Inec0rn
Educated
- Joined
- Sep 10, 2024
- Messages
- 374
If Obsidian didn't want such criticism they shouldn't have made their games look like first person bethesda immersive sim-style to begin with. If they made TOW & Avowed in the style of 3rd action Bioware(ME, DAI) no one woulda criticized them for the lack of such features.When it is pointed out that Obsidian has less dynamic interactivity this is hand-waved by Roguey with the answer that such things were never aimed for and it is wrong to judge a game for what it doesn't do, rather than what it aims to do and what it actually does.
The first person view was inherited from Chris Parker's Skyrim, they just rolled with it.
Bethesda games have optional tp also, it doesn't make them third person games. They wanted to imitate bethesda with TOW & Avowed but they lacked the budget with TOW and chickened out with Avoid when it came to developing the mechanical depth unlike Warhorse with KCD1-2. Now they are even owning it lmao. This, "surface level aping of bethesda + stale Obsidian narrative design" is their style and what they are known for apparently.
Also third-person mods are the go-to experience for Beth fantasy games, they have millions of downloads these retards could simply look at what their customers create and want in their games, but why brain or try 2025.