ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 30,001
8122519524someone give me a comfy map seed
8122519524someone give me a comfy map seed
There's also "lone wolf"-company background that can have max roster of 12 and death of the single starting dude is a game over.wait did the DLC raise the bro limit to 16?
the second is from steam postTwo decents seeds I found:
- LKXIEIBGKB
- ROBINHOOD
You can always take my seed.someone give me a comfy map seed
Good thing about non-company-friendlies like Caravan Guards is that they don't deactivate 'Lone Wolf' (the skill, not the avatar...) though.Doing the caravan guarding missions as lone wolf without additional bros is a real pain. They really changed the AI on that, and now the caravan hands actively fight (one killed a Barbarian Reaver even!) but the enemy goes straight for the donkeys =(
Also, 5 times now someone has asked to join my lone wolf. I have accepted. They promptly die in the next fight, including one idealistic squire -- RIP little dude.
Locate them with falcons/hawks whatever those birds are and loose the dogs while sending a couple bros in the direction of each egg bundle post haste? Or not, you can always just turtle up and kill enough until they start running. Either explode into action first round or weather the storm.I don't know who thought Webknechts shitting out reinforcements are a good idea. 12 brothers + 1 dog, decent gear for day 40. Start a two skull contract, get 15 Webknechts. At the start of the battle there is already 19. By the end of a total wipe I had killed 25+ of them and they still had like 8 left. This is one of the few situations where actually blaming it on the game seems the right thing to do.
On a side not, if I'm already faced with 15+ webknechts, how am I supposed to stop the adds?
Destroy their eggs.On a side not, if I'm already faced with 15+ webknechts, how am I supposed to stop the adds?
Just stand and kill them. The only part i dislike about spiders is when they already flee but you can't finish battle until all eggs hatch.
I don't know who thought Webknechts shitting out reinforcements are a good idea. 12 brothers + 1 dog, decent gear for day 40. Start a two skull contract, get 15 Webknechts. At the start of the battle there is already 19. By the end of a total wipe I had killed 25+ of them and they still had like 8 left. This is one of the few situations where actually blaming it on the game seems the right thing to do.
On a side not, if I'm already faced with 15+ webknechts, how am I supposed to stop the adds?