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Metal Hurlant

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Codex USB, 2014 A Beautifully Desolate Campaign
He used to be on the front line but has been dual classed to a Mage. He's only a level 5 Mage and firing a Fireball Wand like mad. That's why you see all those dead guys lying around.
 

Metal Hurlant

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Codex USB, 2014 A Beautifully Desolate Campaign
You don't even know what a tank is. Khalid and Charname can get -12 AC each EZ in the main campaign, but what is that compared to Mirror Image, Stoneskin and Ironskin (yes, Stoneskin and Ironskin are not in the vanilla OC, but they ARE in Siege).

You're both crybabies... they didn't include every companion because they added a shit load of content for the 14 or so they did include, which BG1 doesn't come close to.

And killing Aec-Lectic with Kagain is newbie stuff anyone can do. My Fighter/Mage tanked Drizzt one-on-one. Whoop-de-fuckin'-do.

Oh please. Mirror Images can go down quickly. And there's nothing wrong with having more NPCs to choose from.
 
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Lilura

RPG Codex Dragon Lady
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Oh please. Mirror Images can go down quickly.

The point is they mitigate damage entirely, which mundane AC lords can't do if they get critted. A Fighter/Mage multi attains ACs around the -20s, and has illusions. Your mundane has -10 and no illusions. Who is the tank here?

And there's nothing wrong with having more NPCs to choose from.

Vanilla OC has 25 companions... they are targeting the BG2 crowd, here, who like their shitty banters and romances. Not you.
 
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Lilura

RPG Codex Dragon Lady
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Btw, the good thing about Siege's intra party banter is that it doesn't interrupt exploration as it does in BG2. It's similar to moments in BG1 and DA:O where there's just this back and forth going on, without the jarring effect.
 
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Lilura

RPG Codex Dragon Lady
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I don't mind if it fucks up because I'm not into banters (well, I liked the DA:O ones)... for me, it's just the fact that they don't interrupt my play. There's a fair bit of attention that's gone into Siege's banters, though.
 

Dreaad

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Well that's kinda the saddest part, the inter party banters are infinitely better than the PC conversations. Still at least there wasn't a stupid fort or camp where you run around in a circle interrogating party members about their parents. If there's one thing I think BG banters got right, is that they are triggered by a.) events or b.) a timer. Probably just a personal preference though.
 

Metal Hurlant

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Codex USB, 2014 A Beautifully Desolate Campaign
Vanilla OC has 25 companions... they are targeting the BG2 crowd, here, who like their shitty banters and romances. Not you.

As Reinhardt said, it's an add on for the first game. Similar to ToB is an add on for SoA. SoD is an add on for BG full stop. Regardless if Beamdog is targetting the BG2 crowd or not, there's no reason why quite a few of the original companions didn't make it in SoD. It's just laziness on Beamdog's part. And I don't accept the excuse they couldn't get the original voice actors. You don't have to have new voice overs for all the original companions just like Jaheira didn't have any new voice over for her additional dialogue.
 

Delterius

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Entre a serra e o mar.
Its not laziness when including everyone would increase the amount of dialogue many times. If you want to criticize something it should be the banter driven storytelling instead.
 
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Lilura

RPG Codex Dragon Lady
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And who do we have for SoD? One tank which is Minsc. And Dorn later on the same map when you meet up with Khalid. That's it.

I gave him the Ogre Guantlets and he was there with Kagain up front taking it like a man.

This is proof you don't know what a tank is, btw. Tanking is about absorbing or mitigating damage entirely, not dealing it. GoOS don't make you a better tank, they make your blows more accurate and damaging. That's what Khalid and Dorn are: physical-based damage dealers with subpar tanking ability.

This is what the newbies were missing in Siege: combat units that when you click an enemy, they auto-attack and it just dies (these are "tanks" to them). They couldn't handle using vastly superior non-mundanes, so they complained.
 

Theldaran

Liturgist
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Idk, Khalid's base strength is only 15, only 1 point over frakking Xzar, on the other hand I think he's better suited to be a tank. So I tend to give him the Gauntlets of Dexterity to benefit more of his Constitution 17. This way, he has low AC and if the blow hits home he can endure it as he'll have lots of HP. In BG1, it's plenty common for monsters to score critical hits even when crit is the only chance they have to hit.

But the tests I did in BG2 with Haer'Dalis prove that arcane tanking is the real thing. At low level, I dunno.
 
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Lilura

RPG Codex Dragon Lady
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We're talking mid-level in Siege, though, where arcanist ACs are already outstripping the others by 10. And Khalid DOES morale fail if he gets hit hard. I prefer to use him as an archer because he can eventually outstrip Coran to take the ranged crown.
 

Metal Hurlant

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Codex USB, 2014 A Beautifully Desolate Campaign
This is proof you don't know what a tank is, btw. Tanking is about absorbing or mitigating damage entirely, not dealing it. GoOS don't make you a better tank, they make your blows more accurate and damaging. That's what Khalid and Dorn are: physical-based damage dealers with subpar tanking ability.

This is what the newbies were missing in Siege: combat units that when you click an enemy, they auto-attack and it just dies (these are "tanks" to them). They couldn't handle using vastly superior non-mundanes, so they complained.

No not proof at all. It's you who doesn't know what a tank is. Is Khalid not mitigating damage for your party with the second highest hit points of the NPCs in the whole game going toe to toe with enemies while the rest of your party destroys said enemies? It's actually laughable for you to suggest that Khalid isn't a tank.

Also, I don't care what newbies are complaining about. I'm complaining about the lack of choice.
 

Ezrite

Learned
Joined
Nov 20, 2014
Messages
205
Hillariously enough, the Dragon Disciple with a stupidly high roll on the stats of like 97 and the overall bonuses of the DD and stone skin among other buffs, left my wizard meleeing with the staff of Aulee +3 (I think it was called) in BG1:EE and some times beating Minsc to it. She also out Hped some of the fighters with a con of 19.
 

Immortal

Arcane
In My Safe Space
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Safe Space - Don't Bulli
Hillariously enough, the Dragon Disciple with a stupidly high roll on the stats of like 97 and the overall bonuses of the DD and stone skin among other buffs, left my wizard meleeing with the staff of Aulee +3 (I think it was called) in BG1:EE and some times beating Minsc to it. She also out Hped some of the fighters with a con of 19.

Not that hilarious. All fighters should be multi-classing into wizard for stone skin / tensers / time stop.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
Hillariously enough, the Dragon Disciple with a stupidly high roll on the stats of like 97 and the overall bonuses of the DD and stone skin among other buffs, left my wizard meleeing with the staff of Aulee +3 (I think it was called) in BG1:EE and some times beating Minsc to it. She also out Hped some of the fighters with a con of 19.

Sounds really boring.
 

Metal Hurlant

Arcane
Patron
Joined
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Messages
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Codex USB, 2014 A Beautifully Desolate Campaign
Its not laziness when including everyone would increase the amount of dialogue many times. If you want to criticize something it should be the banter driven storytelling instead.

Not really. Add a few lines hear and there. No need to write a story for all the original companions. And have them say something at the end. Instead, Beamdog spent a lot of time on things like romances. That's what's important to them.
 

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