Jesus, that escalated quickly."Everything bad is due to balancefags" is to video game mechanics what "everything bad is due to SJWs" is to political life.
Balance fags have a thing in common with lefitists. Both worship the "equality", at the same way that a lefitist would prefer everyone equally starving to the death like on Venezuela/Cuba than having a lot of inequality but almost 20% of the population millionaire like on Singapore, a balancefag would rather have a "every option is the same" Pillars of Eternity gameplay over a unbalanced game like BG2.
Overlord is heavily inspired by 3.5e AND some situations remembers me of playing NWN1...
Is "I can't one-shot a boss with a single spell" seriously your complaint here? Yes, magic works in a different way, but it's far from being lackluster. The entire edition is toned down compared to 3.5, where you could deal two thousand damage as a melee character in a single round. Since every character (and monster) is toned down, you don't feel any weaker as a caster.
You are aware that it parodies and kind of mocks that kind of things (casting innumerable buffs pre-fight) and also the joke of the anime is that the character is so broken no one can't stand against it, eliminating any kind of drama, similar to One Punch Man, right?
Well, if he is so broken that no one can stand against him, why he casted 666 buffs? True Dragons with their wild magic can defeat Ainz. And the anime focus way more on side characters.
Don't you find it boring to approach every RPG with the mentality of whether you can be an overpowered magic-user that can completely break the game? Sounds pretty one-dimensional if you ask me.
Also, yeah, a TRUE DRAGON, as in one of the most powerful thing on existence. The fact that there is something more powerful than him doesnt means he stops being broken, that is the point of the anime, he is playing the role of a RPG villian.
Also, what a coincidence, it focus more on side characters, like One Punch Man! Is because both are "invencible" protagonists and the series has to focus on other characters to derive drama and set up the punchline of how OP the protagonist is.
Who said that? Fallout New Vegas has no spells and i love the game. New Vegas is great as a RPG and as a FPS. On Dragon's Dogma, i play far more as a ranger than any other class and sorcerer despite powerful is boring to play. You can make rain meteors, cast maelstroms and etc? Yes, but is boring, in a armored cyclops fight for eg, a sorcerer fight that enemy by pressing a button and praying to not be interrupted while casting. A ranger is constant leading targets and aiming on the unarmored parts which is far more interesting, he also can use poisoned arrows, explosive arrows and so on(i wish that the game had bodkin arrows). On M&B, i play a lot on heavy cavalry with spears and longbows. Also played a lot of magical mods for M&B and firearms mods for M&B.
On arcanum i also did some runs with technology focused characters. The unique "archetype" that i hate to play is the "fast swining blade"
But imagine if the devs decided to "balance" firearms on new vegas? Making anti materiel rifle range like 10m and a cooldown on the usage of special ammo(explosive, armor piercing, incendiary...). It would RUIN the gun play of the game.
Overlord propouse is to be a power fantasy. Ainz is a guy in between demigods and lesser deities in a low level world where only 4 casters can cast tier 6 magic(and he can cast super tier magic). You can don't like, you can prefer if he had more challenges, but the series is great on world building.
Who said that? Fallout New Vegas has no spells and i love the game. New Vegas is great as a RPG and as a FPS. On Dragon's Dogma, i play far more as a ranger than any other class and sorcerer despite powerful is boring to play. You can make rain meteors, cast maelstroms and etc? Yes, but is boring, in a armored cyclops fight for eg, a sorcerer fight that enemy by pressing a button and praying to not be interrupted while casting. A ranger is constant leading targets and aiming on the unarmored parts which is far more interesting, he also can use poisoned arrows, explosive arrows and so on(i wish that the game had bodkin arrows). On M&B, i play a lot on heavy cavalry with spears and longbows. Also played a lot of magical mods for M&B and firearms mods for M&B.
On arcanum i also did some runs with technology focused characters. The unique "archetype" that i hate to play is the "fast swining blade"
But imagine if the devs decided to "balance" firearms on new vegas? Making anti materiel rifle range like 10m and a cooldown on the usage of special ammo(explosive, armor piercing, incendiary...). It would RUIN the gun play of the game.
The same shit you always say. You realize that the game is balanced in its own way, right? It takes into account the existence of these weapons and they serve a certain purpose. The balance decisions are things made from the ground up. The only place your complaints about balance makes any sense is in adaptations of PnP games that nerf too many classes for the sake of balance, but it makes no fucking sense in a completely original system which defines that magic A has a certain limits and function in X manner. You may not like it, but doesn't mean you are right.
Also, New Vegas great as an FPS? The fuck are you saying? It is a decent RPG, but the gameplay isn't anything to write home about. The only way it can seem so to you is if you haven't ever play a good FPS. But considering you play Paladins and garbage like that, I'm not surprised. And you kill shit faster with Sorcerer in Dragon's Dogma if you use light elemental charged bolt. Also if spellcasting is too slow, hire utilitarian pawns with the same spells as you to "sync" your spells, or just stop playing the "awesome button" style and take more useful spells like debuff, petrify and the like, and weaker but faster and more fun spells like the lightning whip.
Overlord propouse is to be a power fantasy. Ainz is a guy in between demigods and lesser deities in a low level world where only 4 casters can cast tier 6 magic(and he can cast super tier magic). You can don't like, you can prefer if he had more challenges, but the series is great on world building.
Where did I say it was bad, huh? I'm pointing out how ridiculous is to use Overlord as an example of well done Magic, when it is in fact a parody of how broken you could make your spellcasters in PnP, and a subversion of the RPG genre by casting the invincible bad guy as the protagonist. Stop making imaginary strawmen like you always do.
if you want fights to be in any way engaging and he doesn't like it because necromancers don't work exactly the way he wants them to. If he wanted a power fantasy there aren't many games that are better for that.
Also, New Vegas great as an FPS? The fuck are you saying? It is a decent RPG, but the gameplay isn't anything to write home about. The only way it can seem so to you is if you haven't ever play a good FPS. But considering you play Paladins and garbage like that, I'm not surprised.
r just stop playing the "awesome button" style and take more useful spells like debuff, petrify and the like, and weaker but faster and more fun spells like the lightning whip.
when it is in fact a parody of how broken you could make your spellcasters in PnP, and a subversion of the RPG genre by casting the invincible bad guy as the protagonist. Stop making imaginary strawmen like you always do.
Armor works in a retarded way on most FPS. On BF 4 for eg, 7,62 can damage vehicles? Depends. if is mounted on vehicles, it can and damage even vehicles with thick armor. If is on infantry hands, even if is the same machine gun model, it is not. A .408 CT round which can pierce 25mm of armor IRL can't do any damage to a unarmored boat. If someone is with power armor, your 9mm hollow point will deal no damage.
New Vegas also has cool dismemberment animations, a lot of cool weapons, cool ammo types, you can use a lot of ammo type only for a 12 gauge shotgun, flechette, slugs, dragon breath, you can get your limbs crippled and can cripple enemies with well placed shots(...) The weapons also looks like actual weapons, even the energy weapons, not toys like destiny 1/2. The gun play on new vegas is extremely satisfying.
Wrong. See him vs Shalltear, a melee focused class on end of season 1.
She is literally the best build to face a necromancer. Ainz can't use his minions otherwise, they will only serve to heal her. So yes, you have a try hard melee pun pun build with cleric levels with no reason to that VS a pure RP build.
Realism and being immersive =/ good game. This is retarded, specially when we talk about fantasy games. GAMES, not simulations.
you use VATS and kill everything that moves
because each time you mix FPS with RPGs the results are garbage
The reason is because the three full spellcasters were absolutely broken. Fighter was fucking worst that the Druid's pet.
Completely wrong. RPG got born from war games, and fantasy RPG started trying to simulate how supernatural effects would work if they exist. RPG's are "lets pretend" games.
You DON'T NEED TO USE VATS.VATS is only for people who can't aim.
Wrong. VtMB gun play is not bad and the game was made on HL engine. Deus Ex gunplay is amazing and cyberpunk 2077 will show why you are wrong.
Elder Scrolls games as a archer or a mage is pretty close to a medieval fantasy FPS/RPG...
As for Ainz summons <spoiler>
Overlord propouse is to be a power fantasy. Ainz is a guy in between demigods and lesser deities in a low level world where only 4 casters can cast tier 6 magic(and he can cast super tier magic).
Any high level necro could do the same.
Why waste time enchanting a petrification spell when i can just fire tons of petrification arrows?
Fucking bullshit. Magic doesn't exist so you can make believe that it works any way you want. I'm sorry, this is just retarded, magic doesn't exist, and you cannot tell how would it work.
You can aim in Paladins, but that doesn't make it a good shooter either.
Play some Unreal Tournment, some Arma, some old BF, or any real FPS ever before saying retarded shit like this.
Yeah, you are right, lets just erase mages and give fighters weapons that can petrify the enemy. Why waste time with spell cating, Vancian spell system and all that crap, if you can make a fast swinging blade and kill everything. Also, nice way to sidestep everything. Ranger can do this, so let's ignore everything else sorcerer can do and just play Ranger.
Fucking bullshit. Magic doesn't exist so you can make believe that it works any way you want. I'm sorry, this is just retarded, magic doesn't exist, and you cannot tell how would it work.
Myths and legends about magic do exist. If you are creating a fictional universe assuming "X", X should make sense in that context.
Magic leading to insanity on Call of Cthulhu makes perfectly sense since magic in that universe is a alien thing which our mind can't comprehend. On BG the same magical system would't make any sense. Is that hard to understand that if you wanna a undead creature that heals on sunlight, you should't put a vampire?
You can aim in Paladins, but that doesn't make it a good shooter either.
I only play it when a moba fan friend asks for me to play.
Play some Unreal Tournment, some Arma, some old BF, or any real FPS ever before saying retarded shit like this.
Who said that i din't played this games?
I even did some montages
And yes, i prefer FNV gunplay over BF3 gun play. Reason? MOTION BLUR AND SUPPRESSION. BF1 is good DESPITE suppression.
Yeah, you are right, lets just erase mages and give fighters weapons that can petrify the enemy. Why waste time with spell cating, Vancian spell system and all that crap, if you can make a fast swinging blade and kill everything. Also, nice way to sidestep everything. Ranger can do this, so let's ignore everything else sorcerer can do and just play Ranger.
Wrong. You din't got my point. Sorcery is boring(imo) on DD, so why i should not play with Ranger which is much cooler IMO?
Archers are trash on 99% of the games, DD is a exception.
Maybe it's time to introduce some modern weapons into Forgotten Realms, surely teh codex will appreciate this pure incline.
Modern firearms would be a huge problem BUT arquebuses/muskets IMO would be cool. Imagine mounted combat + muskets.
Myths and legends about magic do exist. If you are creating a fictional universe assuming "X", X should make sense in that context.
Magic leading to insanity on Call of Cthulhu makes perfectly sense since magic in that universe is a alien thing which our mind can't comprehend. On BG the same magical system would't make any sense. Is that hard to understand that if you wanna a undead creature that heals on sunlight, you should't put a vampire?
And yes, i prefer FNV gunplay over BF3 gun play. Reason? MOTION BLUR AND SUPPRESSION. BF1 is good DESPITE suppression.
Wrong. You din't got my point. Sorcery is boring(imo) on DD, so why i should not play with Ranger which is much cooler IMO?
Archers are trash on 99% of the games, DD is a exception.
I only play it when a moba fan friend asks for me to play.
BG III is going to become the new Fortnite with a new special pay to win formula so we can drain the basement dwelling neckbeards out of the money they steal from their elderly parents.Can someone make a tl;dr for someone who is tuning in only now? If I'm getting it right, BG3 is going to be a first person shooter. Correct?
Swen, can you confirm?