Ularis Badler
Arcane
- Joined
- Mar 17, 2021
- Messages
- 283
Hello everyone. Some of you may already know me from my previous project Underlair, which got halted as I finally committed myself to become a full-time game developer. Since then, I've been working tiressly on simpler and yet evergrowing game called Archrebel.
Archrebel is a strategy game heavily inspired by Julian Gollop's Rebelstar, released back in 1986 for the ZX Spectrum and Amstrad CPC remaining as my favorite title on the ZX Spectrum computer. Unfortunately, due to the hardware limitations of the ZX Spectrum, Rebelstar suffered from severe constraints and nowadays standard features, including the lack of a mini-map, no line of sight, no menu options, and had only one playable map.
Archrebel is my attempt to capture Rebelstar's essence, featuring the same retro-look and sci-fi setting but with a vastly expanded formula through a large campaign offering more content and modern features.
Wishlisting it on Steam is now a possibility:
Stay close to this project by following me on Twitter; I'm very active there.
Archrebel is a strategy game heavily inspired by Julian Gollop's Rebelstar, released back in 1986 for the ZX Spectrum and Amstrad CPC remaining as my favorite title on the ZX Spectrum computer. Unfortunately, due to the hardware limitations of the ZX Spectrum, Rebelstar suffered from severe constraints and nowadays standard features, including the lack of a mini-map, no line of sight, no menu options, and had only one playable map.
Archrebel is my attempt to capture Rebelstar's essence, featuring the same retro-look and sci-fi setting but with a vastly expanded formula through a large campaign offering more content and modern features.
Wishlisting it on Steam is now a possibility:
Stay close to this project by following me on Twitter; I'm very active there.
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