Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 21,018
Footwork is also very useful trait in Alp fights.
Those black things don't move at all
you don't
MODS
Stay with Billmen. I found the Polehammer to be pretty underwhelming, tbh.Wait what there's a polehammer now.
How am I supposed to choose between glorious polehammers and Billmen? So hard to decide
Install 18 bros mod now or wait for murder hobo peasant band origin and use both.How am I supposed to choose between glorious polehammers and Billmen? So hard to decide
Problem is that Pole-hammer don't work with Polearm mastery.
You can fire bow and attack with polearm in the same turn if you have quick hands. Even if you don't have it you can still change weapon and have enough ap to attack in melee if needed. With berserk if you killed your target with polearm you can move before you hit again.Problem is that Pole-hammer don't work with Polearm mastery.
Does it matter? Polararm mastery doesn't matter too much because it only turns the AP cost from 6 to 5, which is below the break point if 4/9 that lets you attack twice per turn. The close attack bonus is nice I guess but the hammer mastery one is just as good, alright but not broken
Only if you kill your target. So most of the time it's only against bandits or low level beasts. When you fight ork warriors or ancient dead or unholds it's pretty rare ocasion. And you can get 3 attacks only with 1h weapons and bows i.e. not the most damaging weapon types.3 attacks
Tried this game for the first time. The combat system is really cool, and I like the aesthetics, but the constant countdown to gold running out takes all the fun out of it. It feels more like a job than a game. It's like playing Fallout 1 with the time limit, except the time limit figures after every fight, quest, etc. No thanks.
The combat system is really cool, and I like the aesthetics, but the constant countdown to gold running out takes all the fun out of it.
It feels more like a job than a game.