Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
Oh please, you seem to be a master at twisting shit the moment you get pushed into a corner. First it was complaining about an easily solvable fight, but it's important to never lose face, right, so "of cooourse it was hard for me I had all these hidden rules I didn't tell you about". And now this. Embarassing shit
TBH I didn't believe you are interested in the particulars, that's why I didn't start with a full description of the situation. You didn't assume I might be doing something different it the fight, just assumed I don't know how to use buffs or something. Ok, fine, maybe that's the kind of people you deal with regularly. You've got to learn to assume that not everyone does things the way you do them.

And if you did buy into that Tactician hype, well, I don't know if that's quite "embarassing" but, you are obviously inexperienced. No biggie. Everyone was once.
I didn't buy into anything I simply presented evidence of marketing a difficulty option to be designed a certain way that invalidated your asoooming about what was intended for the game. But of course, because that clearly contradicted your point you tried to uno-reverse it by saying 'waauuuw you beliiievee that?'. Holy shit it must be important to your life how you are perceived in here.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
No, nobody forced that but the satisfaction comes from 'solving' the game as it is presented.
I just told you, no one knows how exactly to present the game so that it's challenging to you because no one knows your particular case. People design around a typical case, and the typical case is a worse player than average, including on Tactician.

And I'm sorry, but no one makes you rest spam, or save scum. You're basically complaining that they gave you an escape hatch which you don't need, but decided to use anyway.
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
No, nobody forced that but the satisfaction comes from 'solving' the game as it is presented.
I just told you, no one knows how exactly to present the game so that it's challenging to you because no one knows your particular case. People design around a typical case, and the typical case is a worse player than average, including on Tactician.

And I'm sorry, but no one makes you rest spam, or save scum. You're basically complaining that they gave you an escape hatch which you don't need, but decided to use anyway.
No you fucking retard the problem is that Tactician doesn't even reach the baseline quality of a highest difficulty as it puts almost no pressure on optimization. Your counter-argument is stretching this to the most ridiculous edge case when all I'm saying was that I had hoped for at least something like core or hard on WotR but we can't even get that in this game.

And I didn't save scum shit in this game because I count that as exploiting.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Oh please, you seem to be a master at twisting shit the moment you get pushed into a corner. First it was complaining about an easily solvable fight, but it's important to never lose face, right, so "of cooourse it was hard for me I had all these hidden rules I didn't tell you about". And now this. Embarassing shit
TBH I didn't believe you are interested in the particulars, that's why I didn't start with a full description of the situation. You didn't assume I might be doing something different it the fight, just assumed I don't know how to use buffs or something. Ok, fine, maybe that's the kind of people you deal with regularly. You've got to learn to assume that not everyone does things the way you do them.

And if you did buy into that Tactician hype, well, I don't know if that's quite "embarassing" but, you are obviously inexperienced. No biggie. Everyone was once.
I didn't buy into anything I simply presented evidence of marketing a difficulty option to be designed a certain way that invalidated your asoooming about what was intended for the game. But of course, because that clearly contradicted your point you tried to uno-reverse it by saying 'waauuuw you beliiievee that?'. Holy shit it must be important to your life how you are perceived in here.
No, but it seems to be to you. I'm not your customer support at Larian, so I can tell you you're being an immature little shit and fuck off at any one time, so no need to force the conversation into that route.

It's like with the game - you dislike the answers I'm giving you but you keep going :lol: If you don't believe me and I'm such a hypocritical asshole, go on, find your own answers. :)
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
Oh please, you seem to be a master at twisting shit the moment you get pushed into a corner. First it was complaining about an easily solvable fight, but it's important to never lose face, right, so "of cooourse it was hard for me I had all these hidden rules I didn't tell you about". And now this. Embarassing shit
TBH I didn't believe you are interested in the particulars, that's why I didn't start with a full description of the situation. You didn't assume I might be doing something different it the fight, just assumed I don't know how to use buffs or something. Ok, fine, maybe that's the kind of people you deal with regularly. You've got to learn to assume that not everyone does things the way you do them.

And if you did buy into that Tactician hype, well, I don't know if that's quite "embarassing" but, you are obviously inexperienced. No biggie. Everyone was once.
I didn't buy into anything I simply presented evidence of marketing a difficulty option to be designed a certain way that invalidated your asoooming about what was intended for the game. But of course, because that clearly contradicted your point you tried to uno-reverse it by saying 'waauuuw you beliiievee that?'. Holy shit it must be important to your life how you are perceived in here.
No, but it seems to be to you. I'm not your customer support at Larian, so I can tell you you're being an immature little shit and fuck off at any one time, so no need to force the conversation into that route.

It's like with the game - you dislike the answers I'm giving you but you keep going :lol: If you don't believe me and I'm such a hypocritical asshole, go on, find your own answers. :)
What are you even blabbering about here? Get your pills and come back when you are coherent.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Really don't get your obsession with defending the difficulty
I'm not defending the difficulty. It's you who is marvelling at things which are part and parcel of RPGs. This is every RPG's difficulty. Find me RPGs where you can't twist the difficulty curve, and we will analyze why they can pull it off. Why expect this RPG to be different than other party-based, mainstream RPGs?
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,173
Ok, let's take rest spam. I've said this numerous times here and in other threads, but here it goes again:

No one came into your room and pressed the rest button for you. You did. You could have refrained from doing it. But you pressed it.

See where I'm going? :lol:

I've been playing 75 hours now, and I've rested 5-6 times. One rest was kind of mandatory, to progress the Act 1 tieflings quest.

I don't dispute that numbers can always be tweaked, I'm just saying that no matter what tweaking is done, the result will never be as good as you can make it if you adjust the equation on your side, the human-governed side.
The problem is that by NOT resting, you're missing out on content.

The game tells you that time is important and you could turn into a monster any minute, but a lot of content is triggered on rest.

One of the few real design flaws of the game. I had that problem initially as well, as I was resting as little as possible and was confused why my companions had little to nothing to say. Not sure there's a way to fix this though, as companion progression is tied to resting.
 

koyota

Cipher
Patron
Joined
May 19, 2007
Messages
230
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
It won't be perfect no, but what game is. There are, however, big room for improvement with simple fixes to hinder the player from long rest spam through reduction of camping supplies. That alone will force optimisation to be more 'economical' with long rest abilities.
Would also give a use for the 2000 magical items that the game gives to you, Instead of just long rest + Haste Fireball / other AOE spells.

So many items that aren`t worth the pain to equip (One use per Long Rest), survivor mode would actually make you rotate through them.

(I put all my once per rest magic healing items in a single pouch and do it just for those currently, but there isnt actually a real reason to do so instead of long rest spam)
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
No you fucking retard the problem is that Tactician doesn't even reach the baseline quality of a highest difficulty as it puts almost no pressure on optimization
Aha, you live with the idea of some "baseline quality of a highest difficulty" in your head. Well, Larian live with another. What are you going to do? Sit an cry for them to make it better? Start a petition? You can always adjust difficulty on your end.

Which one will work better - hitting a stone with a pot, or hitting the pot with the stone?:lol: For someone who calls people retards regularly, you seem to be going in circles for pretty long until you accept basic facts.
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
No you fucking retard the problem is that Tactician doesn't even reach the baseline quality of a highest difficulty as it puts almost no pressure on optimization
Aha, you live with the idea of some "baseline quality of a highest difficulty" in your head. Well, Larian live with another. What are you going to do? Sit an cry for them to make it better? Start a petition? You can always adjust difficulty on your end.

Which one will work better - hitting a stone with a pot, or hitting the pot with the stone?:lol: For someone who calls people retards regularly, you seem to be going in circles for pretty long until you accept basic facts.
Jesus christ you really are one stupid fucker. I don't sit in my head with anything I'm just comparing the game to modern cRPGs like PotD in PoE1/2 or Core>upwards in KM/WotR.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
Zeltak, you're going fucking crazy here. I completed the game and linked some vids of my playthrough of no reload, tactician and no problem. I was forced to take a bunch of minutes to think of what the fuck I was going to do. I can literally upload me thinking and reacting. It's not as easy as you say, you mongoloid.
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
Congrats? I also finished the game and I don't agree. The difficulty is shit and could be much better.
 

perfectslumbers

Arbiter
Joined
Oct 24, 2021
Messages
1,202
Even if you exclusively do rp builds and avoid resting tactician is too easy. You shouldn't have to purposely avoid iconic spells like fireball and haste to have an experience that requires you to think, although even if you do you can break the game with spirit guardians or blade barrier or or hunger of hadar or any number of things. The game has great mechanics so I don't see any reason for Larian not to add a tactician+ in a patch that allows us to interact more with the best parts of the game.

Part of the problem is probably that Larian massively buffed player characters and spells relative to base 5e.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
I'm saying it's not a competition you fucking troglodyte. The game is so easy, this entire idea of you claiming victory over peas is petty. Like you're trying to master something you couldn't possibly take
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
Hmm, i didnt know that mtg and BG had a crossover
en_3XSCMuc9Ag.png
en_fIEqAzgzJO.png

https://magic.wizards.com/en/news/card-image-gallery/commander-legends-battle-for-baldurs-gate
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
Even if you exclusively do rp builds and avoid resting tactician is too easy. You shouldn't have to purposely avoid iconic spells like fireball and haste to have an experience that requires you to think, although even if you do you can break the game with spirit guardians or blade barrier or or hunger of hadar or any number of things. The game has great mechanics so I don't see any reason for Larian not to add a tactician+ in a patch that allows us to interact more with the best parts of the game.

Part of the problem is probably that Larian massively buffed player characters and spells relative to base 5e.
I know, the "just don't use" argument is completely retarded.
I'm saying it's not a competition you fucking troglodyte. The game is so easy, this entire idea of you claiming victory over peas is petty. Like you're trying to master something you couldn't possibly take
And I'm not saying it's one you down syndromed creature with the reading comprehension of a 3 year old. Repeatedly said the combat is fantastic but never gets a chance to shine because encounters gets facerolled by the low difficulty setting.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,451
Location
bulgaristan
Codex Year of the Donut
The game has great mechanics so I don't see any reason for Larian not to add a tactician+ in a patch that allows us to interact more with the best parts of the game.
What would it be?
+1 armor, +1 attack per enemy level, adding more scrolls and potions to select enemies, adding +1/2 minor goons to select encounters? Won't change the difficulty much. If you're rolling the enemy, you are ROOOOOLLLLING them.
And fights like Raphael, for example, seem very well tuned. I was on the edge there.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
That's what I'm saying you fucking nerd. The idea you've beat me by only using extremely specific, extremely easy builds is pathetic. You should know I'll only accept absolute dominance. Nothing else counts.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Your counter-argument is stretching this to the most ridiculous edge case when all I'm saying was that I had hoped for at least something like core or hard on WotR but we can't even get that in this game
Ok, we have something like a candidate for comparison - WotR. How does WotR do it?
I'd say first WotR is much more linear than BG3 therefore easier to balance.

Maybe if enemies were higher level and with more abilities, or the player was lower level by reduced XP awards, this would have helped things in BG3. In any case, you either scale up or scale down one side. BG3 is a game that seems to be having a hard time fitting into a 12-levels limit.
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
Your counter-argument is stretching this to the most ridiculous edge case when all I'm saying was that I had hoped for at least something like core or hard on WotR but we can't even get that in this game
Ok, we have something like a candidate for comparison - WotR. How does WotR do it?
I'd say first WotR is much more linear than BG3 therefore easier to balance.

Maybe if enemies were higher level and with more abilities, or the player was lower level by reduced XP awards, this would have helped things in BG3. In any case, you either scale up or scale down one side. BG3 is a game that seems to be having a hard time fitting into a 12-levels limit.
The combat system in BG3 is miles better than WotR and PoE because here you can utilize positioning, terrain and different entry points by good environment design in a completely different way.

WotR does one thing better and that's actually providing the option for players that want it to push difficulty settings to a place where the game will not allow you to beat encounters if you do not fully optimise your party. How can this be so goddamn difficult to comprehend?
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
What are you even blabbering about here? Get your pills and come back when you are coherent.
I'll explain it to you, hold on.

I am saying that in a similar way to how you are dissatisfied with BG3 yet you've finished it already (if you haven't started a second playthrough), you seem to dislike talking with me, but you keep going at it. If you think I'm so retarded and hypocritical, explore on your own, come up with your own design decisions.

Why not, you might make a breakthrough in RPG design, who knows.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
The combat system in BG3 is miles better than WotR and PotD because here you can utilize positioning, terrain and different entry points by good environment design in a completely different way.

WotR does one thing better and that's actually providing the option for players that want it to push difficulty settings to a place where the game will not allow you to beat encounters if you do not fully optimise your party. How can this be so goddamn difficult to comprehend?
Yeah, you see, the two trends are mutually exclusive. Just like I told you above.

BG3 adds positioning, terrain and open environment design to the balancing equation. Just more things to add to the difficulty of balancing, and remove from the difficulty of playing.

WotR lets you easily raise the difficulty purely mechanically - the "dice difficulty". Yet which game is more enjoyable - WotR in Excel Autism mode, or BG3 with some eye-squinting at the low-hanging fruits of exploits? My pick is BG3.
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
17,656
Strap Yourselves In
One of the few real design flaws of the game. I had that problem initially as well, as I was resting as little as possible and was confused why my companions had little to nothing to say. Not sure there's a way to fix this though, as companion progression is tied to resting.
I will say that, unfortunately, if you want to experience the game the way it's probably meant to be played, you need to rest spam, at least a little. Rest until you stop getting cutscenes. Space them out, if you want. But it needs to be done.

My first playthrough I didn't and I sadly missed a lot of content, especially with Astarion, who is supposed to slow build into revealing what he is, but instead just got caught biting my character one night. If you're playing Dark Urge, you might miss even more.

There is some help with this the devs put in, which is a forced rest at the end of the chapter in case you rush through Act 1. It adds Withers automatically, and Raphael shows you there too.
 

Zeltak

Educated
Patron
Village Idiot
Joined
Aug 17, 2023
Messages
113
Codex+ Now Streaming!
The combat system in BG3 is miles better than WotR and PotD because here you can utilize positioning, terrain and different entry points by good environment design in a completely different way.

WotR does one thing better and that's actually providing the option for players that want it to push difficulty settings to a place where the game will not allow you to beat encounters if you do not fully optimise your party. How can this be so goddamn difficult to comprehend?
Yeah, you see, the two trends are mutually exclusive. Just like I told you above.

BG3 adds positioning, terrain and open environment design to the balancing equation. Just more things to add to the difficulty of balancing, and remove from the difficulty of playing.

WotR lets you easily raise the difficulty purely mechanically - the "dice difficulty". Yet which game is more enjoyable - WotR in Excel Autism mode, or BG3 with some eye-squinting at the low-hanging fruits of exploits? My pick is BG3.
No, the difficulty is too badly designed in BG3 for any of those things to actually shine in combat. What's the point of positioning if basic strategies like "i cast fireball" or "i will haste my fighter to autoattack the boss", or "i will get a concentration-free bless-on-heal ring 1 hour into the game" or 'i can just use all my long rest abilities as i please because there is enough camping supplies to feed a city' will just delete enemies? The combat doesn't last long enough for any of this shit to matter. That's the whole problem. It doesn't have to be excel autism mode. Just elevated above 'braindead'.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I know, the "just don't use" argument is completely retarded.
Before you call someone retarded, consider that:
1. We are all playing the same game - BG3
2. I'm able to have fun with the game in spite of the normie difficulty.
3. You are complaining about it being too easy, in spite of playing on the higher difficulty (which is still normie). Yet you keep on playing!

I've found a way to enjoy it, you haven't.

Who is the, let's say, "childish one" here again? :lol:
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom