Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,501
Is it only the noble factions that have patrolling soldiers and mercs guarding their castles? I kited bandits to a large trading city a couple times and only the first time did the city militia come out to play. I'm fine fighting bandits on my own but it was a little disappointing when nobody showed up.
I've seen villages hire their own guys.
Yeap I just got BRUTALLY RAPED by a group of necrosavants. I hate these assholes with passion
My go to strategy vs necrosavants is to have 1 more ranged than savants, all with rotation perk. Surround them in with 1 free hex each, the savants will teleport between them 95%, then focus them down. When you kill one, ditch a ranged weapon to maintain +1 count. Seemed to work out well so far, nets help too. Oh, and if you don't reveal them, they will sit the first round out doing nothing, ghosts do that too.
I really want to be over the moon with this game but I am getting slowly pushed into meh and "good for what it is" territory. It is nice to have a tool-tip saying "losing is fun" but that actually requires wise design decisions to make work. It was fun at first but now I feel like I am grasping in the dark for some First Order Optimal Strategy and after that it is smooth sailing relatively. It feels like most battles turn around those 60% chance to hit strikes in the first and second turn. Hard West decidedly spoiled me in this regard but I know not every game can be semi-deterministic. That being said, having for 4-5 guys wail on a single direwolf and mostly missing then having the wolfie do 3 attacks that kill 2 people makes me just want to take a break.
Also it feels like more of a framework than a full experience which means there is plenty of room for expansions but 27 euros breh. I still like it though but I am at the 15 hour mark and I don't know if I will get to the 40 hour mark.
I wouldn't play on ironman without doing several normal runs first. The game's mechanics are REALLY REALLY REALLY poorly explained, you have no choice but to learn by failing.
The early game is really RNGish, it gets better afterwards (reminds me of low lvl DnD). Bullshit events still happen (ie. your backline getting sniped before you can act), but you can always reload if you think you'll lose over that.
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