With IE they can focus on what matters and that is the quality of content. IF they would make the game on a new engine they would have to blow their budget on animations and shit and we would be getting some shitty episode-centric crap.
They found a new way to desecrate and rape the dead body of Baldur.
- Beandongs have proven themselves to be shit at writing with Black Pits 2.
- Shit at drawing - look at the blurry UI shit.
- Shit at hiring voice actors with Black Pits 2.
- Shit taste - look at those fonts. Look at those horrible health bars, who asked you to add those??
- And now they're being just plain shit by hyping naive people with MCA's name, while clearly only paying him for a few quick notes. At least have the decency to hire MCA as a lead writer, you talentless faggots.
This is beyond evil. This game will have 0 good aspects to it - no writing, no taste, nothing. BG doesn't deserve this. It would've been better if it was just a nightmare.
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Which is fucking irrelevant, since there isn't a single merit you could mention about the games that you could reasonably attribute to the engine i nthis day and date.Go fuck yourself. That 20 years old 2D engine is still the best fucking engine roleplaying games have ever been crafted on.
Jesus Christ, you are clueless.
Sure, Support to higher resolutions, variable framerate and having more than three fucking animation frames per minute, for a start.Can you name the supposed decent features of this engine?
You know, acknowledging at least to a reasonable degree that technological progress exists, in short.
And I'm not sure why you are mentioning design and UI elements as a proof that we needed to get stuck with the BG1 assets... Oh, no, wait, I know... Because once again you are FUCKING CLUELESS, not to mention apparently also a rabid fanboy lunatic who doesn't even get the point.
Exactly!I thought the EE was sub-par at best? Why are people excited for this? Not trying to be negative.
This is their first serious attempt at a game. The way I see it this will make or break Beamdog for some Codexers.
They cant mess around with it, because it IS already finished whatever they do!What the actual fuck? I don't care if MCA is working on this, I want it left dead. Nothing good can come from messing with a FINISHED saga.
Making them coffee?I still can't get over the fact that Beamdog, of all people, managed to get the rights for this franchise.
Trent oster was with Bioware during bg 1 and 2 times.
People applauding this need to be shot.
Bringing Sixteen years of game development experience to the company, Trent is no stranger to gaming startups. As a student of Computer Science at the University of Saskatchewan, he co-founded Bioware and later broke off as an owner in Pyrotek Games Studios, where he developed the highly-successful action game "Shattered Steel." Trent rejoined Bioware to finish "Shattered Steel" and went on to help grow the BioWare business, working on major successes such as Baldur's Gate and MDK2. Following his early work, Trent stepped into the role of Project Director and Producer on the industry-changing game Neverwinter Nights
I believe iirc both Arcanum and ToEE were made on Tim Cain's Steam Engine.Guys, cut the crap.
The best RPG engine is the ToEE one, only just one game has been made with it.
And all the most loved RPGs around here were made with IE, so better stick to it that reinvent the wheel or use inferior stuff, Unity.
They are generally disliked here, the real surprise would be if they make something decent.This is their first serious attempt at a game. The way I see it this will make or break Beamdog for some Codexers.
Ok? Let's say, for the sake of argument that it's true. Now can you please breath, think for a minute and then explain me why do you think your statement is in any way relevant with my point? What makes you think it was "teh engine" which made the games the best RTWP... And even more relevantly, what makes you think it would still make the games adequate today?The tactical RTS based RTWP combat is unrivaled to this day.
And yet it doesn't, because if you are going to scale BG1 assets to anything resembling a modern resolution, you are going to need a fucking microscope to play.The EE IE engine can support all sorts of resolutions.
Which, once again, it's more a matter of questionable design and interface, rather than being implicitly tied to the engine used. Are you even grasping what are we talking about, here? Do you even know what an "engine" *actually* is?As of White March they have not even worked stealth mechanics up to IE standards and there isn't even any pickpocketing yet.
People on beamdog are calling for Planescape Enhanced Edition, dis gonna be grorious
Ok? Let's say, for the sake of argument that it's true. Now can you please breath, think for a minute and then explain me why do you think your statement is in any way relevant with my point? What makes you think it was "teh engine" which made the games the best RTWP...The tactical RTS based RTWP combat is unrivaled to this day.
And even more relevantly, what makes you think it would still make the games adequate today?
And yet it doesn't, because if you are going to scale BG1 assets to anything resembling a modern resolution, you are going to need a fucking microscope to play.The EE IE engine can support all sorts of resolutions.
Which, once again, it's more a matter of questionable design and interface, rather than being implicitly tied to the engine used. Are you even grasping what are we talking about, here? Do you even know what an "engine" *actually* is?As of White March they have not even worked stealth mechanics up to IE standards and there isn't even any pickpocketing yet.
Also, are you seriously confident Beamdog will be able to come up with content that will match the original games?
If you are happy with the idea that "the continuation of the legendary saga" (or whatever else shitty one liner they will use to promote this) will be handled as a crappy amateurish mod for Infinity Engine, be my guest. Just don't expect that others will necessarily share your blind enthusiasm.
will be a Throne of Bhaal-style expansion pack for Baldur's Gate: Enhanced Edition
Wow, they even fail at hyping.Throne of Bhaal-style expansion
Because that is what Beamdog is known for, QUALITY OF CONTENT not taking a very good game and turning it into an Enchanted Edition by putting in retarded characters and "romance options", designing absolutely shit encounters and "areas" that look like they came out of a horses ass and re-doing the Intro making it about 1000% worse, oh and adding blur filters because about the only things that would actually be an improvement like upping the resolution, improving upon Animations and similar or updating the underlying technology for 20 years of other technological improvement proved to be too much work: http://steamcommunity.com/app/228280/discussions/0/864957182873204516/With IE they can focus on what matters and that is the quality of content. IF they would make the game on a new engine they would have to blow their budget on animations and shit and we would be getting some shitty episode-centric crap.
As I said, you have no clue of what an engine is. You keep confusing the technical side of the matter with the the ruleset that was tied over it as an additional layer of abstraction.Are you seriously asking this stupid question? Because the fucking engine was coded to support it.
What's incredibly, overwhelmingly stupid here is your conclusion. Just because these games are all-time classics and one could argue they are aging incredibly well for their time, it doesn't mean they are up to modern standards.Another stupid question. If the original games are still running and playing great (not even talking about the EE versions here) and also look great with a res mod slapped on, there's no reason why the engine isn't adequate. In fact, it's perfect. It's only the GRAPHIXXX obsessed dumbfucks that have any cause to complain.
Oh, Jesus Christ, using the mouse wheel, BRILLIANT!PROTIP: When playing the EE games, use the mouse wheel to zoom in and out.
Please.Have you heard of code?
Please don't imply PoE was balanced, it makes you look like a clueless faggotThe real incline cometh. A true old school game in the old infinity engine and not just a re-imagining in faux unity engine.
The combat is not balanced and you get XP for it, that's all i need to know.
Also, how the fuck are they planning on balancing "25 hours of content" as an additional Expansion between BG1 and BG2? The Level cap was already pushing it with Tales of the Sword Coast.
Since when Bethesda was good even just at action?Given the surge in bad taste that permeates this forum, I'm actually looking forward to it, with caution obviously. Don't worry, popamolers, Fallout 4 or whatever shit AAA action RPG for consoles that you play is right around the corner.
Also, how the fuck are they planning on balancing "25 hours of content" as an additional Expansion between BG1 and BG2? The Level cap was already pushing it with Tales of the Sword Coast.
Out of all this that is an interesting question unless they press the "reset" button at the end when you get captured by Irenicus.
Since when Bethesda was good even just at action?Given the surge in bad taste that permeates this forum, I'm actually looking forward to it, with caution obviously. Don't worry, popamolers, Fallout 4 or whatever shit AAA action RPG for consoles that you play is right around the corner.
Now Beamdog is doing a new adventure piece in the IE so sounds pretty cool, which does not sound cool is that I would have to buy the BG:EE for 19,90€ first and THEN this expansion that will probably cost at least the same amount of money.
I really hope that if they would go for the BG3 they would still be using the IE
BG:EE is frequently available for sale at a 75% discount FYI