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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,001
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Give me a good seed for barbarians, pretty please.
BARBARIANS is what I will be using for my lone wolf start. Damned if I know what it will do, but double damned if I use anything else.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,316
3 battles later and he's still alive.
Training new peasants is sloooooow... I'm afraid one disaster and we are dead.

1zbqu6v.jpg
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
I've been fooling around with a Barbarian start, but certainly tempted towards Lone Wolf. Do people try and run along solo for a while, or try to recruit a full band of tag-alongs?

I've been running solo both by choice and by chance. I haven't recruited anyone from a town but have accepted every request to join from events (they all died though; on dead buddy #9 now).

Strangely enough, lone wolf is a great 'merchant sim' start since you don't pay any money to anyone (the hedge knight is you, so you don't pay yourself; though it makes for some funny text in events when you 'sidle' up to yourself and argue with yourself).

On day 99 with him, level 17, absolute murder machine -- but probably need to get some other sell sword/hedge knight/militia to build up for whatever crisis. Playing on expert/expert and 'soft' ironman.
 

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,557
Location
Itaca
I really want to play the new expansion, but I want it to be the best experience. How is the game's current state in regards to balance and bugs?
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,518
I've started as a cultist, but the "important" events are really rare. At day 50ish and only had one power-up.

The late tiers are extremely tempting though

Chosen: +10 Resolve, +2 Fatigue Recovery, +20 HP, +5 Melee and Ranged Defence, and doesn't take morale checks from allies dying, losing HPs or Fresh Injuries
:shredder:.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,353
What do folks think is a good way to start your Lone Wolf guy? He seems to always spawn with a greatsword, but at level 4 with the fatigue that you have, the starting sword + heavy armour combo seems really suboptimal to me.

Perhaps there's even temptation to go near-naked and Steel Brow (+Colossus?), but your mdef will be 20 at best at level 4.

I'm thinking a longsword & parry is one option, but seems like no matter what your guy will suffer from the hit bonus to being surrounded, unless you hire half a dozen tagalongs right off the bat.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Joined
Nov 23, 2014
Messages
17,276
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
don't ever fucking question me again if you know what's good for you
I know what's good for you

Sex

managed to kill a hexe or two and a few unholds
for one don't fight things that are economically inefficient to fight
I don't know about unholds but hexes are cost-effective to fight. Especially when they drop stuff like Mysterious Herbs, base worth 1300.

BTW, has anyone had the event with the noble family prisoner who reveals his identity to you while you are on an escort caravan mission? I think there are two possible texts for this event, and you have to read carefully. In one version there is a hint that the prisoner is a real noble. At least it seemed so to me the second time this event fired, so I betrayed my caravan and went to the town the prisoner asked me to. I got paid 3000 gold for him, and my relation with that noble house improved. This was around day 45.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,899
What do folks think is a good way to start your Lone Wolf guy? He seems to always spawn with a greatsword, but at level 4 with the fatigue that you have, the starting sword + heavy armour combo seems really suboptimal to me.

Perhaps there's even temptation to go near-naked and Steel Brow (+Colossus?), but your mdef will be 20 at best at level 4.

I'm thinking a longsword & parry is one option, but seems like no matter what your guy will suffer from the hit bonus to being surrounded, unless you hire half a dozen tagalongs right off the bat.

Restart the campaign until you get a hero with some resolve instead of initiative.

I won this fight because of the high ground and my main bro not wavering.
1793B417AF7C3514CC0A473EDDD62D0055A99B84


I'm playing on Veteran now and the thing above was an exception. You need at least 2 guys before you venture forth.

Unfortunately this game is triggering me: I had no problem running with a company of ragtags but I cannot do it anymore because I want perfect builds from the start.

It's really annoying to recruit a miner with bonuses on melee defense and fatigue but with ranged weapon (!?) It's driving me crazy and I'm restarting again and again.

I know. My problem. I just want some recruits with bonuses for melee and melee defense but I guess that simply will not going to happen.

Edit: Wtf is happening!? I thought I was replying in another thread. Jesus.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Update posted:

46fea3372fec32c78f0211d367183a7a.png


Elhoim it makes way more sense if you have the paranoid feat, causing the lone wolf to accuse himself in 3rd person of plotting against himself.
 

Sarissofoi

Arbiter
Joined
Mar 24, 2017
Messages
767
To be honest it would be much better if all starts have player character/avatar.
Most if not all scenarios would benefit from it and narration also would improve.
Like cultist start - you play as high resolve prophet, poacher start as Rob in the Hood, base start as a retired soldier with a bunch of new hires, the fresh start as either other sellsword or adv. noble, etc.
Lone wolf start just feel natural. To bad there is no unique perks.

Overall this Dlc have plenty of cool stuff. Not yoo much but both new starts and rules and barbs with new weapons are enjoable. Much more than beast dlc for sure.

I must admit that Lone wolf start is the only were "losing is fun" keep some merit.
Still it could be deeper or have more stuff but its fine.
Its fun. Sadly both x piratez and Starsector also released updates recently.
Sadly... heh
 

Maculo

Arcane
Patron
Joined
Jul 30, 2013
Messages
2,604
Strap Yourselves In Pathfinder: Wrath
My nimble Lone Wolf character (predictably) ended in tears, endlessly bullied by brigands and orcs. I don’t know how you make that work without pumping melee defense and perhaps initiative for the Dodge perk.

I went back to sword build for frenzy and berserk in another run, and I don’t regret it.
 
Last edited:

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,353
toro You know, double threads, Codex lyfe. I also thought this was the other thread.

You do need to abandon that inner desire for perfect builds and whatnot. I would also think that makes the game a lot less fun in the long run. That 50 attack no-trait daytaler that you picked up just to be fodder & die in the next fight? Sometimes ends up a level 15 hundred-fight veteran with many glories to his name.

I'm fooling around with the lone wolf to see how far I go. I started out picking up two losers early on, both of whom copped it in the very next fight (which probably helped the lone wolf clean everything up). Fatigue is certainly the big thing to overcome in these early ddays I think. But then LW is meant to be the 3-skull background start.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,473
shulufuego good seed if you want full damage lone wolf. This makes the early game even harder but with that fatigue, decent resolve and attack damage potential makes for wicked axe user.
 

Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
847
Steve gets a Kidney but I don't even get a tag.
Man, these new origins are fun.

Militia is a lot harder than it seems because you start with almost no weapons and armor and the games throws more at you because you have 12 men. You also spend a fortune on food, tools, medicine and replacing losses. After you get over that and get even low-mid tier weapons it starts to shine. Maces and stun are a lot better. Low melee skill doesn't matter as much when you overwhelm everyone. At one point I had 5 men with slingstaffs and 40-50 ranged skill and they killed raiders and barbarians through sheer rate of fire.

Lone Wolf is the opposite, you have tons of money to spare because of little upkeep and good initial gear. You can randomly die to stun or puncture but after you get 2-3 support bros and some dogs it gets more manageable. I love caravan missions especially because you get attacked by groups 8-9 thugs/raiders and get their gear and rewards for them because they ai calculates that a group of 3 is weaker than them. 12 men limit seems like it might be annoying at some point though, because of injuries and unless you stay at 11 you won't even be able to hire new recruits to check their stats without firing someone first.

Poachers are interesting with a ranged skill focus and always being able to scout locations. Maybe it's possible to make a bow/crossbow focused company if you really pick and choose your fights but you'd be completely screwed if you get attacked by some enemies even once.

I tried the deserters once but both my first-liners fled after the enemy got into melee because they had like 18 resolve, so there's also that.
 

Agesilaus

Antiquity Studio
Patron
Developer
Joined
Aug 24, 2013
Messages
4,510
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
how do I suck less? Playing Beasts & Exploration. I'm at day 80-90 on easy, I'm doing alright I guess, but I dunno what I should be focusing on. I can kill brigands pretty easily, managed to kill a hexe or two and a few unholds. I'm scared of the stronger orcs. Fuck lindwurms and those shielded tree things. I've got like 7 shield bros (several flails, couple axes, sword or two, military pick etc), 1 crossbro, 2 archerbros, 2 ranged melee bros. Decently armored up but idk how people afford the really good shit (or have enough fatigue for it, although I'm doing okay right now). I read somewhere that militia is a decent mid-tier class so I've been buying up as many militiabros as I can. Also just got a sellsword who seems decent.

Been going colossus + dodge and/or steel brow + brawny so far, for most chars except ranged ofc.

Steel brow is a must have for all meleebros...

Just wear a helmet?


I get the resolve perk. No brother of mine is going to run when the ghosts screech. Most annoying way to die ever.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,316
Mandatory education for peasants! Student and gifted for everyone!
 

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