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Unkillable Cat

LEST WE FORGET
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28,566
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy


Seems that Bunnyhopping really was a thing in most FPS engines in the late 90s. Even Thief: The Dark Project has it, where if you do it well enough you build up terminal velocity and die if you touch anything other than the ground.

Both Thief games (and tons of other FPS games, even modern ones) also have the secondary glitch that you go faster if you move along two axis at the same time.
 
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unfairlight

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Joined
Aug 20, 2017
Messages
4,092
Sorry buddy you aren't allowed to post anything demoscene. It's dead, Razor1911 said so themselves.

Also, that's some seriously fitting timing since I posted a demoscene documentary on some new guy's profile a few minutes earlier. moleman
 
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LESS T_T

Arcane
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Oct 5, 2012
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Codex 2014
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Patent9 is a pulp noir visual novel. It’s immersed in hard-smacking dialogue with tragic antiheroes through a sordid storyline, featuring mystery, conspiracy, and murder all set in a neon-lit, rain-soaked, deco cityscape.

A bioengineering professor, Lang, decided to cross an invisible, but palpable moral line to fulfil the Patent Committee commission to liberate casualties of the scientific progress. His road to redemption will be stalled by hard choices in the world, driven by greed, lust, jealousy, and alienation.

The lines between his friends and foes are a little blurry. Femme fatales will just as soon kill you as love you. Stomach wrenched moments will shape his destiny as he sleuths a path, which inevitably sucks him into a downward spiral from which he cannot escape.

The darkly themed narrative is merged with high-contrast “mise-en-scène” duotone of the black-and-white environments.

Discover the bitter truth about what Patent 9 is.

Apparently from Croatian developer.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Japan says it cannot lose this War of Pervertism on Steam, it's their pride.

So here it comes, a shmup about the "fierce battles between loin cloth clad girls." By the publisher of the banned visual novel that Steam considered its "core audience is pedophiles." They have no shame in zooming up female character's crotch in trailer:

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Flowing juices of maiden ecstasy!
Fierce battles between loin cloth clad girls!
The one and only maebari themed Yuri side scrolling shooting game is finally here!

*What is a “maebari” you ask?
A maebari is a garment of advanced design and function meant to be affixed to the lower half of the body.However, since they are prone to “accidents” one must always maintain the upmost grace and poise while wearing one.
Wear them carefully, and you will be well on your way to becoming a fully-fledged young maiden of the academy state!
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,558
Will people complain about the game being "insanely hard/unplayable!!" as journous and casuls did with the first re-edition? Time will tell.
 

Infinitron

I post news
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Staff Member
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Jan 28, 2011
Messages
99,621
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hoo boy: https://www.pcgamer.com/prominent-overwatch-moderator-apologizes-following-revenge-porn-scandal/

Prominent Overwatch moderator apologizes following revenge porn scandal
UncleSwagg moderated more than 100 Twitch channels, including the official Overwatch League stream.

A popular figure and moderator in the competitive Overwatch scene known as "UncleSwagg" has apologized after being accused of having a history of hoarding and spreading revenge porn featuring Twitch community members.

UncleSwagg tweeted on Wednesday that he had been stripped of moderation duties from several official Overwatch Twitch channels, including PlayOverwatch, Overwatch League, and Overwatch Contenders. It's unclear exactly when his status as a moderator was revoked, or if Blizzard's action was taken in response to being made aware of his behavior, however today Blizzard commented on the matter directly for the first time.

"UncleSwagg has never been an employee at Blizzard. He was part of a community-driven moderation team, which is currently being dissolved in favor of an in-house team. Overwatch is committed to building a community that is welcoming and inclusive for all players and fans. Harassment is something that Blizzard, the Overwatch League, and the Overwatch team takes very seriously, and we will not hesitate to remove these players from our community," Blizzard told PC Gamer via email.

One of the victims of UncleSwagg's alleged behavior is a woman named Cher Scarlett, a former software engineer at Blizzard who in 2012 was a member of the burgeoning Justin.tv community, the livestreaming platform that became Twitch. That year in July, Scarlett's nude pictures were leaked online. Initially, she succeeded in having them removed but they were then reuploaded to Imgur by a user with the handle UncleSwagg alongside nudes of other women in the Twitch and World of Warcraft communities.

In a Medium post yesterday, Scarlett gave her account of UncleSwagg's behavior, who was apparently known for hoarding and distributing nudes from women on Twitch and World of Warcraft. "He had dozens of albums of nude photographs, the most complete collection in all of the Twitch community. When he received the small collection of my photographs from a source, he learned there was someone I had been involved with in the past who may have more and contacted him to get more photos for his album."

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Over the years, Scarlett communicated at length with Imgur, Twitch, and UncleSwagg himself in an attempt to get the pictures of her taken down. "The worst part of it was that UncleSwagg was proud of it," Scarlett's Medium post continues. "No number of emails to Twitch and Imgur staff seemed to result in the deletion of the albums, and he prided himself on his ability to keep the links permanent. He had gained the notoriety he so desperately wanted by harassing women with revenge porn, and being the central hub for ‘exposing’ the women of the gaming industry with illegal nudes."

Over this time, UncleSwagg was developing a reputation as one of the most valued members of the Overwatch community. He dealt with racism and sexism as a moderator in more than 100 Twitch channels, according to his now-deletedPatreon account, including those of popular streamers like Seagull and other Overwatch League pros, as well as the official PlayOverwatch, Overwatch League, and Overwatch Contenders Twitch channels. In October 2016, an "UncleSwagg appreciation thread" received more than 300 upvotes and 100 comments on r/CompetitiveOverwatch, and as of April 2017, he was seeking support via a now-deleted Patreon that earned him an estimated $22 to $96 per month.

UncleSwagg has now issued multiple statements, first indirectly acknowledging the situation, then directly apologizing to Scarlett.

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In an update to her Medium post, Scarlett said she has now spoken to UncleSwagg via DMs. "After a lengthy conversation about what he did, how it affected myself and others, and why his original response was inappropriate and disingenuous, he has apologized directly to me, publicly:"

 
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unfairlight

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Aug 20, 2017
Messages
4,092
I'm surprised that Beffhesda hasn't decided to port older TES titles to mobile yet, it worked out great for Rockstar.
 
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unfairlight

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Aug 20, 2017
Messages
4,092
Oblivion probably could run on faster devices, it's a 10 year old game by now. The physics and CPU based simulation stuff will be something that might take some time to figure out though. Daggerfall wouldn't really be hard to port, 4 buttons on the side for steal/grab/info/whatever that fourth one was, swipe screen for aiming and 2 joysticks for movement and swing direction. Morrowind and Oblivion could be easily done if they implement some sort of target lock for the combat, that's really all that needs to be done, some UI changes to make icons larger and more drag and drop friendly and it really wouldn't be difficult. Morrowind already is on Android since some people in the OpenMW ported it (but not officially, since Bethesda didn't allow them to.)
Bethesda actually considered making Fallout 3 for iPhone at one point, but it didn't happen probably due to lack of performance, it could happen today but the 10 year old spaghetti code that Bethesda has in Gamebryo would probably introduce some difficulties.
 

Wilian

Arcane
Patron
Joined
Jan 14, 2011
Messages
2,846
Divinity: Original Sin
Will people complain about the game being "insanely hard/unplayable!!" as journous and casuls did with the first re-edition? Time will tell.

While it wasn't unplayable it was certainly a step up harder than the originals because they used unified physics/jump mechanics across all three games whereas originals all had their own and the design suited for each game specifically.

Not saying the extra difficulty is necessarily a bad thing but some of it definately comes from design that wasn't followed through in mechanics.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,048
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,362
Maybe he's living with a camgirl/camboy that whore themselves to pay bills?
Or maybe do same job like Infi for a living?
 
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