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Beamdog's Infinity Engine and Neverwinter Nights console ports

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
https://www.beamdog.com/jobs/23

Beamdog is looking for experienced programmers with a strong eye for design to help us build incredible new user experiences for classic Dungeons & Dragons titles. You'll get to help us bring classic Infinity Engine games to console, working alongside a team of designers and artists as we engineer an all-new way to enjoy these games. You'll work on cool new products for Nintendo Switch, Playstation 4, Xbox One and more!

:lol:
 
Last edited by a moderator:

mbv123

Arbiter
Joined
Apr 1, 2017
Messages
917
Location
Lettland
I'm sure console players were just waiting with anticipation to play Baldur's Gate 2 on their 4K television sets to see Beamdog's HD textures and models in their highest possible quality.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Cool new projects -> old games ported to consoles.

:hmmm:

Baldur's Gate 2 on their 4K television

Forget that. Imagine reading.. I mean playing PST on the TV. Can't imagine something more exciting.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,539
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
My reading of the job description is that the immediate purpose of the hire is for porting the IE games, with "cool new projects" dangled as a possible (fabulously optimistic) future possibility.

RESPONSIBILITIES
  • - Work with a team of programmers as you ensure technical excellence in assigned projects.
  • - Development and maintenance of game code
  • - Extending game engines to support new kinds of user interactions and experiences
  • - Work with artists and designers to develop new game UX features and enhancements
  • - Porting of existing codebases to new platforms
  • - Development on any new Beamdog projects

"Any new Beamdog projects"
 
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SausageInYourFace

Codexian Sausage
Patron
Joined
Dec 28, 2013
Messages
3,858
Location
In your face
Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
What must it feel like to enter the industry with hopes and dreams of creative self-expression and ending up at Beamdog where the flogging of very dead horses and the following desecration of their carcasses is the whole business model. I imagine their employees as empty husks, afraid to look into the mirror in the morning, for fear of their own cold dead eyes staring right back at them, into the empty voids where their souls might once have been.
 

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
Wait, I get to live in the Arctic and spend my days rewriting 20 year old code?

Sign me the fuck up.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,981
What must it feel like to enter the industry with hopes and dreams of creative self-expression and ending up at Beamdog where the flogging of very dead horses and the following desecration of their carcasses is the whole business model. I imagine their employees as empty husks, afraid to look into the mirror in the morning, for fear of their own cold dead eyes staring right back at them, into the empty voids where their souls might once have been.
Someone should mod this smilie so that we have Oster bum rushing a dead horse:

:fallout3:
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,672
Location
Bjørgvin
Recently I've been really fed up with anything Baldur's Gate and Neverwinter Nights.
At first I thought it was because these games have been debated to death, but then every time I see a new Beamdog announcement my desire to replay the BG games or play the NWN games lessens.

Beamdog is truly cancer.
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,562
Location
Brazil
Is there really a market for old-school cRPGs ported to consoles? What the fuck?

I asked myself the same thing when the PoE 1 console port was announced but at least it was a modern title that kinda could work I guess, but this?
 

axx

Savant
Joined
Jan 9, 2017
Messages
858
Brilliant. This is future.

yVxuBQO.png
 

Cross

Arcane
Joined
Oct 14, 2017
Messages
3,036
They must have started development a while back, since there's already a preview of the upcoming console release of the first Baldur's Gate on YouTube:

 

Nas92

Augur
Joined
Oct 20, 2014
Messages
597
People may be duped into buying enhanced editions, but who the fuck would buy inevitably terrible console ports of games meant to be played on PC?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,539
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
People may be duped into buying enhanced editions, but who the fuck would buy inevitably terrible console ports of games meant to be played on PC?

Well they are following in the footsteps of the Kickstarter RPGs that got ported to console. Wouldn't surprise me if they end up just copying PoE's console UI. :P
 

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