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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

hivemind

Cipher
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Pretty Princess
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Feb 6, 2019
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2,386
I think lone wolf is easier than gladiators
 

hivemind

Cipher
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Pretty Princess
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Feb 6, 2019
Messages
2,386
also idk if im retarded but it feels like polearms sometimes refuse to be able to attack targets 2 tiles away

not sure if new thing has been added to the ruleshot or just bug
 

Agesilaus

Antiquity Studio
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Developer
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Aug 24, 2013
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4,460
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
Gladiators is a very easy start, but they're also incredibly expensive so you better keep the gold flowing.

Two thumbs up for the expansion. Loving the new content. Currently on a lone wolf campaign, waiting to see what the "holy war" is all about. Bought a fire lance thing, wish me luck.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,023
So, I finally got stomped on arena. Tried a tournament for the first time and got wrecked on the second fight. They threw a shitton of serpents at me right off the bat and on the next fight I got a shitload of mercenaries that made a rain of throwing weapons and arrows descend upon my bros. You probably need 5 good bros instead of one or two cannon fodders to beat these fights.

Apparently you can get named/legendary weapons if you win, which is really nice. I wonder how difficult is the last fight.
 

Calcium

Educated
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Dec 6, 2015
Messages
54
Saif a shit. Imagine paying 20 fatigue for a 33% better chance of scoring an injury. Come on dude.
 

Alienman

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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Not played for a long time so I had no idea about the Albs rework and holy hell. I got massacred. What is the trick to these guys now? They stunned and did damage to the same target in the same turn. Do I need my men clumped up or something? But then they just seem to put everyone to sleep. I made it out alive, but with 70% losses.... brutal.

Just gonna stress this again - it's really disappointing that the roads aren't connected through the whole map. I think on my map I have 3 parts of settlements they are separated from each other. It's not by factions either... and it breaks the immersion to me something hard.
 
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Fedora Master

Arcane
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Edgy
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Jun 28, 2017
Messages
28,105
So why exactly is the Monster Hunter start shit? I mean, it's not great but not debilitating either.
 

Calcium

Educated
Joined
Dec 6, 2015
Messages
54
Could be a funny meme, it doesn't sounds close to being a viable build though.
 

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,469
Location
Dragodol
im having a blast. and i just love how those UNHOLY mothefuckers kill 2 of my man in just single attack. still i managed to hit escape than load a game. im going in. this time long daggers fort
 

normie

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Zionist Agent
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Mar 9, 2019
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3,786
Insert Title Here
Update 1.4.0.35
The bugfix train never stops.

If you encounter any other issues, please report them here. We can only fix what we know about.

If the game doesn't start for you, remove all mods. If you don't know how, delete the game folder manually and download the game again.

Changelog for 1.4.0.35
  • Changed payout for arena matches against champions to be a bit higher.

  • Fixed issue of AI parties on the worldmap sometimes jumping position, including caravans escorted by the player.
  • Fixed incorrect player position when ambushed on difficult terrain while escorting a caravan.
  • Fixed incorrect shield icons when painting shields using one of the new player banners.
  • Fixed game potentially hanging under certain circumstances when fighting nomads.
  • Fixed potential crash with 'Conquer Holy Site' and 'Defend Holy Site' contracts if the holy site in question is located right at the edge of the map.
  • Fixed indebted player characters potentially not dying in some parts of the 'A Pact With Witches' contract.
  • Fixed potential crash as Ifrits die under certain circumstances.
  • Fixed some other minor issues.
 

Master Librarian

Educated
Joined
Aug 15, 2020
Messages
54
Has anyone faced an issue with tools, medication and food just plain disappearing from the inventory, visually at least - while the upper-left corner indicators still remain unchanged in value? It isn't a case of an accidentally toggled on item filter in the inventory.
 

Agesilaus

Antiquity Studio
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Developer
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Aug 24, 2013
Messages
4,460
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
Did webknechts get a major boost in the last 6 months or so? Those guys are brutal in the arena, they outnumber you and just swarm, web, and poison everything in sight. Need to bring grenades etc.

Also, fire lance is underwhelming. Is the gun better?
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,023
Saif a shit. Imagine paying 20 fatigue for a 33% better chance of scoring an injury. Come on dude.

New sword mastery gives you 50% bonus to gash. Coupled with Crippling strikes that's 83% lower threshold to inflict injury with gash(which consumes 15 fatigue with the sword mastery).

If you go duelist + berserk + killing frenzy + executioner you can get a clean ~90 damage to hp in a single round with the scimitar((135*1.45 raw damage)*(0,45 armor penetration)) with the bonus that even if you don't kill it there's a much higher chance of inflicting injuries. Of course a build developed around it is not the most well rounded one, but it can output a lot of raw damage directly to the HP under the right circunstances.
 
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normie

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Zionist Agent
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Mar 9, 2019
Messages
3,786
Insert Title Here
Josh Sawyer journeys into the Blazing Deserts
his smile and optimism: gone

1st hour: hihihi hahaha, archers rule woooooooooooooooooo
2nd hour: plz game, give me graze, I've been tactically so smart but the game fucks me overFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU why you miss
 

Teut Busnet

Cipher
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Joined
Dec 31, 2016
Messages
961
Codex Year of the Donut
Polearms can't attack something two height levels higher or lower than your Bro.
also idk if im retarded but it feels like polearms sometimes refuse to be able to attack targets 2 tiles away

not sure if new thing has been added to the ruleshot or just bug
Still possible though.
 

Taka-Haradin puolipeikko

Filthy Kalinite
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Joined
Apr 24, 2015
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19,276
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
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