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Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - coming February 18th

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,080
approving this shit to be made is already 100% management failure.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,080
reminder that best obsidian game is some small passion project about mini kids, not their soulless attempts at "rpg games"
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,758
Paul "fishboy" Kirsch is writing Giatta.

makes perfect "current timez sense": rising up in creative positions with just doing the work, not exemplary work people enjoyed
Her qualities as a writer have no bearings on her qualities as a leader, something you would have no way of knowing unless you actually worked with her.

Only thing to criticize is her management philosophy which Tim Cain has claimed cannot produce a great game. It's the kind of thing that makes sense and probably should be enforced when making Product for a giant corporation with hundreds to thousands of employees, but there's no passion to be found in a strict 40 hour work week.
That's such a bad take. And it's amazing how Tim Cain seems to still not notice they were taken advantage off and those projects would have been the same quality with proper funds and management instead of them having to do absurd hours.
You were saying 6 years 150 people (or I might remember wrong, anyway long time many people). That's 100% management and leads failure.
Tim also talked about how publishers try to take advantage of devs by guilt tripping them (asking for more and more beyond what they can reasonably deliver with the money/time given with a cynical "Don't you want to make a great game?") Crunch and death marches are a failure of management, sure, but putting in extra hours to put in your pet features that otherwise would have to be cut is not. "Just spend more" isn't necessarily the answer because the money just might not be available or you could find yourself blowing up the budget to the point that even though the game is received and sells well, it doesn't sell enough to recoup the budget (see Bioshock Infinite).
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,655
Consider the story of how Interplay QA testers voluntarily put in unpaid overtime to test Fallout, because they wanted it to be the best game it could possibly be. They passed up the opportunity for paid overtime on other projects in order to do this. Can you imagine anyone having that kind of zeal for modern Obsidian games?
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,080
Consider the story of how Interplay QA testers voluntarily put in unpaid overtime to test Fallout, because they wanted it to be the best game it could possibly be. They passed up the opportunity for paid overtime on other projects in order to do this. Can you imagine anyone having that kind of zeal for modern Obsidian games?
are you talking about early access pillows?
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,080
oogaboogaloo thread is full of videos of giatta cosplayers attacking random asian grandmasxaurip cosplayers.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,297
Her qualities as a writer have no bearings on her qualities as a leader, something you would have no way of knowing unless you actually worked with her.
Assuming she is a good leader Game Directing isn't solely about leading. Her qualities as a writer/designer have a fuck ton of bearing on her qualites as a Game Director. Except for following sawya's instructions to the t she hasn't shown any outstanding work nor stated her ideas/vision for anything. Instead of doing GDC talks about crunch she shoulda given talks about game design. Feargus shoulda promoted her to lead the HR department with her qualities that we can observe instead of whoever the fuck was his relative in that position.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,758
Assuming she is a good leader Game Directing isn't solely about leading. Her qualities as a writer/designer have a fuck ton of bearing on her qualites as a Game Director. Except for following sawya's instructions to the t she hasn't shown any outstanding work nor stated her ideas/vision for anything.
The most negative professional reviews of Peril on Gorgon:
Players who are looking for more The Outer Worlds will likely be happy with Peril on Gorgon, but people who were hoping for something as dramatic and deadly as Fallout: New Vegas' DLC offerings like Dead Money or Lonesome Road may be left wanting. It's a great addition to a quality title, but it's not different enough to justify the separation from the main game's story, and overall Peril on Gorgon feels more like a side quest which could have been easily included in the original version of The Outer Worlds rather than costing players an extra $14.99 USD.

Peril on Gorgon is largely more of the same as what's found in the original game, with a bit more of a focus on exploration than questing. It's a fine addition for those who just can't get enough, but I feel it is not enticing enough on its own to spend $15 to revisit the game if you already completed The Outer Worlds months ago.

Is this a bad DLC? Fortunately, no. You'll definitely enjoy it, but a feeling of disappointment will constantly keep you company during this adventure, as it could be something a lot better than simply "more of a good thing" kind of deal. In other words, Peril on Gorgon is just one more quest line to complete - one that's fun, but not any different than what came before it.

That's what you can expect from Avowed. A by-the-numbers product that's not particularly good, but likely won't be a disaster either. Another Safesidian project.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
922
The trailer was so flaccid.
Monsters instaragdolling, no decals, no feedback from the combat.
I will avoid that shit like the plague.
 

Gandalf

Arbiter
Joined
Sep 1, 2020
Messages
773
That's what you can expect from Avowed. A by-the-numbers product that's not particularly good, but likely won't be a disaster either. Another Safesidian project.
This made me think. Oblivion has Nehrim, Skyrim has Enderal. What is the possibility that there will be another cool mod like those for Avowed?
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,640
Oblivion has Nehrim, Skyrim has Enderal. What is the possibility that there will be another cool mod like those for Avowed?
Zero. Nevermind the fanbase difference, it's Unreal Engine 5, and I ain't heard shit to indicate that'll be any more accessible for modding than the Unreal Engine 4 that The Otter Worlds was running.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,758
That's what you can expect from Avowed. A by-the-numbers product that's not particularly good, but likely won't be a disaster either. Another Safesidian project.
This made me think. Oblivion has Nehrim, Skyrim has Enderal. What is the possibility that there will be another cool mod like those for Avowed?
UE games don't get mod tools.
 

Readher

Savant
Joined
Nov 11, 2018
Messages
705
Location
Poland
That's what you can expect from Avowed. A by-the-numbers product that's not particularly good, but likely won't be a disaster either. Another Safesidian project.
This made me think. Oblivion has Nehrim, Skyrim has Enderal. What is the possibility that there will be another cool mod like those for Avowed?
UE games don't get mod tools.
Some do, like Squad.
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
619
I might be out of touch but is it normal to release cosplay guides for companions that we know almost nothing about or is this something that Obsidian have taken upon themselves to do? I don't know much about cosplaying but I hear it's expensive, do cosplayers really want to spend a ton of money and time on a costume for a character who might turn out to be a raging asshole?
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,851
I might be out of touch but is it normal to release cosplay guides for companions that we know almost nothing about or is this something that Obsidian have taken upon themselves to do? I don't know much about cosplaying but I hear it's expensive, do cosplayers really want to spend a ton of money and time on a costume for a character who might turn out to be a raging asshole?
You're still sane. This is stupid.
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,573
Location
Brazil
I might be out of touch but is it normal to release cosplay guides for companions that we know almost nothing about or is this something that Obsidian have taken upon themselves to do? I don't know much about cosplaying but I hear it's expensive, do cosplayers really want to spend a ton of money and time on a costume for a character who might turn out to be a raging asshole?
It stinks of Bioware-ism that's for sure. But even Bioware at least showed more about companions before doing cosplay guides
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,712
Location
Hyperborea
I might be out of touch but is it normal to release cosplay guides for companions that we know almost nothing about or is this something that Obsidian have taken upon themselves to do? I don't know much about cosplaying but I hear it's expensive, do cosplayers really want to spend a ton of money and time on a costume for a character who might turn out to be a raging asshole?
For sure, I bet Roguey is already preparing his cosplay
 

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
I might be out of touch but is it normal to release cosplay guides for companions that we know almost nothing about or is this something that Obsidian have taken upon themselves to do? I don't know much about cosplaying but I hear it's expensive, do cosplayers really want to spend a ton of money and time on a costume for a character who might turn out to be a raging asshole?
It's not usual, no. What's even weirder is that they release them at somewhat odd times, although this one's somewhat sensible, appearing right after the character's first appearance and voiced line. Whereas they released Kai's cosplay guide so randomly that I'm personally convinced they did it because they wanted to "reveal" his full look and signature weapon themselves before they revealed it in a fanart celebrating Baldur's Gate 3's launch.
 
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Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,851
Also nobody is going to seriously mod a smaller, uglier, jankier, cheaper version of skyrim in 2024.
 

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