Casual Hero
Prophet
My main issue with the shift to fully 3D in Heroes 5 is that it is just a lot harder to see what is going on at a glance. Heroes 2/3 were very crisp and easy to read, but I think the freely moving camera and all the trees obstructing things in H5 make it a lot harder for me to really understand what's going on in the map.
Of course, I could just get used to it over time, but I still probably prefer a fixed view for this kind of game where careful plotting of your movement is pretty key to the strategy.
I will say that I love the 3D fly-by town screens, and I wish the series would have explored that further.
I've moved all my chips over to Fanstratics to carry on the legacy.
Of course, I could just get used to it over time, but I still probably prefer a fixed view for this kind of game where careful plotting of your movement is pretty key to the strategy.
I will say that I love the 3D fly-by town screens, and I wish the series would have explored that further.
I've moved all my chips over to Fanstratics to carry on the legacy.