Raghar
Arcane
- Joined
- Jul 16, 2009
- Messages
- 24,251
It's based on board game, and also it's surprisingly difficult.Aliens: Dark Descent - Surprisingly good tactical shooter.
It's based on board game, and also it's surprisingly difficult.Aliens: Dark Descent - Surprisingly good tactical shooter.
Forgot about mods and such, because then I'll immediately add Thief: Mysteries of Tolham.Thief: The Black Parade
Forgot about mods and such, because then I'll immediately add Thief: Mysteries of Tolham.Thief: The Black Parade
It's a single mission-affair, but it is so chock-full of taffing goodness that it nearly broke me as a Thief-player. I needed months away from the game after having played this.
Indeed, was also wanting to start with:5 years eh.
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The latter.Forgot about mods and such, because then I'll immediately add Thief: Mysteries of Tolham.Thief: The Black Parade
It's a single mission-affair, but it is so chock-full of taffing goodness that it nearly broke me as a Thief-player. I needed months away from the game after having played this.
Strange psychology? If a game experience is so damn good I clamor for more of it, not less. Seems a natural and logical response to something good. Unless you mean it is so damn good that everything else Thief-related pales in comparison and that makes it hard to swallow, I guess?
The game tracks how long the (real-time) clock is running in-game. For my first playthrough of this FM it was 6+ hours. It takes roughly that long to play through Return of the Obra Dinn, for example.I am also skeptical a game experience so short (one standalone mission) can be so damn good, as I am a strong believer in game quality being tied to length for a wide variety of reasons that will make plenty sense if I were to explain them, but at the same time I keep an open mind.
I tried a while ago, but found it very dry. At times I thought they should have written a book, and not made a video game.No love for Vagrus - The Riven Realms?
Indeed, was also wanting to start with:5 years eh.
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"Best games of the past six years (2019-2024)" So, you consider 2024 to be practically over already, eh?
So which of these is the best? Note: has to have ironman mode or some form of save restriction to be considered.Tacticool Renaissance
Troubleshooter: Abandoned Children (2020) - Squad-based tactics game with incredibly-complex character customization/progression and excellent battlemap/encounter design, in the superhero subgenre, by a new developer now working on a sequel
Wasteland 3 (2020) - Tactical RPG with extensive C&C by a long-time developer in a long-established IP, Codex GotY 2020
Dungeon of Naheulbeuk (2020) - Tactical RPG with a pre-generated party, still with some good customization and encounter design, with a French sense of humour
Solasta (2021) - Tactical RPG emulating Gold Box games but with much less exploration, based on "D&D 5th edition", by new developer now working on sequel, also has two later campaigns over the following two years
Wildermyth (2021) - Simplistic Tactical RPG except with an attempt at procedural story-telling based around character personality traits and player decisions
Urtuk (2021) - Bizarre grimdark setting for squad-based tactics game with RPG elements
King Arthur: Knight's Tale (2022) - Grimdark version of Arthurian mythology for squad-based tactics game with RPG elements
Jagged Alliance 3 (2023) - Worthy successor to fabled series of squad-based tactics games, Codex GotY 2023
Forgotten but Unbroken (2024) - Historical WWII setting for squad-based tactics game
Troubleshooter is the best game of this entire period, in any genre, with its combination of tactical combat mechanics and intricate character customization. It also does not permit saving during missions, which can be quite lengthy.So which of these is the best? Note: has to have ironman mode or some form of save restriction to be considered.Tacticool Renaissance
Troubleshooter: Abandoned Children (2020) - Squad-based tactics game with incredibly-complex character customization/progression and excellent battlemap/encounter design, in the superhero subgenre, by a new developer now working on a sequel
gayhas to have ironman mode or some form of save restriction to be considered