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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
767
Enjoy.
The best advice is to ignore guides, streamers and other shit and experience game in full glory in blind run.
 

Alienman

Retro-Fascist
Patron
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Messages
18,352
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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Just got me thinking when you were not being too impressed with my turn-based skills/knowledge of the game on some semi-blind early access preview I did on Youtube (unfortunately, I can't find the comment), but then again you seem to like it in the end - so
rating_sawyer.gif

31CA05E1263773153FA679F121D66434253C9EAA

Anyway, from that I got the impression that meta was the way to go.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,233
I don't even know if I should go for a full playthrough with this new dlc, even though I will buy it on day one as usual. I suspect they will release more dlcs.

Btw, I hope the scimitar doesn't mean they will go for asian inspired regions in future dlcs. I would much prefer a dungeon dlc or a dlc that improves the settlement mechanics(cities actually prospering and growing instead of just either being stale or destroyed). Increasing the map yet again wouldn't be the best way to go I think, though more enemy variety is always welcome.

The lead writer hasn't posted here in a while. Forgot his handle otherwise I would tag him to ask how much written content he did for this new dlc. A quantity comparable to B&E I hope.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,233
Poacher and Peasant Militia artwork:

(quite curious about any special rules involving the poacher origin):

rangers_09.jpg


peasants7.jpg
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,910
The lead writer hasn't posted here in a while. Forgot his handle otherwise I would tag him to ask how much written content he did for this new dlc. A quantity comparable to B&E I hope.

sser

Not sure what the numbers are. The writing side of it is more spread as there are more points to hit, I'd say. I actually physically had a hard time writing past few months as I had a slight tear in my rotator cuff for what was once considered my 'healthy shoulder.' My other shoulder's already retired to the gimp fields so that was fun. One time I leaned down to pick a shirt off the ground with my right hand and my left shoulder cracked as it shifted in the socket. Aged Wordsmith Event Proc is absolute bullshit. After that I went back to boxing and blew up my wrist overworking the heavy bag like a moron. Good times, all in all.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,233
The lead writer hasn't posted here in a while. Forgot his handle otherwise I would tag him to ask how much written content he did for this new dlc. A quantity comparable to B&E I hope.

sser

Not sure what the numbers are. The writing side of it is more spread as there are more points to hit, I'd say. .

Will there be exclusive content/events per company background? Maybe I'm asking an obvious question here, since it seems at least the cultist background has it, but we would all love to hear it from you.

It would be somewhat disappointing if in the end the origins don't amount to more than "special playthrough rules/settings". Many currently existing events would also break those rules(i.e: events where you gain a free recruit from a high tier background).
 

Teut Busnet

Cipher
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Dec 31, 2016
Messages
975
Codex Year of the Donut
Do we have info on the recruitment-restrictions of the 'Militia'? Especially if they can hire Hunters or not?

If they can, I think their 18 Bros advantage will make it too easy.
 

Orma

Arcane
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Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
Battling the Barbarians
3 MAY @ 16:20 - RAPSDJFF
0fb23a3c28a81e3a5ac9b67dc1a4a39c7a9e3c82.jpg


With the release of the ‘Warriors of the North’ DLC right around the corner, we’ll take on the barbarian horde in a Let’s Play video this week. If you like what you’re seeing, you can add the DLC to your wishlist here and get it on May 9th.




If you’d like to learn more, take a look at our previous dev blogs about the upcoming expansion;

 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
99,932
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Idea: THULSA DOOM playthrough using Davkul Cultist origin. Wander the north with a small horde of heavily armored warriors wiping out barbarian settlements and seeking steel.

thulsa-doom-4.jpg
 

Taka-Haradin puolipeikko

Filthy Kalinite
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Messages
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Developer interview
https://turnbasedlovers.com/10-turns-interview/with-battle-brothers-developer/
...
After a titanic work with lots of updates and DLCs, do you still have something in store for Battle Brothers?

We designed Battle Brothers in a way that it is rather easily expandable and of course we still have ideas in store for it. However, by now it is getting more and more difficult to add new weapons or new enemies that still feel unique and are not just a “reskin” of something that is already existing.

We always want to add more choices for the player when adding new content and it is important to us that the content is somewhat meaningful. Expanding a game just to expand it is not what we want.

...
And here we are with the million dollar question. What are your plans for the future? Are you already thinking about a new game?

For now, we will focus on the release and support for the “Warriors of the North” DLC and try to iron out any bugs or other issues as quickly as possible. As people know we have been working on the side on a new, unannounced project for quite a while now. However, it is still pretty far from being revealed so I can not share any news on that!

...
 

TT1

Arcane
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Joined
Nov 25, 2016
Messages
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Krakow
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
They could easily release a DCL with new classes, more fantasy/ D&D inspired, like mages and stuff. We already have undeads and magic, so why not add the whole package?

But its interesting to see how they went from "we are done, the game is finished. Goodbye" to "we have tons of ideas". ¯\_(ツ)_/¯
 

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