I've noticed this several times as well, archers or crossbowmen with 0 (or 1) AP not ending their turn automatically. Can't remember if the same has happened with melee guys. Maybe because they have quick hands and thus a possible action available to them?It's been reported before, but I wasn't able to reproduce this myself yet. Please let me know if you learn anything more on this.Also add that archers occasionally don't end their turns automatically, even with 0 AP. I think after reloading but not sure atm
HereYeah wtf!
Also keep posting images people, I'm at work and I NEED MY FIX
What is the main strategy behind buying and selling trade goods? Just take it as far away from it's source as possible? Don't sell wood to cities in forests? Is there a general guideline?
Trying something completely different this time, buying only Nobles and recruits costing 2k+ The only exception to the first 3 guys was a tailor. Reasons for that are pretty obvious.
So far so good. 8 days in.
Did you opt-in for the beta? It seems to me you're playing an old version..Late to the party...
Had my first patrolling contract today, left the city. Encountered some undead and brigands along the road.
Decided to follow the brigands, but when I had bested them, the contract was gone.
Is that a bug or did I miss something?
Sounds like a bug. Those are timed, but it's seven days. Might want to report it to the devs if there's anything to show (and you've opted into the beta).Late to the party...
Had my first patrolling contract today, left the city. Encountered some undead and brigands along the road.
Decided to follow the brigands, but when I had bested them, the contract was gone.
Is that a bug or did I miss something?
Late to the party...
Had my first patrolling contract today, left the city. Encountered some undead and brigands along the road.
Decided to follow the brigands, but when I had bested them, the contract was gone.
Is that a bug or did I miss something?
7 days, happened right after leaving the starter town, however.What's the time limit of your contract?
Nah, I go all over the place. I'll even raid enemy encampments in the wilderness. Are you sure you didn't accidentally manually cancel it? Is it possible you pissed the town off (did you actually attack a militia or caravan belonging to it)? You should be able to see if their attitude towards you has changed. If neither of those, probably a bug.7 days, happened right after leaving the starter town, however.What's the time limit of your contract?
Can it be because I left the road when pursuing the brigands?
Is it just me or large towns pay even more for trading goods when they have ambushed roads?
It does. But so far I've treated all red town statuses as "fuck you, prices are x2 until you deal with this" but it seems you can use them to your advantage. Nice.Is it just me or large towns pay even more for trading goods when they have ambushed roads?
Makes sense. Rarer goods. Demand is high, supply is low.
You get better rolls on stats with stars on level ups. Doesn't mean you'll get good rolls every time, but generally someone with 3 stars in melee skill will get 3 points each level, while someone with no stars will usually get just 1-2.can anyone quickly explain me what's the point of the stars?
can anyone quickly explain me what's the point of the stars?
What enemies carry the crypt cleaver? I beat an undead invasion and saw zip of that. Necrosavants only seem to carry khopesh.