shit, it was universally thought of as shit, bland, boring, slow piece of shit, the empire strikes back was good, it is not the subjective opinion of a single jerk, it is the universal consensus, because that movie has been seen from start to finish several times and people with no life have been breaking it appart to identify whats so good about it, make a list and show it to film makers for them to try to imitate to a degree.
The fact that you believe objectivity does not exist and that you should only hear the opinions of people that agree with you has to be the dumbest motherfucking thing ive read this week, and ive been on youtube recently.
No, seriously. Just get Boyarsky cause, he probably did everything he could for D3 already, - either on some short term contract or maybe even full position.
I just want to leave that sitting here. I don't disagree with the general idea of what you said, but the mass consensus means shit.the empire strikes backSkyrim was good, it is not the subjective opinion of a single jerk, it is the universal consensus
Hail, King of Overreaction!
1.) I do not understand what you want to say here. Being a little bit clear would help.
2.) You were talking about criticizing a product, weren't you? In context of gaming, that often means review, be it user reviews or critic reviews. Once again, objectivity does not exist. One reason being that you are a subject who is observing something. If a subject is observing something through its own eyes and its senses, it's subjective. It's not exactly a controversial philosophical subject, honestly. Of course you're probably labelling this idea as pretentious shit, but it's worth thinking about it. Also, reviewers who believe they're objective are either full of shit or stupid. Also you're confusing universal consensus with objectivity. Universal consensus (which does never, ever exist. A more or less general consensus does) is a bundle of subjective opinions (think Hume's bundle theory, maybe?) which happen to coincide and which probably influence themselves.
3.) I did not say that you should only listen to people who agree with you. What I meant, and maybe it was poorly phrased the first time (apologies, I'm not a native speaker) that people who tend to think the same way (not contentwise but thought-structure-wise (don't know how to properly phrase that, sry)) can probably give a better insight into the way you're probably going to play and experience the game. Secondly, find the guys with interesting thoughts, that may add to your own "classification" an perception of a game.