Pretty much.
http://www.irontowerstudio.com/forum/in ... opic=275.0
"Fallout 1 is a well focused game. It's perfect. Everything is well designed, well thought-through, makes sense, and fits the theme and the setting. The Master, the "villain" of the game, isn't really a villain (he thought that he was doing the right thing), which is why it's possible to defeat him without a fight.
Fallout 2 is a "mix of everything" game. It's a game designed by a bunch of 13-year olds following the unbeatable "won't it be cool if the game had...." principle. It has huge gangsters with tommy guns running casinos, it has yakuza with samurai swords, it has so many weapons that you can switch to a new gun every 5 min, it has more lulz than the Codex, it has a king-fu fighting town, it has scientologists with celebrities, it has tribals, aliens, drug dealers, talking deathclaws, and even real GHOSTS. The game's a joke.
The main villain is a stereotypical "I kill everyone for the lulz" villain who looks like a giant robot. (the 13 year olds strike again!) You can't reason with him. The only way to beat the game is to fight him.
Overall, I feel that FO2 locations, NPCs, and quests are clearly inferior to FO1. While FO2 is better than most games (mostly due to being a sequel to a great game), it failed to deliver the quality of the original."
As for New Reno:
VD: Let's go briefly through your career-defining moments. Fallout 2, New Reno. It's a well done town, especially from a role-playing point of view. There is only one problem, it doesn't fit into the setting. Why did you decide to do it that way?
MCA: Why doesn't it fit with the setting? Maybe you're right.
VD: It's a gangster town. Btw, you don't need to care about my opinion, feel free to explain in your answer that it fits perfectly and people who think otherwise are blind morons.
MCA: But I do care about your opinion. Come on, tell me.
VD: I feel that organized crime and "families" are too much for a post-apoc setting. Organized crime, in my opinion, requires a much more developed social infrastructure. In a less developed one, there is no reason for bandits and raiders to form anything higher than a gang.
MCA: Okay, well that's no fun. I completely disagree with that. I think if you have the organized structure for towns, cities, caravans, religious cults, water merchants, then you can either have some structure that equates to that or a predator that feeds on those structures (like Decker was in the Hub, and he was many, many years before New Reno). I was going off a one-page design outline for the area that Tim Cain had done, but I agreed with it, and I am sure Tim would still agree with it on principle, if not on execution.
VD: The reasons and needs for creation and development of organized settlements (towns) and religion are different than those for creation and development of organized crime. Without turning it into an essay, there is a good reason why the Sicilian Mafia, the first of the organized crime models, was developed only in 19th century due to industrialization & trade.
As for Decker, again, there is a difference between a criminal operating in a bar and mobsters running casinos and drug labs
MCA: Secondly, I (and Tom French, now a rockstar at Pandemic) had a lot of fun working on New Reno. I think it presents a lot of fun role-playing opportunities and things to do, no matter what "type" of character you are, but does it fit in the setting? No, probably not. It's too sexually over the top, too much profanity, and the look and attitude of some of the characters is too modern-day to complement the feel of the Fallout world (the Mordino family, the fedora hats, the porn studio, the tommy guns, shivs). In that respect, I would consider it an immature design, and while I had fun with it, I don't think it was the best rendition of a section of the Fallout world. It also had horrible load times because I crammed too much stuff in there.
But I still think it was fun to play, and it was fun to design. And I think it was cool to be able to go back there after the game was over and have some fun. And killing the crime bosses in secret ways was fun. And I liked Golgotha, even if the name was inappropriate. And I liked Lenny's Dad (thanks, French).