Baron Dupek
Arcane
- Joined
- Jul 23, 2013
- Messages
- 1,871,366
And joke is - they're miles better than official Berserk gamesinb4 they already made Dark Souls.
And joke is - they're miles better than official Berserk gamesinb4 they already made Dark Souls.
let's go.
Ahead of next week’s BAFTA Games Awards celebrating the very best games of 2023, the esteemed British Institute has unleashed the results of a major player poll.
The goal of that poll? To name the most iconic video game character of all time. Over 4,000 players from all over the world voted in the poll which has now released its results.
Taking the number one spot is “Tomb Raider” leading lady Lara Croft who first appeared in 1996 and remains an icon three dacades on.
She surprisingly beat out Mario from the “Super Mario Bros.” titles who took second place after having appeared in over 200 video games since 1981.
In third was the bald and barcoded Agent 47 from the “Hitman” games followed by Sonic the Hedgehog in fourth and Sackboy from the “LittleBigPlanet” games in fifth.
Sixth through tenth went to Pac-Man, Link from the “Zelda” games, Master Chief from the “HALO” games, Kratos from the “God of War” games and Shadowheart from the recent “Baldur’s Gate 3”.
In eleventh through twentieth comes Arthur Morgan from “Red Dead Redemption 2,” Pikachu from “Pokemon,” Steve from “Minecraft,” Solid Snake from “Metal Gear Solid,” Crash Bandicoot, Cloud Strife from “Final Fantasy VII,” Astarion from “Baldur’s Gate 3,” Kazuma Kiryu from the “Yakuza” games, Ellie Williams from the two “The Last of Us” games, and Nathan Drake from the “Uncharted” game franchise.
The 20th BAFTA Games Awards take place on Thursday 11 April 2024 at the Queen Elizabeth Hall, Southbank Centre, London.
It's a thing in the same way as putting your PC to sleep in the era of M.2s.Screen saver mode? Is that still a thing?
In times past there was often a steady clip of new major AA and AAA video games coming out from a range of publishers.
That seems to have died off somewhat in the 2020s thus far as the live-service gaming trend has taken hold and the expense of making games has become prohibitive to the point that there seems to be fewer major releases than ever before.
Now, Newzoo (via Kotaku) has released its second annual games industry report which suggests some potential reasoning as to why this is happening thanks to data showcasing consumer spending and gameplay in this sector in 2023.
It turns out new games are having a hard time breaking through as players are spending more time in already-established franchises and live service games.
In fact, just 66 game titles accounted for 80% of all computer game playtime in 2023 – and 60% of all playtime was for games made before 2018.
27% of all playtime in 2023 went on just five games in particular – “Fortnite,” “GTA V,” “League of Legends,” “Minecraft” and “Roblox”. 23% of playtime went on annualised sequels like “FIFA” or “Madden”.
Just 8% went to new, non-annual games which would include titles like “Diablo IV,” “Baldur’s Gate III” and “The Legend of Zelda: Tears of the Kingdom”.
Just one dedicated single-player game, “Starfield,” made the top ten playtime list across console platforms with most slots going to usual suspects like “GTA V,” “Call of Duty: Modern Warfare,” “Counter-Strike,” “Apex Legends,” “The Sims 4,” “Valorant,” “Rocket League,” and “Fall Guys”. “Fornite” took the top spot on every platform.
The report indicates that gamers are spending less and less time in new games and more in already-established franchises and live-service titles – making it harder for publishers and developers to find an audience with new titles.
Finally, the report indicates the games industry grew by 2.6% in 2023 to reach an astonishing $93.5 billion in revenue.
Don't worry; all Codexers are aware of the identity of the most iconic Baldur's Gate character:They're not even the most iconic characters in the Baldur's Gate series.
I'm fine with most of these choices, honestly.
Except the BG3 characters.
Two of them.
They're not even the most iconic characters in the RPG genre.
They're not even the most iconic characters in the Baldur's Gate series.
This has to be wrong. We know Roblox is larger than Steam is. So if 27% of all playtime went to those games, 26.9% has to be on Roblox alone.In times past there was often a steady clip of new major AA and AAA video games coming out from a range of publishers.
That seems to have died off somewhat in the 2020s thus far as the live-service gaming trend has taken hold and the expense of making games has become prohibitive to the point that there seems to be fewer major releases than ever before.
Now, Newzoo (via Kotaku) has released its second annual games industry report which suggests some potential reasoning as to why this is happening thanks to data showcasing consumer spending and gameplay in this sector in 2023.
It turns out new games are having a hard time breaking through as players are spending more time in already-established franchises and live service games.
In fact, just 66 game titles accounted for 80% of all computer game playtime in 2023 – and 60% of all playtime was for games made before 2018.
27% of all playtime in 2023 went on just five games in particular – “Fortnite,” “GTA V,” “League of Legends,” “Minecraft” and “Roblox”. 23% of playtime went on annualised sequels like “FIFA” or “Madden”.
Just 8% went to new, non-annual games which would include titles like “Diablo IV,” “Baldur’s Gate III” and “The Legend of Zelda: Tears of the Kingdom”.
Just one dedicated single-player game, “Starfield,” made the top ten playtime list across console platforms with most slots going to usual suspects like “GTA V,” “Call of Duty: Modern Warfare,” “Counter-Strike,” “Apex Legends,” “The Sims 4,” “Valorant,” “Rocket League,” and “Fall Guys”. “Fornite” took the top spot on every platform.
The report indicates that gamers are spending less and less time in new games and more in already-established franchises and live-service titles – making it harder for publishers and developers to find an audience with new titles.
Finally, the report indicates the games industry grew by 2.6% in 2023 to reach an astonishing $93.5 billion in revenue.
TIL Yakub is polish