Throne of Bhaal renders AC-based defense insanely difficult to itemize for due to shields being relatively unattractive items and other forms of defense (spells and %-based physical damage reduction) being easier to work into your build than stacking AC, which naturally has a cap that you can only extend further with AC bonuses against specific weapon types. It's difficult to itemize for avoidance against the drow kensai in Sendai's coven and elite fire giants, and it's unrealistic to rely on AC against Abazigal, either. Popular difficulty mods likely skew this further.
Obviously posting with apparent hindsight etc. etc. but: why were people so sceptical that it would be an actual cRPG given Larian is publishing it as well, and hot on the success of Original Sin 1 + 2?
Obviously because a lot of posters are obsessive whiners and faultfinders combined with either willful or actual retardation.
For instance crying for months about how this is surely going to be some kind of action RPG (with no information whatsoever to either support or to refute you), then when the game of course turns out to be turn-based after all, immediately switch gears to whine and complain about something else.
¯\_(ツ)_/¯
looks like she/he is given dude a golden shower +3I was seeing some leaked screenshots https://imgur.com/a/h6KujfN#caVuocp
And this took my attention.
Honestly; looks like "DOS3" But i really wish that is only visual wise. Not mechanic wise.
I was seeing some leaked screenshots https://imgur.com/a/h6KujfN#caVuocp
And this took my attention.
Honestly; looks like "DOS3" But i really wish that is only visual wise. Not mechanic wise.
You cannot declare that Art Nouveau is objectively better than Cubism, even if the former is clearly more time-consuming to produce than the latter.
So you endorse the Labor Theory of Value then?Art Nouveau is objectively better than Cubism.
It's better because cubism looks like shitSo you endorse the Labor Theory of Value then?Art Nouveau is objectively better than Cubism.
So you endorse the Labor Theory of Value then?Art Nouveau is objectively better than Cubism.
They could have at least tried to make the UI look like the old games, including 2D portraits. It's REALLY not hard to find good 2d artists today.
Other people mentioned this before, but this really just looks like a DOS2 expansion pack.
I was seeing some leaked screenshots https://imgur.com/a/h6KujfN#caVuocp
And this took my attention.
Honestly; looks like "DOS3" But i really wish that is only visual wise. Not mechanic wise.
And I guess red is objectively a prettier color than blue, right?It's better because cubism looks like shit
It's just sad that you don't want to get the point... this perspective is no better than the one SJW's have. I get that it's edgy, but it's wrong.No I endorse good fucking art made by skilled and talented artists with an eye for beauty over modernist crap that only exists to make some retarded point.
No, but red is objectively a faster color.And I guess red is objectively a prettier color than blue, right?
To be pedantic, reading the article, it is my understanding that Single Weapon Style is capable of conferring additional natural Armor Class bonuses beyond the -20 AC cap and the Dexterity figure (putting the overall maximum natural AC at -28) and that the next best option for characters forced to stack Armor Class for physical survivability (Monks, I suppose) is to stack modifiers versus specific types of armor, since they allow the Armor Class value to budge above the cap. Thanks to stacking Potions of Absorption, you can achieve negative AC in the forties against blunt weapons and multiple characters have sources of piercing AC (though stacking this to high heavens would only really be of note against Ascension Illasera, and she already has better counters). Unfortunately, it's the hardest to pump up vs slashing AC, which is by far the most common, although with enough pushing of the envelope one might be able to hit around -33 effective AC against that type.Forgive me. I'm talking about THAC0 one sec and aesthetics the next, so I forgot to add the exception of ToB. Yes, AC does not keep pace with ToB THAC0 Lords, but my point was a general one. You can also see on my blog that I made a concession to ToB in my AC Lords: The Supertankers write-up (even the DR bit). Cheers!
I was seeing some leaked screenshots https://imgur.com/a/h6KujfN#caVuocp
And this took my attention.
Honestly; looks like "DOS3" But i really wish that is only visual wise. Not mechanic wise.
And Futurism is objectively the best.You cannot declare that Art Nouveau is objectively better than Cubism, even if the former is clearly more time-consuming to produce than the latter.
Art Nouveau is objectively better than Cubism.
*dialogue examples*
It's just sad that you don't want to get the point... this perspective is no better than the one SJW's have. I get that it's edgy, but it's wrong.
Disagree, at least with regards to USA.It's the "eh tastes are just different all styles are valid" attitude that led to ugly cities people feel depressed in.
While people love to shit on brutalism, I do believe that some buildings done in the style are much more beautiful than kitschy art nouveau.It's just sad that you don't want to get the point... this perspective is no better than the one SJW's have. I get that it's edgy, but it's wrong.
No. Modernist art is what's wrong. Beauty is objective, and an art nouveau design, a classicist painting, or classical architecture is objectively more beautiful than modernist abstract art and utilitarian architecture.
It's the "eh tastes are just different all styles are valid" attitude that led to ugly cities people feel depressed in.