Hi everyone!
I'm pleased to announce that the game is officially launched on a (rather unorthodox) 1.1 build!
As some of you know, this is a side project for me to explore some of the cosmology behind the MoonFall setting, an affectionate parody of many RPG tropes, and also something of an outsider art game.
So expect it to be at least a little weird!
I don't have a definite timeline for it now, but I will be releasing content updates in the future that will add backer and stretch goal content from the crowdfunding campaign.
Thanks again!
Content added or changed in most recent update
- New battle music for final bosses
- New music video that can be unlocked
- Added Kill spell as a cheat item
- Added fast travel to dorm from the commissary
- Added credits
- Rebalanced backgrounds
- Removed dev tool that gave infinite food items
Bug fixes
- Bug that affects players going into rooms after final Wilds boss
- Bug if the player dies in the final boss fights
- Bug affecting level 5 companion skill trees
- Removed various placeholder messages
- Bug for some autosave locations
- Bug for room gold calculation
- Removed various typos