Armacalypse
Scholar
- Joined
- Jun 11, 2008
- Messages
- 541
The demo sucked, but that was mostly because you could play it blindfolded, and you can't judge the full game on it since the demo is set in the tutorial with the game set on easy.
What Annie Carlson wrote was pretty stupid though. The SLOWMO YEAAAHH finishing moves are really poorly animated, and even VATS is more impressive. Also there's nothing wrong with a separate tutorial, it worked well in Half-Life to not disturb the atmosphere in the main game with stupid popups. Even Gears of War used one.
What Annie Carlson wrote was pretty stupid though. The SLOWMO YEAAAHH finishing moves are really poorly animated, and even VATS is more impressive. Also there's nothing wrong with a separate tutorial, it worked well in Half-Life to not disturb the atmosphere in the main game with stupid popups. Even Gears of War used one.
How does the difficulty on hard compare to say, Ninja Gaiden on normal?Mangoose said:Okay fuck this shit. Hard is great for minions, so that they actually do proper damage, but bosses are WTFhard. Fucking Bane. I played this game so I could be rewarded for playing cleverly and punished for making conscious stupid mistakes, not so that I could be slaughtered if I don't tap my buttons 100% perfectly.