Ignatius Reilly
Scholar
RNG can definitely go in your favor too. These crazy one shot kills from random bolts for example
The legendary farmer who just picked up a crossbow and scores head shots through cover.
RNG can definitely go in your favor too. These crazy one shot kills from random bolts for example
This game favors AI when you retreat.RNG can definitely go in your favor too. These crazy one shot kills from random bolts for example
This game favors AI when you retreat.RNG can definitely go in your favor too. These crazy one shot kills from random bolts for example
Sure. Fatigues reset and losses are permanent for both sides, but your men has to rest to recover from their injuries, but the enemy stacks don't. And they randomize all their gears again for the second battle.
That's why we fake retreats by only engaging when everyone is on the 'retreat zone'
First melee contact on turn 7
That's why we fake retreats by only engaging when everyone is on the 'retreat zone'
First melee contact on turn 7
inb4 patch notes: bros in the retreat zone now take damage if in enemy zone of control
I've read those, of course, but I'm afraid the time for things like that has passed. All that remains now is bugfixing and finalizing things for release. Happy to hear that you enjoy the game, thoughrapsdjff Maybe you could take a look at my comment in the previous page? A pair of Kleinigkeiten that could be fixed!
It's been reported before, but I wasn't able to reproduce this myself yet. Please let me know if you learn anything more on this.Also add that archers occasionally don't end their turns automatically, even with 0 AP. I think after reloading but not sure atm
No change. We'll take a look after release, but I can't promise anything.Now as the game is close to release, do you happen to have any update on that?rapsdjff said:Yes, we'd like to do both Mac and Linux eventually. Unfortunately it's something we'll not be able to tackle until after the game has left Early Access.
(I mean eg. whether you still wish to do it or anything else like to share).
Kill tally:
9x Thugs
3x Poachers
12x Raiders
6x Nachzerers
Divided over 4 encounters.
The pay: 610 gold pieces.
Is simply owning the game enough? Shouldn't we be asking for endgame crisis completion screens on expert ironman?I propose we give everyone in the Codex a couple of months after release and then kick-ban anyone who doesn't have the game in their Steam libraries after that timeframe
Well... in two months maybe... Because currently I'm not even remotely close to something like thatIs simply owning the game enough? Shouldn't we be asking for endgame crisis completion screens on expert ironman?I propose we give everyone in the Codex a couple of months after release and then kick-ban anyone who doesn't have the game in their Steam libraries after that timeframe
Üntermensch detected.Solving the Direwolf problem: expert ironman
All melee weapons are named and in the hands of newbie mercenaries. Also basically all characters have the power of The Flash.. and Traits are changed to favorable ones. Redesigning and playing the game this way is FUN. Vanilla is Stress Torture versus what I want coming home from work: Leisure fun activity. My MOD is just that.