Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
33,241
btw i never bought my men drinks. not even once. not even when doing codex playthrough. that's why i'm rich.
 

Nirvash

Liturgist
Joined
Jan 20, 2017
Messages
1,893
I finally understood how to play reforged, this shit really ask you to REALLY master the game.
Every bro need some niche super specialized build, something like ONE HAND MACE DUELIST STUNNER DODGE NIMBLE DEDICATED NET THROWER BAG AND BEEEEEEEEEEEEELTS

No bro will be alike.
 

damager

Prophet
Joined
Jan 19, 2016
Messages
1,921
Yo I found some farmhand at the side of the street with 3 stars in ranged 2 stars in melee and pretty high stats in those as well. Does it make sense to learn a merc in ranged and melee? Maybe with the quick hands perk?

Iron Man is really fun. I went in it pretty early probably, but playing on beginner makes up for it. I just miss the self control to not save scum at every corner. So far It's going way more clean than I thought. I started my melees out with Colossus and Nine Lifes and my bowman got the terrain perk to keep kiting. Nobody can mess with these boys.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,120
Location
Small but great planet of Potatohole
Yo I found some farmhand at the side of the street with 3 stars in ranged 2 stars in melee and pretty high stats in those as well. Does it make sense to learn a merc in ranged and melee? Maybe with the quick hands perk?

Iron Man is really fun. I went in it pretty early probably, but playing on beginner makes up for it. I just miss the self control to not save scum at every corner. So far It's going way more clean than I thought. I started my melees out with Colossus and Nine Lifes and my bowman got the terrain perk to keep kiting. Nobody can mess with these boys.
Bros that use both melee and ranged are possible, yes - better with crossbow/throwing than bow and they usually are more niche than more straightforward bros.

More important however is to understand that all that a "star" means is +5 in the stat in question at level 11. That's it. This mean that a good base roll might be worth more than a star, compared to low one, on the same background. Look at starting values of stats, not just t stars.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,120
Location
Small but great planet of Potatohole
More important however is to understand that all that a "star" means is +5 in the stat in question at level 11. That's it.
Wait, what? Don't you also get better rolls on those stats during level ups?
That's exactly how it works. It's 0,5 higher roll on average per level per star which means ~5 more points at level 11 per star. After 11 it doesn't matter anymore. There is no "also". Say a bro have 55 starting melee and no stars in melee. On average(!) he will end with 75. With two stars in melee he will end with 85 - again on average! That also assumes no "gifted" perk is taken and no additional increases from events.
 

Krivol

Magister
Joined
Apr 21, 2012
Messages
2,201
Location
Potatoland aka Prussia
That's exactly how it works. It's 0,5 higher roll on average per level per star which means ~5 more points at level 11 per star. After 11 it doesn't matter anymore. There is no "also". Say a bro have 55 starting melee and no stars in melee. On average(!) he will end with 75. With two stars in melee he will end with 85 - again on average! That also assumes no "gifted" perk is taken and no additional increases from events.
10 points is a lot. Still, if you can get a brother with 70 base (and no talent stars), he will probably be better than your 3-star beggar.

I always struggle with replacing my bros. You have a guy with Att 85 and Def 17 and still don't feel comfortable with hiring a worth 10k swordmaster with 75 and 30; he will not have berserk, nible, nor good HP at the beginning, and losing 10k in the next fight is a lake rage quit enabler.
 

damager

Prophet
Joined
Jan 19, 2016
Messages
1,921
Well this dude also rolled pretty high on both skills during level up so it kinda seemed tempting.

What would be good perks for a hybrid bro? I thought about giving him adrenalin and quick hands first. So he has a lot of action points and turns to handel his crossbow and twohander.
 

Nirvash

Liturgist
Joined
Jan 20, 2017
Messages
1,893
Well this dude also rolled pretty high on both skills during level up so it kinda seemed tempting.

What would be good perks for a hybrid bro? I thought about giving him adrenalin and quick hands first. So he has a lot of action points and turns to handel his crossbow and twohander.

A hybrid CBpole bro is just... a normal crossbow build plus polearm perk and maybe backstabber.
Adrenaline is for the slow tank/mace armored frontliners.

Student
Colossus
Gifted
Dodge
Quick hands
Crossbow mastery
Polearm mastery
Backstabber (if final matt is lower than 85) or killing frenzy or executioner
Nimble
Head hunter
Berserk

No need for bullseye if you melee half the time.
 

Nirvash

Liturgist
Joined
Jan 20, 2017
Messages
1,893
I would love a random perk feature, just to force me not to always take the same perks
That's what legend and reforged are all about, perks falling in "groups" and every bro can have/missing different ones.

I would love a random perk feature, just to force me not to always take the same perks
"Given the chance, players will optimize the fun out of the game."
Yes and no.

Even with random perks, you will try to make the samey builds anyway, just more elaborate or weaker. (or broken as fuck in legend)

But still, my most loved bro ever in vanilla was just a... early game fisherman with good stars, he was not the very best but carried with 2h sword and heavy armor all the way.
He can't exist in legend/reforged.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom