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I am pretty sure some 12 year old youngsters who play all EE the first time will be blown up with excitement.
They will make nearly all the exp we made, but with more content.
BUT - I dare to to say that it will not as much people when the games come out the first time.
So will it be a classic?
Well, time will tell and the young ones when the Codex is still alive will roam and analyse the shit of it lol!
Let's face it, Siege of Dragonspear stands as the best campaign of the current gen.
Its UI/pathing routine extensions on base IE, its scripted waylays with sub-ARs, its sheer amount of reactivity and choices during sieges (puts Tyranny to shame), its solid combat encounters, dungeon design and sensible itemization (aVENGER), its Legacy of Bhaal mode, its replay-friendly skippable dialogue and cutscenes, and its overall polish are proof of this. Not to mention EIGHT romances. And I hear an IE veteran wrote a great walkthrough for it, too. Plus, Android and IOS versions in the pipeline.
That makes it true to the source material. Beamdog did not accidentally write a story better than Baldur's Gate, which makes the expansion fit in with the original trilogy.
Buy the 5 disc big box version from a charity shop, the money goes to a good cause and you get a gaming classic that is only partially covered in snot. I saw one the other day but volunteers aren't allowed to buy stock until its been out on shelves for at least 24 hours, and there's only so long you can block people from browsing the display before the manager gets suspicious.
Finished the game. It's damn good. Last battle is pretty fucking brutal on insane; although, I didn't have an optimized party. I tried to beat it by fighting the boss and Caelar at the same time, but it was too damn hard. I gave up and just settled. I'm probably going to replay it with a better party configuration.
I really hate the replies that Beamdog allow you to give. There is a point in the game
when you are parlaying at Dead Man's (whatever). They want to take the Bahlspawn. It was written stupidly because you just came from the Underground River and saw what Hephernaan was doing. He wanted to open the gates to hell. Why the fuck didn't they let your character respond with that? That was the single point that frustrated the hell out of me. Why couldn't you tell that stupid bitch Caelar or even your generals? Even if they don't believe you, it gives you a better reason to not go with Caelar because you know their plans.
Beamdog did a horrible job there.
Most of the companions were pretty lackluster. Corwin is really good, though. They seemed to have worked hard on developing her character. I wish they would've kept her throughout the saga.
The battles were actually really fucking great. There are so many fucking enemies, and they throw a fuckton of wizards at you during the actual siege. I thought that would've been easy given that you have a solid number of troops, but they put like 10 wizards with spell deflections and a fuckton of clerics with sanctuary. Then they don't let you buff well before-hand because you will lose a ton of allies in the initial charge and will be overwhelmed fast. They did the same with the boss.
The high point of the game were the boss battles. They made for some memorable fights.
Finished the game. It's damn good. Last battle is pretty fucking brutal on insane; although, I didn't have an optimized party. I tried to beat it by fighting the boss and Caelar at the same time, but it was too damn hard. I gave up and just settled. I'm probably going to replay it with a better party configuration.
I really hate the replies that Beamdog allow you to give. There is a point in the game
when you are parlaying at Dead Man's (whatever). They want to take the Bahlspawn. It was written stupidly because you just came from the Underground River and saw what Hephernaan was doing. He wanted to open the gates to hell. Why the fuck didn't they let your character respond with that? That was the single point that frustrated the hell out of me. Why couldn't you tell that stupid bitch Caelar or even your generals? Even if they don't believe you, it gives you a better reason to not go with Caelar because you know their plans.
Beamdog did a horrible job there.
Most of the companions were pretty lackluster. Corwin is really good, though. They seemed to have worked hard on developing her character. I wish they would've kept her throughout the saga.
The battles were actually really fucking great. There are so many fucking enemies, and they throw a fuckton of wizards at you during the actual siege. I thought that would've been easy given that you have a solid number of troops, but they put like 10 wizards with spell deflections and a fuckton of clerics with sanctuary. Then they don't let you buff well before-hand because you will lose a ton of allies in the initial charge and will be overwhelmed fast. They did the same with the boss.
The high point of the game were the boss battles. They made for some memorable fights.
Fucking priests in this game actually cast Sanctuary all the time and then proceed to fully heal themselves while you cannot do much to stop them :D
It was irritating but that is how it should be :D
If you try, though, you're going to lose a lot of troops since they don't pause. The battle becomes a bit overwhelming then, and as I said, my party wasn't at all optimized or min/maxed. I don't like playing like that.