Pink Eye
Monk
Really? What's your character sheet. Juggernaut + Berserker + Gladiator is the easy mode for Colony Ship. Make sure you have at least 8 Con.My Jug build in colony ship feels like it's not doing enough damagedont no me mister
Really? What's your character sheet. Juggernaut + Berserker + Gladiator is the easy mode for Colony Ship. Make sure you have at least 8 Con.My Jug build in colony ship feels like it's not doing enough damagedont no me mister
I like monks that brew beer.Yeah that's great and all but lets not forget that Monk is still an awesome class. I mean. You have to be manly as fuck to fight the forces of evil naked with no magical equipment, no abilities, and only your fists. Such heroism puts both Barbarians and Mages to shame. Look at those wimpy barbarians having to use "magical" weapons.
*laughs in monk*
troll account?
some of the most active posters in this thread didn't play the game and have no intention of playing the game.
You have to be manly as fuck to fight the forces of evil naked with no magical equipment, no abilities, and only your fists. Such heroism puts both Barbarians and Mages to shame. Look at those wimpy barbarians having to use "magical" weapons.
"Seething butt rage"? What could I possibly rage about? All I did was question your legitimacy by agreeing with another poster that something is fishy about you. As for the Pillars of Eternity itself - I found it to be too boring to hate it.
Are you into ugly fat bitches? Or just an incel who imagines that any kind of attention from anything that can be nominally called a woman must be a dream come true? I do not know like you, but I had enough attention from girls (including nice and cute ones) to be able to develop more discerning taste and have standards for my partners.
It's not that your opinion is controversial. It's that you decided to start your presence on the Codex with something like that. This is somewhere between "Not sure if serious" and "WTF". And the main reason why it feels like you're some kind of spy placed on the Codex by the wookies. "Hello, fellow Codexers, I am a human, just like you! Let's slap some women together!". Yes, this is perfectly normal!
It's not that I don't like it. I don't even care about it. I just find this beginning of your Codex career to be too suspicious to be genuine is all.
Lmao looking at all those no abilities of ki fist, stunning fist, and alsono abilities
Unironically, the thing that hurts the most as a Monk is that after 19 levels of roleplaying as a person that gets to know their body well... they become "an Outsider". It's 19 levels of amazing roleplay, only to be told at the end, that the best way of mechanically representing your achievement is to strip away your humanity.Lmao looking at all those no abilities of ki fist, stunning fist, and alsono abilities
Monks are united in their ability to magically harness the energy that flows in their bodies.
No abilities he says. I thought monks don't lie.
Unironically, the thing that hurts the most as a Monk is that after 19 levels of roleplaying as a person that gets to know their body well... they become "an Outsider". It's 19 levels of amazing roleplay, only to be told at the end, that the best way of mechanically representing your achievement is to strip away your humanity.Lmao looking at all those no abilities of ki fist, stunning fist, and alsono abilities
Monks are united in their ability to magically harness the energy that flows in their bodies.
No abilities he says. I thought monks don't lie.
Truly, perfection can never be achieved.
I like to think that Monks don't lie. It's just D&D incapable of representing how awesome monks truly are.
Implying the dude immune to poison, disease and capable of fancy pants ki strike is human in the first place.strip away your humanity.
What’s woke about BG3 so far?
Not strictly related to BG3, but I already fucking hate this dancing donut emote.
you have to admit, you're just asking for everyone to tag every post you make from now on with the dancing donut now, right?Not strictly related to BG3, but I already fucking hate this dancing donut emote.
Well, duh? That's exactly what he wrote.you have to admit, you're just asking for everyone to tag every post you make from now on with the dancing donut now, right?I'm hereby asking everyone to tag every single post I make from now on with the dancing donut.
It doesn't matter anymore. I blocked it as the unsung hero Aarwolf suggested.you have to admit, you're just asking for everyone to tag every post you make from now on with the dancing donut now, right?Not strictly related to BG3, but I already fucking hate this dancing donut emote.
I get the appeal of monks.
Fighters needs their weapons and armor
Mages needs their books and scrolls
Clerics needs their deity
(...)
Monks needs their fists and can OHK, wall climb, move extremely fast without fancy incantations or magical items.
A class that can change its species (and presumably sex) has been in the game for over a year now, while the paladin is still nowhere to be seen. WAKE UP!What’s woke about BG3 so far?
Also don’t forget Victor’s husbandu the magnificent fagmancer AstarionI hate Larian!!!
You know why? Because paladin is bestest class ever and is currently getting a worthy treatment from Swen himself.paladin is still nowhere to be seen
Also don’t forget Victor’s husbandu the magnificent fagmancer Astarion
The Box That Broke Baldur's Gate 3
Baldur's Gate 3, like Dungeons & Dragons, is a game meant to evoke player freedom. But somewhere early in its making, a small decision was made that collided with that basic principle, and sent its development into a cascading spiral of problems.
At the heart of an unforgettable Dungeons & Dragons campaign is a great dungeon master. It's their responsibility to guide the player on an adventure and make sure the world reacts to their actions in a way that feels natural and unplanned.
For developer Larian Studios, to capture that D&D essence in Baldur's Gate 3, it has to evoke that same sense of freedom and role playing. It's collaborative storytelling between the player and the story. Every choice, action, reaction, and consequence has to feel like it really matters, no matter how big or small.
But somewhere early in the making of Baldur's Gate 3, the game's dungeon master, Swen Vincke, made a small decision that sent its development into a cascading spiral of problems that has been a big challenge to solve. And all it involved was getting the player to acquire one very specific item: the Mysterious Artefact and it belongs to a character named Shadowheart. In an effort to get the player to receive this item as elegantly and naturally as possible, as though it was their own decision, has resulted in creating 100s of possibilities that plagued the game's development.
This is the story of how the Mysterious Artefact broke Baldur's Gate 3.