Cael
Arcane
- Joined
- Nov 1, 2017
- Messages
- 22,067
I agree but it doesn't shock me, i can live with it for mechanism sake, in most games, archers are underwhelming but they can be quite deadly in DOS2 so if they add a better range, they would just be overpowered.
Better range IMO is just "not the same range of a NERF toy gun" and again. Everything that the PC can use, an NPC can use, so it will not trivialize the game. Archers are a disappointment in 99%+ of games, including DOS2. First. Why they are often small, skinny weaklings? An Mary Rose Warbow or an mongol bow require an insane amount of strength. And crossbows, as you can see, here an guy managed to hit an target at 680 yards. Note that even on D&D, this would't be possible at level 20, since the long range is 400 ft + 40 ft / level....
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And again you try to promote the LIE that archery has anything to do with a long range of 400+40/lvl ft in DnD. It doesn't.
I have already demonstrated a bare basic composite longbow and a level 1 human warrior with 16 Dex can hit a target at 900ft on a 6+ roll in another thread to counter your lie, and instead of answering that, you ran away and try it again here.
Your hatred of a game system is so strong that it is sad. Show me on the doll where DnD touched you, kid.