Me:
Concerning your work on Planescape: Torment and the lack of interest for you initial soundtrack's release. Are you aware about PS:T spiritual sequel and its crowdfunding campaign that was concluded some time ago?
Link. Not to mention another spiritual sequel (although in more indirect way)with similarly successful campaign?
Link. And another bit of trivia. Here is most popular digital resource that sells digital copies of old games.
Link. And here is its chart of bestselling games:
Link. As you can see, PS:T occupies the second slot.
The thing, the objective fact is: on videogaming scene, PS:T is a cult classic with tremendous reputation, that continues to sell (and even to provide the spiritual sequels with needed funding!) even today, 14 years after its release. The point is: I imagine, there WILL be a significant interest for your unreleased OST, if you decide to remaster and publish it. Even more so - in the light of current Torment: Tides of Numenera development (maybe even some mutual promotion is possible).
So, finally, THE question. Given everything aforementioned, is there any chance whatsoever for that enigmatic album to ever finally see the light of day?
P.S. Thank you for your attention and time. I am also sorry for all the mistypes.
P.P.S. Come to think of it, you can even run a Kickstarter campaign for that album. If it reaches the "OK, now it IS worth my while" number - then the project is a go, and the pledges carry on as pre-orders on the album. And if the campaign fails to reach that number - then, I guess, there isn't enough interest after all.
Brian:
Not aware of any of the things you mentioned. I doubt there's enough interest to justify a release. It's all short 1-2 min tracks.
Me:
Could you give some estimate number (of interested fans / sold album copies) of what you consider to be "enough interest" to justify this particular release?
Brian:
Enough to cover manufacture costs and the work put into it. This is ow I make my living.
Me:
I understand that. I was asking for an estimate because I was thinking about creating an online petition to show the interest (or the lack of it). Also, both Torment: Tides of Numenera AND Project Eternity collecting >4mil$ each (if you include non-kickstarter paypal pledges) via their crowdfunding campaigns, I'd say, is a pretty evident indication, that there IS a pretty significant amount of interest (in one form or another) towards Planescape:Torment's legacy as of right now.
Brian:
Difficult to follow the thread of what you're trying to say in 140 bursts. Best use the usual channels for a more direct approach.