Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,646
Don't pay him if the first thing he does is badmouth the thing he's paid to shill? It's not that hard.
That's because Kojima blew the game's budget out of proportion and kept on pushing its release date. After 5 years of development and 80 millions (!!!) invested the game wasn't even finished, and apparently Kojima wanted to push its release date again.The decision of splittin MGSV into Ground zeroes and TPP wasn’t from Kojimbo, and according of some reports all went downhill from there. Forcing the dev team to scrap the whole third act of the game included.
They weren't "turned into pachinko" since slot-machines based on games and anime always existed:Also, what really killed the franchise are the MGS3 pachinko remake and MG Survive, things that portrait the completely mislead from Konami. Same with Silent hill and Castlevania. All turned into pachinko, not even B games being developed anymore..
Years building a engine that promised 60fps open-world games but had to sacrifice vertically to archive the desired frame-rate. How can a company compete against other open-world games with such a limited engine?Fox engine... R.I.P.
Help demons come to terms with their crappy jobs in the Doom mod 'Mr. Friendly'
One of my odd little videogame quirks is that I always try to wait for new enemies I encounter to take the first shot. As a child, I had this strange, faint idea that maybe if I didn't shoot, they wouldn't either—that maybe my restraint would lead me down some super-secret path to videogame glory that all the trigger-happy chumps out there (which is to say, everyone but me) were too dumb to figure out.
It never worked out that way, obviously, and 95 percent of my videogame problems continue to be solved at the end of a virtual gun. But a new Doom mod called Mr. Friendly, created by former 2K and Double Fine developer (and noted Doom fan) JP LeBreton, delivers that sort of fanciful outcome by converting one of the most notoriously violent FPSes in history into an opportunity to talk it out.
The titular Mr. Friendly—that's you—is a demon too, but one of the good guys: A Guardian Demon who talks with the other demons to help them chill out, and maybe work through their feelings a bit, after the Doomslayer has rampaged through the area. Instead of killing things, "the point is to chill out, do quests, interact with stuff, and more": One such quest involves catching a Dopefish for an imp named Hylozoist, who's looking for a low-maintenance first pet for his kid. (All the demons in the mod have names, and yes, you can go fishing.)
Switches, doors, and level exits work as they normally do, but there's also an inventory, crafting, a "to do" list that tracks quests, and a walk/fly toggle that doesn't require an "IDsomethingsomething" cheat code. It's almost a total conversion, and it will work with any Doom Iwad and "a majority of user-created vanilla Doom levels."
Mr. Friendly is a "playable alpha" and so there's still some placeholder art and a few known bugs and missing bits. LeBreton said on Twitter that there are roughly 10,000 "joyful, goofy, densely referential" works of dialog in the mod, and the "known issues" page promises "tons of writing" to come, including "variations for quest briefings, monster names, item descriptions, [and] monster small talk." It requires GZDoom 3.3 or later to operate, and can be had for free from Itch.io.
That's because Kojima blew the game's budget out of proportion and kept on pushing its release date. After 5 years of development and 80 millions (!!!) invested the game wasn't even finished, and apparently Kojima wanted to push its release date again.
They weren't "turned into pachinko" since slot-machines based on games and anime always existed:
https://www.pachislomarket.com/1
It's a extremely common thing in Japan.
Years building a engine that promised 60fps open-world games but had to sacrifice vertically to archive the desired frame-rate. How can a company compete against other open-world games with such a limited engine?
30fps Far Cry 5 will probably sell in one month more than MGSV sold in its entire lifespan. Kojima wasn't a good vice-president.