Fair enough Grunker. I'm not convinced but I can see your point.
As to Roshan, how about no.
- Automatic portrait resizing, custom portraits can be scrolled through together with the originals. (The original interface was fucked up specially for selecting the small portraits which showed only two files at once, if you had 100 portraits it took ages to locate the right small version)
Okay, that is useful. But it really isn't that hard to use Shadowkeeper to fix the portraits. Just select whatever at char creation and then edit your first save.
- Your characters no longer bump into each other and then end up going along two entirely different paths in narrow dungeons
Happened fairly rarely if you use BGT and upped the search nodes. Doesn't really happen in dungeons at all because the alternative path is so far away. A character might take few steps to the wrong direction until the pathfinding realizes it can advance along the intended tunnel. Sure, if you used a wide formation with all 6 selected like a moron, then you ran into problems more often.
- Dice roll totals are showed when rolling during character generation.
So we can min/max slightly easier now? So useful.
- Journal is improved with a proper log to keep track of your quests.
There was nothing wrong with the old journal. It tracked your quests as well.
- You can use middle mouse button hold and drag to quickly scroll the map.
You could use arrow buttons to move the map or press M to bring map up and click where you wanted the camera go. Not really necessary.
- Button in the map interface highlights terrain that can be traversed.
That has never been a problem in IE games. Unless you're blind.
- You can freely resize the dialogue/text box.
That is useful but not really critical - the 3 predefined sizes suit 99% of needs.
- Zooming in and out makes the game much more playable at high resolutions and large monitors. If you're still playing on a 12 inch this may not be needed. But sometimes you need to take a closer look at the combat, other times when exploring you might want an overview of a large swathe of terrain.
I play on a 21" monitor with a 1920x1080 resolution and I have no need for zooming. Maybe that's more useful for blind people.
- The sprite outlines in SOD and other updated versions is a major graphical facelift.
You're really reaching. Every screenshot of SOD that used them looked absolutely atrocious.
- Out of the box compatibility with widescreen and high resolutions.
Because installing Widescreen mod was so difficult?
- Fixpacked, Tobexed out of the box.
Because installing mods was so difficult? And what if I don't want those "fixes"? Sure, majority of them are non-issues but not all.
- New features like Legacy of Bhaal difficulty mode ported from Icewind Dale and new classes/kits like the Shaman, Shadowdancer and Blackguard
There are dozens of mods for all IE games that add unbalanced shit like new kits. Plus mods that increased challenge.
- In the inventory screen, you no longer need to unequip your shield in order to have launchers or two handed weapons in your quick weapon slots. So you can switch fighting style in combat with the click of a button instead of inventory tedium.
Slightly useful, saving a click here and there. Though you could use sling and all throwing weapons with a shield, which was good motivation to use those weapons instead of just equipping everyone with bows.
- Instant saving and loading of games. Instant loading of areas.
Install BGT on a SSD.
Who the fuck would want that?
- In depth information on character stats, more tracking and recording of your character's performance in combat
Everything already existed in them.
- In depth information when you use reveal details (tab function). Also, button so you can do this by mouse.
Completely unnecessary.
Completely unnecessary.
And I won't trust a single word you say about how the games look since you think the fucking awful sprite outliners makes things look better because obviously you have no taste and you're blind. And you apparently haven't really played the original versions much at all.