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unfairlight

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Not really a surprise. You can shit on Bethesda for many things but that tweet isn't one of them, you aren't going to be rebuilding the engine from ground up every single title and some things will stay in there through multiple games.
 

Baron Dupek

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Yeah we know that devs use some assets in other games.
But dragons? In the post-apocalyptic '50-inspired games? And don't tell me about F2 because it was too wackoo for its own good.
 
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unfairlight

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They can literally just copy paste the code for dragons and put it to use for the flying enemies in 76. It's the same engine.
And there has been no word of assets, it was just a few strings left over from a older game.
 

Murk

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I mean, it was gonna get modded in anyway, might as well just include it in base game.

There, they did you a favor.

No refunds.
 

Latro

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bd3.gif
99 problems but a bitch ain't one.
incline
 

danielseth

Literate
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Not really a surprise. You can shit on Bethesda for many things but that tweet isn't one of them, you aren't going to be rebuilding the engine from ground up every single title and some things will stay in there through multiple games.

Yeah you can argue that but then again i could point out that you have bugs in fallout 4 and 76 that have been in morrowind and every gambyro game since so Bethesda needs to do something either they are lazy, incompetent, dont care or only superficially updated the engine which is what it looks like to me. You would think with all that skyrim money laying around they would at least fix bugs that modders have already fixed years ago. Bunch of lazy shitheads is what they are this stupid fallout 4 asset flip is just the most obvious example.
 
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http://www.nintendolife.com/news/20...ne_who_survived_the_smash_ultimate_apocalypse

Sakurai Reveals Why Kirby Was The Only One Who Survived The Smash Ultimate Apocalypse
And no, it's not just favouritism



We expect that everyone and their Duck Hunt Duo has now seen the Super Smash Bros. Ultimate World of Light trailer (you know, the one where all your favourite cuddly Nintendo characters got obliterated in murderous beams of light, forcing you to snuggle up to your loved ones thanks to the pure stress and heartache of it all). Well, if you have seen it, you might be wondering why Kirby was the only character chosen to survive the Nintendo apocalypse. That conundrum has now been answered.

At first, many assumed it may well be because game director Masahiro Sakurai has an obvious soft spot for the character - he did create the adorable pink blob after all - but it actually has much more to do with the game's playability and common sense (as far as common sense can go in a game about fictional princesses, lizards, and electric rodents smashing each other to bits). Sakurai revealed the true reasoning in his most recent Famitsu magazine column, kindly translated by the folks at Source Gaming:

"We needed a solid, convincing reason for why said character could outrun Galeem. All fighters possessing “normal” abilities were immediately disqualified. Given that its assault enveloped the ends of the galaxy, only a vehicle that could defy the laws of physics would work. Even short-distance teleportation wouldn’t be enough.

Some of you may have forgotten, but Kirby’s Warp Star has been able to, y’know, warp since his very first game. That alone made him a pretty solid contender. The only other two fighters that could have survived would have been Bayonetta or Palutena. That said, Bayonetta’s enemies from Purgatorio (a hellish other world) were turned into Spirits, so it wouldn’t have made sense for her to escape. Other divine beings like Hades were also turned into Spirits, so there was no way Palutena could have survived, too."


So, as it turns out, being the only one capable of using a Warp Star really has its benefits, but there are others reasons why Kirby was the chosen star, too. As you may be aware, Kirby's survival makes him become the first playable character in the World of Light mode. Sakurai reveals that it was important to make this first character be one that is "simple and easy to use", allowing players to ease their way in to the gameplay. Forcing players to jump right in with Bayonetta or Palutena would have made things unnecessarily difficult so Kirby was the natural choice.

If you'd like to read the rest of the column's English translation, you can find that here.



But he designed Galeem himself so... he designed a villain who only Kirby could survive from. And then he's telling that it isn't bias?

C'mon Sakurai. We know you are biased, at least admit it.

Sakurai: I'd like to make a Kirby game...
Nintendo: No! You may only develop Smash Bros!
Sakurai: Okay.
(Kills everyone in the Adventure mode outside of Kirby)
 
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https://www.nintendo.co.jp/networkservice_guideline/en/index.html?n

It's better than their usual vicegrip on content but it smells like they're deciding what counts as fair use. Nintendo are still complete maniacs either way

https://www.reddit.com/r/Vinesauce/comments/a0lxjz/from_vinny_ok_nintendo_we_get_it_you_own_the/


I know this is a regular occurrence, but could it also be that Nintendo is especially on edge due to smash?

you should have seen what they did to crunchii. Mr. "no copyright law in the universe is going to stop me" man.

What happened?

he was in charge of uploading most of the smash ultimate music.

i think he got like 27 copyright strikes or something like that. YT channel is gone. twitter is hidden. nintendo socked him hard.
 
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