This may actually explain a lot of other claims about Blood Raven's difficulty.
That's not the Diablo2 I am referring to - abandoned corpse of a game, ravaged by ill-conceived patches.
Diablo 2 has been rebalanced numerous times since launch, and indeed, when I tried to play it a couple of years ago, I breezed through Act 1 because it was ridiculous - Diablo 3 level - easy. Killing Andariel was anti-climactic and disappointing.
However that is not Diablo 2 I am referring to, but the game as I remember it in its prime. From launch, for the next few years, before it died. When diabloii.net was still popular. Before they reduced the Diablo patch team to 1 person (it's true - that happened sometime around 2005). Pre - synergies and "reorganization" of internal data structures that happened around that time. When the difficulty curve wasn't broken all to shit.
Blood Raven at that time could very well kill someone in your average, non-twinked player group. Andariel, as well. And killing Andariel felt like an accomplishment - the way it was initially meant.
Actually you're just a delusional fuck. You built some image of D2 when you were clueless and probably refuse to believe you could be that BAD. Funny enough you can't even assume your memory might be "slightly" altered when you play it years later, it had to be those patches implemented by the new and shit Blizzard that made Act 1 ridiculous.
There's no difference in difficulty (up to BR at least) between first and last patch, you still pretty much 1shot most of the enemies without using any skill.
Watch if you still don't believe:
LMB bash in all it's glory without even bothering with the skill tree. I even kill some skeletons from next location and they get 1 shot with that starting 1h axe.
There's no difficulty curve, it's simply set to "easiest" for that portion of the game, you just had to invent a reason to prove they failed in D3.
One thing is true, that's not the Diablo 2 you are referring to because that game didn't exist, it's just your distorted memory.