- Joined
- Jan 28, 2011
- Messages
- 100,395
They make games for themselves and hope they find an audience, same as Larian and nearly every other dev.It seems as if they have taken the bold strategy of making games for the customers they want to exist, rather than the customers that do exist.
Let's see if it pays off! It may be the first time this year! Or even this decade.
It seems uniquely difficult to get story-driven single player videogame developers to develop games with the sole focus of optimizing towards what their audiences want. They aren't paid enough for that. If they were looking for steady paychecks and audience engagement alone, they'd make multiplayer or mobile slop.
As players, we have to find the creatives who are "naturally" in tune with our tastes, and there aren't many of them. In other words, despite so many games flopping these days, it's a seller's market.