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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,899
wait did the DLC raise the bro limit to 16?
There's also "lone wolf"-company background that can have max roster of 12 and death of the single starting dude is a game over.

I'm no expert but I would not recommend this because that lone wolf dude will basically carry the entire company until the rest of the guys start to matter. On the other hand the Lone Wolf campaign is fantastic for experiencing what an advanced build can do therefore it's a must try for noobs like me.

Basically he will do the most kills and he will get the most XP (slower leveling for the rest of the guys) but almost all configurations on the battle field will be centered on him (find a hill and put it on top of it).

Now, I understand that lone wolf means playing just with him but that doesn't seem feasible for me: alone you will get overrun sooner or later. Am I completely wrong?

Edit: I'm retarded. 12 members in the party means that you are supposed to get other people.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,316
First one down. Day 15. 1* job - 8 raiders, 3 marksmen and 5 thugs.
Well, i have one permanently crippled too.
29pzs61.jpg
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,473
are barbarian chosen supposed to be end game post kraken. They basically orc warriors on steroids actually have weapons that can kill your guys and have just enough melee def to rng troll you unless you have 90 melee attack. Everything besides goblin city and black monolith less risky.
 

hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
sorry im sucking on the chad ROBINHOOD now ;)

btw love too play barbarian riders and have no taxidermist available to me because the southern towns don't have any

this is kinda triggering tbh because it feels like lategame will just be really annoying without the various useful thingies you can get crafted

also fucking direwolves pelts and necrosavant dust littering my inventory ree
 

hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
also like returning to the north with like your 3 starting barb decked out in chain armour and like a castle forged greatsword on one of them and descending down upon a horde of barbarian thralls is so aesthetic

it's like coming back to your turf in the hood with night vision goggles and M16s lmao
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Doing the caravan guarding missions as lone wolf without additional bros is a real pain. They really changed the AI on that, and now the caravan hands actively fight (one killed a Barbarian Reaver even!) but the enemy goes straight for the donkeys =(

Also, 5 times now someone has asked to join my lone wolf. I have accepted. They promptly die in the next fight, including one idealistic squire -- RIP little dude.
 

Teut Busnet

Cipher
Patron
Joined
Dec 31, 2016
Messages
975
Codex Year of the Donut
Doing the caravan guarding missions as lone wolf without additional bros is a real pain. They really changed the AI on that, and now the caravan hands actively fight (one killed a Barbarian Reaver even!) but the enemy goes straight for the donkeys =(

Also, 5 times now someone has asked to join my lone wolf. I have accepted. They promptly die in the next fight, including one idealistic squire -- RIP little dude.
Good thing about non-company-friendlies like Caravan Guards is that they don't deactivate 'Lone Wolf' (the skill, not the avatar...) though.
 

overtenemy

Augur
Joined
Sep 6, 2007
Messages
293
dude what the FUCK son
Day 77, find barbarian camp. 14 chosen 1 drummer. Pull 5 schrats. 5 schrats, especially at day 77, will take just about anything. Even if orcs beat them they'd be so fucked they couldn't possibly put up a fight afterwards.

The stupid chosen killed all the schrats, taking one loss, and half of them were uninjured. WTF ARE THESE DUDES? I'm not touching them for a long time.

Edit: Okay, redid it and took some care to have some chosen follow me and break off from the Schrats initially, giving them a better chance. They got down to 7 this time, but still goddamn.
 
Last edited:

Edija

Arcane
Patron
Joined
Nov 17, 2017
Messages
677
Location
The Dead City
Steve gets a Kidney but I don't even get a tag.
I don't know who thought Webknechts shitting out reinforcements are a good idea. 12 brothers + 1 dog, decent gear for day 40. Start a two skull contract, get 15 Webknechts. At the start of the battle there is already 19. By the end of a total wipe I had killed 25+ of them and they still had like 8 left. This is one of the few situations where actually blaming it on the game seems the right thing to do.

On a side not, if I'm already faced with 15+ webknechts, how am I supposed to stop the adds?
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,162
I don't know who thought Webknechts shitting out reinforcements are a good idea. 12 brothers + 1 dog, decent gear for day 40. Start a two skull contract, get 15 Webknechts. At the start of the battle there is already 19. By the end of a total wipe I had killed 25+ of them and they still had like 8 left. This is one of the few situations where actually blaming it on the game seems the right thing to do.

On a side not, if I'm already faced with 15+ webknechts, how am I supposed to stop the adds?
Locate them with falcons/hawks whatever those birds are and loose the dogs while sending a couple bros in the direction of each egg bundle post haste? Or not, you can always just turtle up and kill enough until they start running. Either explode into action first round or weather the storm.
 

Edija

Arcane
Patron
Joined
Nov 17, 2017
Messages
677
Location
The Dead City
Steve gets a Kidney but I don't even get a tag.
Well, I must be missing something. I was playing Cultists, and with 12 of them there is no way I can outmaneuver 15-20 spiders at the beginning to get to the eggs. I also feels it's pretty balanced that some of them sometimes even spawn behind your line.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,316
Just stand and kill them. The only part i dislike about spiders is when they already flee but you can't finish battle until all eggs hatch.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,518
I never managed to kill the eggs in meaningful numbers, especially if the combat is in a forest. Just got used to it that you deal with +10 of the declared number.
 

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
767
I don't know who thought Webknechts shitting out reinforcements are a good idea. 12 brothers + 1 dog, decent gear for day 40. Start a two skull contract, get 15 Webknechts. At the start of the battle there is already 19. By the end of a total wipe I had killed 25+ of them and they still had like 8 left. This is one of the few situations where actually blaming it on the game seems the right thing to do.

On a side not, if I'm already faced with 15+ webknechts, how am I supposed to stop the adds?

fight in the place with chokepoints in formations that allow spare bros to remove spider net
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,899
Is there a time limit to the game?
 

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